[@Everett] I'll bite. Who do ya fancy? [hider=Gonad Yaksplitter] [img]http://s11.postimg.org/l03xfzbz7/naaad.jpg[/img] Name: Gonad Yaksplitter Title: The Lord of the Rising Sun Age: 34 Height: 7'2" Weight: 499 pounds Boxing Reach: 92" Shoe Size: 24 Race: Human Class: Warrior Alignment: Chaotic Good Eye Color: Hazel [b][color=9e0b0f]Weapons and Equipment-[/color][/b] His body, occasionally a set of thick six-kilo runite (a foreign metal of nigh-indestructible toughness) bracers and a pair of dragon gauntlets (a metal that is a tier above runite, also almost indestructible). He often wears the "Tzhaar-Kal-Ket", an incredibly rare and magical cloak bestowed upon those few in history who have triumphed over the brutal challenges of a powerful volcano-dwelling race. It is impervious to heat and cold, and incredibly durable to boot. He also keeps an enchanted "Inoculation Brace" on his ankle, a magical trinket which renders him immune to harmful toxins. [img]http://s15.postimg.org/5y31so13v/Bah.jpg[/img] (Gonad with his bracers) [b][color=9e0b0f]Appearance-[/color][/b] Silhouetted against the burning passions of war, a figure stands tall, unmoving. His physique is as definitive as the gory victory with which his gruesome hands secure. Woven into his beard is a tapestry of blood, proclaiming the legendary tales of the countless scars adorning the sacred weapon, known as Gonad. For weapon he is, heated and hammered in the unquenchable fires of battle. Pure unadulterated muscle. Lean muscle that ripples under his flesh like the waves of the ocean. He has muscles on his muscles. Feet Muscles. Finger muscles. Muscles in places that muscles should not be. A grisly body resembling tanned granite that might as well have been chiseled by the gods. Bulging veins, thick and course. Tendons like steel cords. Fingers like blunt iron rods. Long, sinewy limbs crafted for naught but the deliverance of phenomenal destruction. His enormous yet supple frame moves with a primal grace, the likes of which are comparable only to the untamed beasts of the wild. His body is riddled with the innumerable wounds left by his combative livelihood. There are hundreds upon hundreds. Where the scars do not cover his body, coarse manly hair, thick and strong like steel wool, does. He boasts a great dark gray beard speckled with the blood and bone flakes of his foes, flowing down his freakishly striated chest in thick, oily waves reminiscent of the River Styx. From it emanates the very stench of death and graverot, every bit as inescapable as his piercing glare. Within his single eye resides an undying flame, sizzling hotter than the arse-winds of Satan himself. [b][color=9e0b0f]Personality-[/color][/b] What attributes the primal organism known as "Gonad" bears are no different than the attributes of mother nature herself. Blood-tinged Westerlies carving jagged sluices along the tepid surface of a great and mysterious ocean, whose calm demeanor belies a vast and terrible capability. The wisdom of towering snow-capped mountains, whose interminable experience has been honed over countless millennia of wear and tear. The trepid balance between predator and prey, animal and man, intermingling to form a singular amalgamation of virile life. And yet, he maintains a feature apart from nature. Self-awareness. He lives only for pushing the boundaries of human strength and spirit, forcing himself beyond the utmost limit in extreme combat. He fears not death, nor pain, nor loss, for it is from these things that the vigor and strength of true manhood and honor spring. He revels in the pain, luxuriates in death, and basks in loss. He never will engage in dishonorable practices such as deception, and will not tolerate an unfair fight. Though he may oftentimes appear a comical fool, Gonad is truly just a simple man who very rarely premeditates an action, instead acting from the heart and without hesitation, following only the voice of his soul. [b][color=9e0b0f]Abilities/Skills-[/color][/b] Revered by many as the greatest warrior to have ever lived, Gonad boasts tremendous dynamic and static strength and is capable of overpowering virtually any foe near his size. Above all else the strength in his hands is legendary, and so far no foe, living or dead, has succeeded in breaking his grip. He fights through experience and instinct, capable of reacting to attacks through muscle memory before he consciously registers them. Gonad is the supreme master of his own body, and can control its functions at will. He can use the full potential of his latent strength, constrict blood vessels to keep from losing fluids, and transmit senses other than sight through his visual cortex along with a plethora of other abilities. He is capable of touching and harming incorporeal or transdimensional entities by virtue of being too ignorant to know that he shouldn't. He witholds a vast array of rare and lethal wisdom and is said to know of over one-thousand ways to kill with his bare hands. Pain means nothing to him, and he can fight through most non-lethal injuries. He is also imbued with a form of spiritual energy known as the [color=ed1c24]Beardforce[/color]. It allows him to scale in physical might that his capabilities may be matched evenly in comparison to those of any foe significantly more powerful than him. Gonad's unarmed strikes are of the highest caliber, and taking into consideration the formidable equalization of the Beardforce, this means no foe in this realm or any other can easily withstand even one direct hit, much like how no human mortal may fairly survive a sword through the torso or a mace to the skull. The opposite stands true, however, as Gonad himself wears little armor and will never be more durable than any superhuman foe he faces. Gonad is a grandmaster of the berserker arts and has an effectively limitless tolerance for pain. He can utilize three different forms of the technique, each one fiercer than the last. These three modes are Semi Berserk, Fully Berserk, and the preeminent Primal State. At his peak, he can generate such strength that his own muscles can tear themselves from his bones. When combined with the ability to create self induced hyposthenia within his body, bringing his muscles to the ultimate point of relaxation, Gonad can then contract them with the greatest amount of force that is physically possible. At the cost of having his very bones shatter from the overwhelming might of his own blows, Gonad can unleash attacks of such immensity that any entity on the receiving end of a direct hit gains an immediate and intimate understanding of what it feels like to be the fetus in a Mexican abortion. [img]http://s16.postimg.org/m7eh69oth/Blargh_zps35280e9d.png[/img] [b][color=9e0b0f]Background-[/color][/b] They say when the Barbarian called Gonad Yaksplitter was born, he came into this world bearing a full and mighty beard and had the equivalent muscles of a shaved adult yak. He was born on the battlefield, his infantile but well defined body gushing forth from the womb of his mother and landing in a puddle of blood that had been pooling from the corpse of a nearby enemy. It was in this way that Gonad had first been christened with the blood of his enemies. His mother, Chukka, had broken both legs in the battle and only she and her newborn son had survived the disastrous conflict. It had been a Barbarian war party, sent out from Gonad's home village which lay fifty-five miles East. Chukka was forced to crawl back using her hands and teeth, bearing Gonad on her back. Only by sustaining young Gonad with the meat of her placenta and the warm milk from her breasts was she able to keep him nourished during the arduous trip back. Using the prodigious length of young Gonad's beard, she was able to fashion a makeshift diaper to keep him from soiling her back. After two months, they managed to return to the village, much to the great joy of Chief Jarvi. Upon being shocked at the sight of Gonad's beard-diaper being removed, he promptly named muscular Gonad after his hefty namesake, and renamed their village after the miracle child. For many ages the Village of Gonad has been renowned for its strength, most often migrating around in the deep Wilderness. Gonad's birth was the very culmination of generations of hard-earned might, his destiny pre-determined by the selective breeding of his ancestors. Their intent? To create the ultimate physical human. And so they did. Since before he could walk, Gonad was made to train in the berserker arts with a relentless fervor that surpassed common sense. Nearly every minute of every hour of every day of his life he endured the most excruciating physical and mental training imaginable, his talent for unarmed combat pushed well beyond the boundaries of reason. He bears as many scars from his training as he does from battle. Gonad has participated in thousands of individual fights, ranging from one on one bouts to full scale wars, and from his experience has even created his own fighting style, which he dubbed "Hefty Fist". As weakness had been beaten out of him at birth, it was not long before he became so well associated with hardship and pain that both feelings became an integral part of his personality. He enjoys agony and difficulty, and carries upon his shoulders the full weight of his village's pride and future. To Gonad, shame and fear are emotions that no longer exist. With adversity drilled into the very core of his being through unimaginable effort he shaped his mind into an unbreechable iron hull filled with undepletable reserves of determination. Though not by any means distanced from other negative emotions, he still bears them with neither complaint nor angst and has never allowed himself to feel regret. Gonad now travels the land endlessly, seeking nothing more than worthy opponents to fight. He lives only for pushing the boundaries of human strength and spirit, pushing himself beyond the utmost limit in extreme combat. He fears not death, nor pain, nor loss, for it is from these things that the vigor and strength of true manhood and honor spring. He revels in the pain, luxuriates in death, and basks in loss. To fight for honor, the honor of both himself, and for the honor of those who are unable to defend themselves against the dishonorable. He has seen countless wars, killed countless enemies, made countless friends. To recount the barbarian's many adventures would be an exercise in futility, for the blood wrought odyssey of Gonad transcends time and experience. [b][color=9e0b0f]Trivia-[/color][/b] ◾Gonad rarely calls people by their actual names, often using their physical appearance to give them a nickname such as Hood Man, Fancy Pants Lady, Pale Man, and Funny Beard. Those who have earned his utmost respect, however, are called by their true name. ◾Gonad's body is so well trained, that with muscle memory he performs isometrics in his sleep. ◾Gonad is almost entirely incapable of learning and/or doing anything that isn't related to combat, training, hunting, and women, the subjects in which he holds enough virtuistic ability to philosophize about. It took him two weeks to learn how to first use a doorknob, and he still hasn't learned how to read even a single word. He is utterly useless outside of his few areas of expertise. ◾Gonad is ambidextrous ◾Gonad's nose has been broken so many times, that all of the cartilage in it has deteriorated. He can push it completely flat against his face. He also has four false teeth crafted from ivory. ◾Gonad rarely travels via boat or ship, opting instead to swim across great bodies of water. [b][color=9e0b0f]Theme Music-[/color][/b] [youtube]https://www.youtube.com/watch?v=ZDwotNLyz10[/youtube][/hider] [Hider=The Magna Pater] [img] http://2.bp.blogspot.com/-AVJsrk5VChA/T5MpDkT_dbI/AAAAAAAAIIU/9bdSEW8DOY8/s320/3021834983_061.bmp [/img] Name: The Magna Pater Aliases: Salmu Pulhu (Sumerian), Shasheuss-Throth ([i]De Vermis Mysteriis[/i]), The Sleeper of the Clandestine Gender: Male Species: Elder Horror, Primeval Vampire Lifespan: As long as it can continue drinking blood. It doesn't age when it sleeps for years in-between large meals. Age: 2,047 [color=9e0b0f]Appearance[/color]: A piebald monstrosity with slime slicked flesh and no hind legs. Its only limbs are two long, winged arms and a powerful tail. It has four claws on each forepaw, with the middle one being eight inches long and capable of slicing through muscle like tissue paper. The beast's head is mostly a dripping maw with oily, unseeing eyes on top, accentuated by long, crinkle cut ears. It has a sharp, hollow tongue which can extend three feet from its mouth and act as a siphon to suck in blood. From snout to tail base, it is over eight feet long. The tail is fourteen feet. It weighs in at about two-hundred and ninety-five kilos, as much as a Siberian tiger. [img]http://www.adventuresinpoortaste.com/wp-content/uploads/2014/12/graveyard-shift-1990-bat-monster.jpg [/img] [b][u][color=9e0b0f]Abilities[/color][/u][/b] [hider=My Hider] ~Limited flight. Due to its wingspan and body weight, it can only fly for a maximum distance of ninety meters and remain aloft for little more than a half minute. ~Ectothermic: It's body temperature adjusts to match its surroundings. It can withstand the hottest or coldest environments. ~Tremendous strength, speed, and agility, the likes of which dominate the animal kingdom. ~Keen hearing and sonar. It's echolocation has a maximum distance of 6,700 meters and can detect objects moving at half the speed of sound. Its hearing is so good it can locate a victim even through miles of dense forest and with its back turned. Anything faster than its echolocation it can sense almost instantly via air pressure gradient. ~Stealth: It can use its sonar to confuse any enemy that might be able to hear the minute sounds it makes when sneaking, and is immune to any magical or supernatural detection that doesn't naturally or scientifically originate within the five known senses. That is to say, it cannot be located via any sixth sense. It is, however, unable to change color or camouflage itself, and as such rarely stalks during the day. One with sharp eyes or a sharper wit might be capable of finding it. ~Heat pits: Can detect the heat of organisms. ~Tongue: Can draw in blood through a wound like a vaccuum. It can also squirt or spray blood and bile. The bile is not highly acidic. ~Natural weapons: Its teeth and claws are composed of a complex chitin and protein polymer, harder and sharper than a Humboldt squid's beak, which can pierce modern body armor. The Magna Pater's bite force is superior to what a Nile crocodile can exert. Its tail has nearly 90,000 muscles, flexible enough to delicately pick up small pebbles, and strong enough to accelerate to whip-like striking speeds or strangle large animals. ~Can squeeze into any opening that it can fit its head through. ~Capable of entering a state of metabolic stasis which can last for decades. It retains spatial awareness during this "hibernation" and can awaken at will. ~Sense of smell: It can track down others thousands of kilometers away just by smelling them on the clothing of its prey. ~Intelligence: Is far more clever that it looks. It has nearly two millennia of experience as a highly prolific interdimensional serial killer, can grasp (but not speak) all languages, and never makes the same mistake twice. ~Can quickly regenerate from wounds by consuming blood and flesh. The amount of mass healed is proportionate to how much is consumed, I.E one pound of food to replace one pound of damaged tissue. It can selectively heal different parts of its body. ~The membrane of its wings is tougher than Kevlar, and can easily stop bullets of the highest caliber. ~Its body mucous and saliva contains anticoagulant, cytotoxic, and bufotoxic properties. Those whom it bites or claws will suffer gradual necrosis, unstoppable bleeding, and fast-acting, nightmarish hallucinations. The speed at which the bufotoxins take effect depends on how close the wound is to the head, ranging from several minutes to several seconds. It is immune to its own toxins. The viscosity of the mucous can be regulated, allowing the Magna Pater to be extremely slippery or adhesive. The mucous functions also to mask its scent. It can convert and excrete up to twenty percent of its body weight in mucous. It becomes significantly faster when empty, and can regain the weight by eating. ~[i]The Alpha[/i]: [hider=Special Ability] Though it would never allow its young to live unless driven to desperation by an immense threat to its existence, for it is a selfish thing that dislikes sharing its hunting grounds, it is able to impose its will upon its brood of lesser vampires via shared split-consciousness. By forcefully breeding with another organism, it can produce in one month a litter of four juveniles. The juveniles mature after a single month and become fully capable of killing and breeding, weighing at that time around 100 kilos each. The brood will never grow to more than 200 kilos. Each one can have a litter of four young, and can breed with as many victims as are available. Any sort of living organism that weighs at least seventy pounds, male or female, can be impregnated. At such a rate the number of mature brood would grow exponentially as follows, assuming the lowest estimate of each one breeding a single time per month. Month One- The Magna Pater breeds and the young emerge. Month Two- Five mature brood counting the Magna Pater. Month Four- Twenty brood. Month Six- Eighty Brood. Month Eight- 320 brood. Month Ten- 1,280 brood. Year One- 5,120 brood. Year Two- 26,214,400 brood. Year Three- Planetary Extinction. [/hider] ~[i]Malocchio[/i]: [hider=Special Ability] It may use its "true eyes" by shutting down its other senses. Before it uses the Malocchio, the intended victim(s) will have a brief premonition of the danger to come. Those who see the true eyes will, each time they go to sleep, enter a trance and begin moving in the direction of the Magna Pater, wherever it may be. They will awaken at the time they normally would, such as a few minutes for a nap and several hours for deep sleep. It also allows the Magna Later to see through the eyes of its prey at any and all times, even at the same time if there are multiple victims. By using the Malocchio on one who is already cursed, the victim's sight will be replaced with that of the Magna Pater's until it deactivates its eyes. It is a passive curse that has no immediate negative effects unless the victim is entirely under the influence of the Magna Pater's hallucinogens, in which case the victim will immediately lose their mind from fright. If the bufotoxins haven't taken full effect then the victim will feel an intense fear which escalates in accordance to the strength of the already terrifying hallucinations. Looking into its "true eyes" for too long can result in the victim's body becoming riddled with cancer at a later period in time, I.E developing prostate and skin cancer two years after the encounter. It takes roughly seven seconds of eye-to-eye contact (does not have to be constant) before the dormant cancer cells begin taking root. The Magna Pater can only keep the Malocchio active for at most sixteen seconds, and cannot use it again until the same amount of time has passed. As an example, if it only uses it for ten seconds and then deactivates, then it must rest its eyes for ten seconds. [/hider] ~Those that are consumed by the Magna Pater whilst cursed by the Malocchio have their consciousness eternally bound to their physical state of matter. They gain a horrific form of immortality, doomed to live on forever in boundless agony as inert particles bequeathed unto the earth, lost to time and memory beneath the weight of the ages. [/hider] [img]http://s11.postimg.org/onx083pg3/darkness.png[/img] (A lesser, juvenile vampire) [color=9e0b0f]Behavior[/color]: The Magna Pater is what one would first think of when the word "monster" comes to you in the dead of night. It may be called if one completes a forbidden ritual detailed within the ancient tome of black magic known as [i]De Vermis Mysteriis[/i], but nary a being would consider doing such an obscene thing. It makes no noise, has no mercy, cannot be reasoned with, and lives only to drain the blood and devour the flesh of all living things it can bind within its greasy wings. It enjoys all manner of prey and is especially inclined to go out of its way to find toddlers and infants, but it is shy and despises the light. It prefers to remain in damp pitch-blackness, where no eyes can spy it and no light can fall upon it. When outside of its primary lair it lurks around graveyards, occasionally squirming through the wormy soil to feast upon the dead and decaying when no live meat is available. [img]http://www.littlewolf.org/wp-content/uploads/2009/05/img-0956b.jpg[/img] ([i]"The dark side of life, and the horror of it, belonged to a world that lay remote from his own select little atmosphere of books and dreamings."[/i]) It will frequently impregnate victims with its brood, keeping them alive until its malformed young are birthed. It will eat both the victim and the young, doing these things not for food but to purposefully inflict prolonged torment. The few who come into contact with it and live may never be the same as they had been before, for above all else it is a creature of persistence. Even if one leaves the Magna Pater, it will never leave them. A variety of lifelong physical complications and psychological ailments can stem from a meeting with it and it never stops pursuing its prey, even if they move far away. It will also track down any living thing that leaves its scent on a victim. This leads to the Magna Pater consuming the families of those it hunts, along with anyone those families had come into recent physical contact with. Though one may travel often and abroad, once the Magna Pater has chosen a victim their fate is inevitable. It could take days, weeks, months, even years, but eventually on some cold and moonless evening one will awaken to see a sticky face with dead eyes peering through their bedroom window. [img]http://s29.postimg.org/4oz50kzt3/1111111s.jpg[/img] (Drawing found in the desk of ten year old Vidya Singh, who went missing in Kanpur, India, two months after claiming to have seen a demon in his backyard.) [color=9e0b0f]History[/color]: [img]http://t10.deviantart.net/ep6n06Qm_Uzgxitw3fJh_aUVal8=/300x200/filters:fixed_height(100,100):origin()/pre14/8c2a/th/pre/i/2006/270/3/9/camazotz_by_abelardo.jpg[/img] Once in a millennium is a creature born, a living horror known as the "Magna Pater". The progenitor of monsters, the true genesis, the harbinger of loss, ancient and terrible. Only one has ever lived at a time, for it is greedy and does not abide its own kind, but always has one lived. It is the alpha of its virtually nonexistent subspecies, devouring its own normal young at birth. Only when the lone alpha dies is a new one conceived. It travels far and with little preference, drawn to whatever realm has foolishly called it via black magic. Its race has seen and ended more civilizations than there are stars in the sky. In Sumeria it was worshipped as a cruel deity to which countless sacrifices were made. In this lifetime does a special one exist, the most dreadful of its kind to have ever been. Even the most vile of devils would balk at associating with it. Like each Magna Pater before it, it wields the unique capacity to share the sight and manipulate the will of its subspecies, an apocalyptic abnormality which it very rarely abuses. It treasures the world, but only for the sadistic pleasures it can derive from bringing pain and grief to other living things. Though it lingers not permanently on this planet, it is anchored here during times of inactivity. It haunts the secret places deep below ground, amidst a lichen hellscape of death and graverot. It slumbers upon a towering mountain of soggy bones, the bones of children, reigning over its decaying empire on a haphazard throne several thousand lives thick. Those who enter this wretched domain, where the blue sky transitions into a black void, do so at the risk of becoming yet another skeleton upon which the Magna Pater may sleep, with their loved ones soon joining them. [color=9e0b0f]Theme Music[/color]: [youtube]https://www.youtube.com/watch?v=wwnwAbH-SK0[/youtube][/hider]