[hider=Pilot][color=6ecff6][center][h3][b]Elizabeth Jackspar[/b][/h3][/center][/color] [center][img] http://slffvii.com/wiki/images/4/41/Anime-girl-black-and-white-cute-hood-Favim.com-885888.png[/img][/center] [color=6ecff6][b]Age[/b][/color] 21 [color=6ecff6][b]Role[/b][/color] Melee Skirmisher [color=6ecff6][b]Appearance[/b][/color] A life dedicated to training has left Eli with a lean, athletic form. An albino, her skin is chalk-white, her long hair a similar color, and her eyes holding a glassy-blue hue. She has a hard gaze and straight posture, like a soldier constantly at attention. Despite this, she’s prone to wearing civilian clothes when things are quiet. Scarves strike her fancy, and she’ll often wear them high on her neck over her mouth, but she’s also prone to gloves and arm warmers. [color=6ecff6][b]Personality[/b][/color] Cold and dismissive to anyone that isn’t her superior, compliant and dutiful to all others with an underlying layer of competitiveness beneath everything. A quick, calculating mind and fast reflexes make Eli a good soldier, but little else unfortunately. In her early teenage years, Eli began suffering from severe and sudden panic attacks, often leaving her an unresponsive wreck. Not knowing how such incidents would affect her daughter's future, her mother went to great lengths to keep the affliction a secret from future potential employers. After a handful of years the attacks decreased in both frequency and intensity without professional assistance, which made concealing them much easier. [color=6ecff6][b]Tactical Preference/Skills[/b][/color] Eli excels in melee combat, preferring swords to firearms and speed to durability. While her specialty is quick execution, she can handle prolonged confrontations, especially against a single opponent. [color=6ecff6][b]Background[/b][/color] [color=ed1c24]”Eli”[/color] Eli was eight years old when she learned her name was short for “Elizabeth”. Her mother, the librarian recluse Celina Jackspar, had used it once, the first time she’d cried during her training. [color=ed1c24]”Get up, Elizabeth. Now. And never cry in front of me again.”[/color] And she never did. The Jackspars might have been lepers for how little they interacted with the world. Confined to a modestly sized library nestled in the corner of what was then “Smith’s Rest”, few ever visited, and fewer were actually aware the spindly, aged woman had a child. With little to their name aside from cases and piles of books, it would not have been unreasonable to assume the family would contribute nothing great to the world. Celina would not allow such an outcome. The training began early, and never slackened. Eli learned from a young age what she was, and would be. She did not attend school, she did not socialize with peers, she rarely left the library at all. Her life was dedication, she had to let go of the urges to want, and focus entirely on the future. [color=ed1c24]”Up.”[/color] And she got up. The Jackspars could afford no firearms, and so forewent practicing them. Instead it was decided that Eli would master the art of melee combat in their absence. Lyosha Voloshyna, a carpenter and one of the family’s only “friends”, happily supplied them with wooden models of various swords, ranging from the typical and familiar, to the foreign and unique. Eli was made to train with them day in and day out. They would not be weapons held, they would be extensions of her own body, or she would fall short. Countless other prospective pilots had the advantage of proper training, they could afford to be merely “adequate” so long as they rounded out a checklist and passed the neural exam. [color=ed1c24]”I don’t want you on-par, I want you better. Keep going.”[/color] And she would. Hour after hour Eli practiced, submitting herself to the forms and tests of balance. By the time she was in her middle teens, picking up a sword felt like raising her hand, swinging felt like punching. Her threshold for pain was pushed further each day, and every time she kept her mouth shut, kept her face calm, she would catch the ghost of a smirk flicker over her mother’s face. Moving had become a dance, and she was the prima. When she was fifteen, a practice sword broke in her hand, splintering midway down the blade. It was old, nothing unexpected, and the shattering caused her no physical harm. All the same Eli froze, wide eyes fixated on the broken blade, and her arm, then the girl collapsed in a fit of agony. Celina watched, shocked. [color=ed1c24]”Get up.”[/color] But she didn’t. [color=ed1c24]”Elizabeth, get. Up.”[/color] But she couldn’t. It took all of her strength not to cry. It was her first major incident, and the only one Celina ever saw. It took a few years to realize they weren’t going to stop, and seeking professional psychiatric help would murder Eli’s chances at becoming a pilot, so Celina resolved to handle the situation in her own way. Eli knew Eli. Celina knew Elizabeth. [color=ed1c24]”Stop shaking.”[/color] And she would. The final years leading up to application were smooth by Celina’s standards. Her daughter was sharp, fast, resilient, and above all, obedient. She would protect Smith’s Rest, she would protect its people, and she would do so under the instruction of whosoever commanded the forces. Second to her, of course. [color=ed1c24]”Don’t disappoint me.”[/color] And she wouldn’t. [hider=Events in previous thread] -Helped defeat Knight and Rook alongside Percy Moore, Madison Cole, John Strange, and Joe Verona -Took on her younger sister, Vera, as an “assistant” -Bonded with the previous commander, Sophia -Suffered a gruesome defeat at the first assault on Smith’s Rest -Shaken by Sophia’s desertion[/hider] Text Color: color=6ecff6 [color=6ecff6]Example.[/color][/hider] [hider=NC][h3][color=6ecff6][b][center]Blur[/center][/b][/color][/h3] [hider=Appearance][img]http://4.bp.blogspot.com/-Df5ed9xdFAE/Ud5VSMgPDgI/AAAAAAAAM30/EOPor-4PyMo/s1600/Delphine.jpg[/img][/hider] [u][color=6ecff6][b]:Body-Plan:[/b][/color][/u] Blur is a humanoid, bipedal NC, designed to move and strike quickly. Its armor is lacking, but a myriad of thrusters allow not only for fast evasive maneuvers, but also for gap-closing on enemies. [u][b][color=6ecff6]:Type/Quality:[/color][/b][/u] Blur is designed to be an up-close-and-personal NC, meant to close in on key targets before engaging in a melee assault. In this, Blur excels, and should the enemy be unequipped for close-range combat, they may have trouble. However range is her crux, and while Blur is good at evading enemy fire, should one corner her from far enough away, there is little she can do to get out of the situation. Though Eli would never admit it, Blur works best with, and sometimes even requires a team. [u][b][color=6ecff6]:Equipment:[/color][/b][/u] -Sets of thrusters allowing for enhanced mobility and sustained flight. -Flare caches for more difficult evasive maneuvers. -Targeting system designed to track a single enemy and suggest/allocate NC power to close the distance in the quickest/most effective manner. Suggestions are automatic, control/execution is manual. [u][b][color=6ecff6]:Armaments:[/color][/b][/u] -Standard-Issue NC Beam Sword -PPB-2.71 “Plasma Sword” (Purchased) -Deployable “Finger-Claws” (New-Anchorage Custom) -Set of demolition charges sized for NC's. The charges are kept as two separate components that are combined individually in their storage to become armed as needed, so as to avoid detonation from trauma to the housing NC.[/hider] --- [hider=Vera CS][center][h3][b][color=662d91]Vera Voloshyna[/color][/b][/h3] [img]http://orig15.deviantart.net/498c/f/2016/101/e/1/ana_and_vera_by_adparis-d9yl4ku.png[/img] (Left, Ana Moore. Right, Vera Voloshyna)[/center] [color=662d91][b]Age[/b][/color] 13 [color=662d91][b]Appearance[/b][/color] Vera’s short, her blonde hair equally so, and her eyes are vibrant, lively green. She’s taken to dressing like Eli in some cases, with scarves and hoodies and the like, and generally has smudges of dirt or oil on her face. One of her front teeth bears a chip to it. [color=662d91][b]Personality[/b][/color] Vera is both easily excitable and hard to bring down. The girl almost always has a smile on her face whether something fun is happening or not, and tends to be more on the gullible side. [color=662d91][b]Background[/b][/color] Vera’s parents were at Smith’s Rest long before she was born. Her mother was a doctor, and as Vera understands it she helped Ms. Jackspar deliver her daughter not long after their arrival, and it wasn’t until more than a decade later that she herself was born. Their families grew close, and Ms. Jackspar took on a completely different, warmer persona around the Voloshynas. When Vera was two, she spent much of her time being babysat by them, when she was five, she had managed to befriend Ms. Jackspar’s daughter, Elizabeth. When she was six, her parents vanished. The family had received threats multiple times over the course of their stay from residents none too fond of the Russian Volkov Security. The Voloshyna’s tried in vain to explain they held no part in the company’s actions, but when at last the threats turned to violence, they had no choice. The letters never addressed their daughter, perhaps because she spent so much time with the Jackspars it was assumed she was just another one of them. Regardless, when Vera’s parents fled they took the opportunity to leave her in the care of their friend, who agreed without complaint or protest. The girl did the rest of her growing up around Elizabeth, and the two grew incredibly close. She did not receive the same harsh training as Elizabeth but Ms. Jackspar did teach her a few tricks to keeping well in the settlement. [hider=Events in previous thread] -Due to an increasingly dangerous home environment, Celina sent her to "assist" Eli on-base. -Survived the assault on Smith's Rest[/hider] Text Color: color=662d91 [color=662d91]Example.[/color][/hider]