[quote=@Frengo] The system is simple. I allot a number to each character, from 1 upwards. And then, I will periodically ask Mr. Random Number Selector to [b][u]pick a batch of unfortunate characters[/u][/b]. For ease, and to stop the RP choking up with too many monsters, I will usually [b][u]roll for about half the active characters[/u][/b] at any one time. And then I roll a virtual 7 sided dice. 1 - Small group of easy enemies. 2 - Large group of easy enemies. 3 - Small group of medium enemies. 4 - Large group of medium enemies. 5 - Small group of tough enemies. 6 - Large group of tough enemies. 7 - Is... is that a Balrog? [s]I'll then put a little counter on the map, showing an image of the selected enemy, and its direction of approach. [/s] - Redundant idea, replaced by the Monster Tracker page. [u][b]I'll add the monsters to the Monster Tracker, along with a link to the post on the OOC in which they were created.[/b][/u] Players will be given a brief description of the monsters, and will also be provided with information on how the monsters will react to certain actions taken by the characters. [u][b]You do not have to go by what I say from word to word, the information provided is simply a guide to assist you.[/b][/u] Monsters will be scaled according to their victim. For instance, there is a big power or strength difference between a World War 2 Japanese soldier, and a steel-plated magic warrior from Magic the Gathering. You then try to not die. [/quote] [@Will] I have updated the System info on the OOC page to reflect any recent changes I made to it, but what you see above is all you need to know about how things work around here :)