[quote=@Drifting Pollen] Thank you! Don't really mind which option you go with, pick whichever one you'd rather try. I think I've nailed down what kind of character I'm going to use: I'll bring someone who can take things into melee range, because that'd make the fight a lot more exciting than just me running away and shooting at her :P That said, of the three I'm debating between, each has very different methods and power level... still, I already have complete sheets for all three, and if you can nail down exactly how you want Invincible Girl's abilities to work, I should be able to figure out which of my candidates is the best fit. [/quote] I'll go with idea #2. She was created in a top secret bunker that got destroyed in an attack that wiped out 1/4th of the planet. The scientists stayed at the lab to finish her up rather than escape in their supersonic jet. She was the only survivor at the center of the blast radius, curled up unharmed in a ball, so obviously aroused suspicion that she was behind it. 100 years later and she still looks the same as ever and has since been released from her sentence, although thought that her way of living was normal so isn't all insane or depressed as most people would be from such a prolonged stay in captivity (plus she couldn't be harmed anyways and was treated decently most of her time). She has been sent on missions that would kill normal humans, such as recover people trapped in a pool of acid spit out by a monster and whatnot. She's not good for chasing after and obliterating monsters with brute force, so is mainly a supporting role that kills monsters who don't know she's invincible and draw too close, destroying themselves against her. Because when she wins she simply tanks attacks and kills them with minimal movement, people assume she's outrageously OP in all regards so doesn't even have to bother chasing them down to win, or they aren't worth her effort. She would struggle to lift around 10,000 pounds, which means that she couldn't lift heavy elephants.