[b]Character:[/b] Arth Bek [b]Location:[/b] Fort Buckmere [b]With:[/b] Nobody [hr] Breath, calm. No injures. Sword, gone. Arth thought these things, evaluating it all. He was in a fortress. There were two beast men were hunting him, and would likely be finding a way into the keep he had barricaded himself into. Standing the soldier began to take in his surroundings. It was dark, and with the roof intact the only light was that of the moon dimly coming through the stained glass. Despite that, Arth could see that he was on a balcony of some description, overlooking a main hall. A glimmer, a piece of metal catching the scant amount of light. On the far end of the hall, on the ground, was a blade. Arth needed a way down, one that didn't involve just jumping. It was a fair distance between the ground and his balcony, and he had had enough falling for one night. Walking across the wooden overlook he noted that it seemed to go the entire distance of the room, yet he could see no easy way down. No stairs, ramp, or even a ladder to be seen. However, at the far end was something. A number of crates were stacked up from the ground floor, nearly but not quite reaching the balcony. Arth estimated that he could safely fall to them, and then leap down the rest of the way. If he did however he could see no easy way back up. The sword however was needef if he was to fight the beasts that hunt him. Taking the first fall, he heardna sudden howl, and the armored knight tripped, falling the remaining distance to land painfully on the stone tiles. The crates followed, and soon the soldier was half buried in wood and... what seemed to be rotten fruit. Standing and shaking off the foulness Arth took the final steps towards the blade. The sword was short, and dull. It rested inbetween the ribs of a long dead skeleton draped in what was once noble garb. Pulling the blade from the bones Arth heard another howl, and glass shatter as the largest of the glass windows shattered above the knight, one of the were-beasts leaping through.