[@Demous] I didn't mind most of the changes, like getting rid of the durability system. Most people abused Armsthrift in Awakening anyway so it was about time, although durability did add a certain strategic element. Fates feels more balanced than some of the other games, and I'm glad they made Galeforce harder to obtain. It could have gone without the repetitious romance Bond thing after you get married. That was just annoying xD Chapter 25 in Conquest could have been made a little tougher (you'd expect end game levels to last longer than 1-5 turns). Some of the characters weren't as strong personality wise as past characters in the series (especially male Avatar in Conquest). Just some of my criticisms of Fates, but I enjoyed it overall.