[h3]Turn 11[/h3] [hider=KahleenCuthald+greywolf375] [i]Chris[/i] decides to press the green button. Nothing happens for a moment, then suddenly panels start blinking to life all around you. The room seems to hum with energy as lights flash on and flicker. Then in the rooms around you, you can hear the buzz of fluorescent lights turning on and you can see in the office to the right that [color=fff200]the lights are back[/color]! This will make things easier! [i]Lana[/i] gives a radio to [i]Chris[/i]. [color=fff200]You may now communicate with each other wherever you are[/color]. [color=fff200]The 5x5 panel has lit up[/color]. Because the facility is now lit up, you can now [color=00a651]quickly move to any room on your personal map[/color]. [hider=Map] [img]http://i.imgur.com/5XDWM3L.png[/img] [/hider] [/hider] [hider=Nyu Nyu] [b]DEFAULT ACTION: SEARCH[/b] Before you start searching, the lights are turned back on. You can see much more clearly now. In the corner of the room, you notice an elevator. The humming you heard earlier seems to be coming from here. This could be your way out! The elevator still seems quite far off. You have some time to spend. You scavenge the storage room. In addition to the things you spotted before, you manage to locate some [color=fff200]corrosive acid, ethanol, a tranquilizer gun and some scalpels, forceps and pins for dissections[/color]. On one of the left walls is a [color=fff200]wireless radio[/color]. Nearby are instructions on how to contact Security, Medical or Fire. You find two more [color=ed1c24]locked doors[/color]. [color=ed1c24]All the doors are locked![/color] You need to find a way out. [hider=Map] [img]http://i.imgur.com/qSLtlVt.png[/img][/hider] [/hider]