[hider=Overlord] Archetype: 'Big Guy' Name: Charles Anspach Alias: His primary alias is a simple 'Overlord', yet he also tolerates being referred to as 'His Highness', 'Lord', 'Emperor', 'Champion of Darkness', and 'His Evilness', although as a self-deprecating joke. Age: 90's, but due to foul black magic, late 40's physically. Personality: In five words, he can be described as "Pragmatic, Untrusting, Determined, Icey, and Gentlemanly" Appearance: [hider=Picture][img]http://i.imgur.com/JH6FZo7.jpg[/img][/hider] Inside of his armor (Which he often even sleeps with), he is a menacing figure with feathered ears, an intimidating visage, and a light grey-blueish color worn down with a blood-red tint over countless battles. Many pieces are covered in straps of leather or other pieces of cloth. The thick plates are occasionally decorated with fine engravings that are of obvious high quality to this day, many added after the armor's construction to commemorate great wars its owner has taken part in. He seems to have forgotten what he actually looks like himself. Indeed, he fears if there even is a body under his armor anymore. Nonetheless, he has blue eyes barely visible through his visor, faintly glowing with mysterious energies, and stands at a very impressive six-foot-eight, height bolstered long ago by his original magic enhancements. Alignment: Mostly Hero. Used to be Evil, but now Heroic, as requested by his dark gods. Biography: Born in an alternate medieval timeline, Charles Anspach grew up relatively normally until he started receiving visions from what must've been the gods of his world. Ordered to conquer the known lands piece by piece, he was blessed with great arcane knowledge and magical enhancements to improve his own body with, being able to change his blood and flesh on the fly to the situation at hand. Using his newfound powers to strengthen himself, he worked surreptitiously to the very top of his home kingdom, instigated a civil war, and was simply the last man standing with the abilities to lead. Crowned king, he began his divinely inspired conquest of the world, gifted with great visions and insights by his supernatural benefactors until a team of great heroes began working against him. He was convinced to order construction of a great mystical portal by his superiors as county by county was retaken by the rightful rulers of the kingdoms he invaded, until the band of champions working against him threw him into his portal. Little did they know, this threw him into an alternate (to him) timeline, falling from a great height in an alleyway, almost entirely depowered and with a final order forever written in his head. "Sin no more, and join with an alliance of heroes." Waking up from his unconsciousness, his true mission now clear, he shall work to regain his powers and complete his task by any means necessary. Storylines: While heroic, Overlord gives zero shits about murder and still has a medieval way of thinking, not to mention recovering from being 'drunk on the dark side' for nearly a century. It'd be cool if he had a few arcs of character development to work better in the modern world and with a revised code of ethics. Powers: While depowered, Overlord is still much stronger then your average human being. His powers now include: [list] [*]Charles Anspach is very strong in the physical, muscle sense. While he used to be able to 'cleave a mountain in two', now he can 'only' cut an armored man in half or make a hole in a concrete wall with his unaided fist. [*]Complimenting his strength, his body has enhanced regeneration and endurance. As will be mentioned later, he simply can't normally bleed out and even the shock of losing a limb is meaningless to him. [*]With some of his 'higher-level' knowledge still being quite difficult to remember, Anspach can still recite powerful incantations that allow him to change the properties of his own blood. Indeed, as his gods said to him, "Blood defines the organism." Due to this, he simply can't bleed out and even if his arm or leg was blown off, he could amusingly just pick it back up and [i]force[/i] it to re-attach and work with his spells. [*]Besides his blood-magic, he still remembers his personal combat style, emphasized with a sort of 'graceful simpleness' with quick slashes and disregard for short-term injury. Very few have took him on and lived to tell the tale. Indeed, the only way he was defeated was by extensive trickery. [*]Charles Anspach occasionally sees visions from his gods, while a rare occurrence, he takes them very seriously. [/list] He had various other powers, most he doesn't even remember at this time. The weapons he had with him at his 'death' were two simple swords, one short, and one long. His very first weapons, unlike their master they are utterly devoid of magical enhancements now. Although, even without powers derived from sorcery, they are very well-made blades. His armor is masterfully crafted and made with a special 'skysteel', and thankfully for Anspach still has that useful self-healing ability at least. While much slower then what it was at his heyday, it can still mend itself after a fight. Very useful for keeping the repair bill low. Nonetheless, it is much more durable in the first place then its more fantastically powered owner. Weaknesses: [list] [*]While he possesses regenerative abilities, simple brute force, and a very strong set of armor, he can still be destroyed with enough firepower or force. Not to mention, this requires an upkeep of plenty of food and drink that could certainly cause monetary problems, and his chances at survival away from a sustainable supply line are limited to say the least. Without what can only be described as a feast or two a day, he won't be nearly as effective as his usual. [*]His abilities can certainly seem quite freakish, and the fact he's so open about his past as a horrendous [i]Evil Overlord[/i] won't be good for relations at all in many situations. [*]While he can handily win a fight at close-range, his options for mobility are limited as he's simply a very large man that can't enter smaller vehicles, jump from rooftop to rooftop handily, nor be stealthy in any sense. The clanking of his heavy armor, glowing blue eyes and severely spooky appearance and ponderous pace will be noticed no matter the battlefield and he'll be a very good target for longer ranged combatants. [/list] [/hider] [hider=Notes on Overlord's fighting style and operation; 'Volume 1'] As a 'short' notice, in general, Overlord fights like a Bloodborne or Dark Souls player character, but with much more power available and quicker still in attacking. Overlord originaly had a vast repertoire of weapons available to him, yet now he only has his two short swords; his 'Gravestone Blades', christened as such after a particularly violent fight earlier into his career, which at the end, he used the original forms of to serve as a makeshift gravestone out of respect for his fallen foe. The current ones have lost their magical enhancements, yet are still able to accept Overlord or anyone else's lifeblood to activate special runes on the blades, although they are damaged and ill-defined, reducing their effectiveness in increasing the blades own. Currently, the runes lengthen the blades a fourth again and cause a thin fire to form on the surface of the swords. Of course, as Overlord himself is far weaker at this point, he would never use these qualities outside of an emergency. On the swords themselves, the longer one is the more curved of the two, akin to a saber, and has a longer hilt with a hole in it able to uniquely accept the shorter one's own hilt. This, alongside the fact that the thick scabbard for the smaller of the two is easily applicable in a pinch, effectively allows the 'Gravestones' to form into a spear. Although, it isn't a particularly good spear, being entirely made out of metal, thus making it hard to use. Aside from his blades, Overlord's body armor can easily be considered a piece of equipment itself. Made of a special 'Sky-steel' and possessing an arcane effect that allows it to self regenerate, if slowly. The series of plates and linked chains (And, of course, endearingly simple peasant-like clothing underneath all of that) offer a superb defense against melee weapons and many small arms, but dedicated anti-armor weapons such as sniper rifles, anti-material rifles, or simply heavier armaments in general (not to mention vehicular weapons) will easily be able to pierce it and damage the man inside. While the regeneration effect can slowly recreate the entire armor from one example such as the gauntlet or chestplate, this may take several days and isn't useful in the heat of battle, aside from perhaps very minor cuts or dents. Aside from the durability and mild self-healing properties of the armor, the man inside is no slouch in the defensive department either. Overlord's defensive properties can be described as the antithesis of his own armor's; easily damaged in the first place, but easily repaired too. Almost hilariously, Overlord can even re-attach limbs in a fight while murmuring cryptic 'magic words'. Finally, on the defenses front, Overlord has little concern for 'bleeding out' or 'losing conciousness', being effectively immune to these due to a combination of psychological conditioning and lingering blessings by his dark gods. Before getting to technique, Overlord has one final asset available to him; his Blood Magic. While it primarily allows his defensive abilities, it also has uses on the offensive. As aforementioned, his swords can be enhanced temporarily by inputting his own blood into certain engravings on the swords, yet more directly, if injured, Overlord can instantly crystallize his 'ichor' and force it out as a short-ranged, but still ranged attack. While not directly comparable to a bullet, having foreign, coagulated, hardened, and likely toxic blood entering your body on impact, not to mention the kinetic force, isn't pleasant. Finally, the last combat related note on Overlord is the fact that all these abilities combined make for a potent warrior who cares little for personal injury as long as goals are attained. His general technique focuses on quick, simple (yet not 'crude') attacks meant to reduce the enemies' ability to fight before going in for a coup-de-grace. As he gets more 'injured', his abilities get stronger due to a rush of adrenaline and the odd euphoria that occurs before a defeat, bolstering his resolve and strength and using his own wounds against his enemies. Ultimately, the best way to 'handle' Overlord would be utter overwhelming force occuring all at once from surprise. As a fight goes on longer, Overlord's chances to win increase. [/hider]