[h3]Errol Vahn; Infiltrator/Marksman[/h3] [hider=Appearance and Information][img]http://12249-presscdn-0-49.pagely.netdna-cdn.com/wp-content/uploads/2016/03/12-Andrew-Garfield-1.jpg[/img] [hr][hr] [b]| NAME |[/b] [color=lightblue][INDENT]Errol Vahn[/INDENT][/color] [b]| RACE |[/b] [color=lightblue][INDENT]Human[/INDENT][/color] [b]| Age |[/b] [color=lightblue][INDENT]30[/INDENT][/color] [b]| CLASS & ROLE |[/b] [color=lightblue][INDENT]Infiltrator // Marksman[/INDENT][/color] [b]| APPEARANCE |[/b] [color=lightblue][INDENT]Errol Vahn is about five foot seven and of fit, but nothing spectacular in build—he’s seemingly nothing much to scratch at and this has come into useful capacity when he comes into enemies who happen to under-estimate him due to his age, build, or appearance. He does not look like a marine, he does not smell like a marine, and he does not walk like a marine. [/INDENT][/color] [b]| EQUIPMENT |[/b] [color=lightblue][indent]Devlon Industries Stinger Handgun (x2) Elanus Risk Control Services Tempest Submachine Gun Ariake Technologies Naginata Long Range Rifle Combat Knife Omni-Tool[/indent][/color][/hider] [color=lightblue][indent][i]“The galaxy isn’t like the wild west, it is the wild west.”[/i][/indent][/color] Born to an interstellar businessman by the name of Miles Vahn, Errol was born & raised far from the human home-world of Earth and instead upon one of the vast colonial frontiers that began during this time. Errol’s father was an aggressive businessman who founded ErdeCo after liquidizing his properties on Earth as he believed that the only way to get in edgewise on companies like ExoGeni was to “put all of your cards on the table”. Laughed at by his former partners, Miles Vahn found himself desperate to make an impact on the galactic market that was colonial frontiers. As such Errol was born into a cosmic environment that was as underdeveloped as it was underpopulated. Growing up under the shadow of his father’s obsession to succeed in the galactic market was stressful as Errol found duties were being demanded of him straining the relationship with his parents even more. The immediate threat of hostile aliens, feral wildlife, social unrest, and criminal activity poised trouble to the growing community that ErdeCo had strived to create and one that they not only wanted to succeed—but needed to succeed. This behavior in Errol’s father would only continue to push his relationship with his wife further away at an exponential rate. A young Errol would spend time at his uncle’s home on the colony— a general agriculture procurement, Alen Vahn, lived much simpler with the only threat being the rare fauna that would get out of hand. Enjoying his uncle’s stories of Earth was entrancing for Errol and he would begin to almost live at the farm during these years. During this time his uncle would teach him how to fire a rifle and to impress his relative he would adamantly strive to be better; for every day he stayed at the farm he shot targets and mended the farm to help his uncle. However, Alen Vahn grew sick and passed on from cancer-related struggles by the time Errol was eleven. A year later, ErdeCo had expanded their operations into a local habitat of violent and fast creatures which resulted in an entire team of laborers to lose their lives due to ErdeCo’s carelessness. The family members of these laborers began to riot while other residents threatened to leave if ErdeCo didn’t get its operations in check. This threat against his livelihood caused Miles Vahn to “protect his investment” and hired a PMC group as “quality control”; this PMC group was in actuality the Blue Suns. This would begin the “dark times” of the colony as the Blue Suns received benefits plus their rate of service and the group began testing how much they were allowed to do without consequences. But Errol’s father only cared about the critical and financial success of his investments and took no shame into admitting it. Stuck out on their own, the citizens were practically stuck in a corporate dictatorship and Errol’s mother snapped. Errol never saw the colony again as he was taken away from its madness to find himself on another planetary hell: [b]Korlus[/b]. Korlus was not much for improvement and the alien-centric world that bustled with crime as well as poverty led Errol to have a much harsher childhood than he would have had if he stayed with his father. But like his mother, he sort of saw the benefit of freedom; any freedom, over what they had back on the colony. As humanity was new to the galaxy, the population on Korlus had so few of them making it an uphill battle to survive as his mother struggled to find work and make ends meet. Errol himself at this time fell in with a bunch of other human youths who found themselves on Korlus in poverty and among racism and thus a sort of gang was created amongst them. It wasn’t long thereafter that Errol and his friends got caught up into something stupid— an alien named Ardot Fek. Running with Ardot Fek, a self-proclaimed “supplier” of goods led Errol into a life of organized crime. Fek saw cheap manpower in the youths as well as a useful utility in their knack to steal things. At first they weren’t asked to do much outside of pocket a few things or spot competitors (and law enforcement), but eventually as they became more useful (and older) they ended up “graduating” to carrying firearms as Fek’s underpriced guards. Errol found himself killing for the first time no more than a month after he was given a firearm—he was shaken by the experience, but Fek talked him down from his repulsions and convinced him it was only adrenaline that he felt and not any false moral consequences. Soon enough, Errol was making enough credits on the side to help keep himself and his mother afloat despite Fek underpaying him and the other youths. However, as nothing lasts forever and Fek ended up ditching the youths on Korlus after a bounty hunter had been reported to be on his trail from his previous years leaving Errol with a few credits and a different sense of himself. The gang that remained were scattered; some of Errol’s friends fell into drugs or ended up dead and the few that remained grew distant. Errol was seventeen. With a few credits to his name and no huge skill-pool, Errol found himself at a disadvantage on Korlus and despite his desire to leave the planet he really didn’t have the means or a plan if he even did. However, that’s when luck spun in his favor as a newly established mercenary group by the name of Graymane decided to scout out potential individuals on Korlus as at this point Korlus’ growing human minority became something known. Graymane sported a “humans first” ideal much like the krogan-oriented Blood Pack dealt rarely with anybody but Vorcha and upon recruitment Errol went up to bat and looked around at the other potential recruits and challenged them with a bet, he could shoot better and further than every last one of them; and with his experience of shooting distance at his uncle’s farm and spotting for Fek proved him for the most-part right and the recruiter was somewhat impressed. Following this Errol operated, learned, and garnered the thing he wanted so badly back when Fek left him on Korlus— a reputation, while small (the PMC company was also quite unknown) brought enough recognition. Often times on jobs he would operate as a scout or sniper as he kept an eye on situations before they turned sour. This is where Errol would learn fundamental combat skills outside of street scenarios, but much like Fek the Graymane PMC group didn’t stick around long enough; after four years the company got accused of criminal activity and began to go under investigation which perceived to have the bulk of its membership scatter and their founder, Robert Torviski went on the run from the authorities leaving Errol on Omega trying to pick his feet back up. But at least this time he had something of a reputation for being a “good shot for a human” as a Turian mercenary once commented. For a year thereafter Errol attempted a “normal” life as he felt he was a little tired of running and being shot at between the odd jobs he took, Fek, and his time with Graymane. However uneasiness took over him as he attempted to sort out something a little more legitimate on Eden Prime, which was a planet that made him a little nostalgic for the days of the past. Thinking that he needed to be at war with something and on the move he decided to work in the occupation he was used to and returned to the "game". Eventually he fell in with a certain group.