[center][H3]Balian and Ruehar[/h3][/center] [b]Name:[/b] Balian [b]Age: [/b] 31 [b]Race:[/b] Human [b]Gender:[/b] Male [b]Sexuality:[/b] Hetero [b]Class:[/b] Ranger [b]Appearance:[/b] [img]http://i1070.photobucket.com/albums/u500/smileyjaws94/rp4_zpsqvcmfu7f.jpg[/img] [b]Weapon(s):[/b] Crossbow [I]- A short, strong wooden bow-stave mounted on a wooden stock. This is a simple crossbow.[/I] Dagger [I]- Daggers and knives are extremely common and in many parts of the world, men and women are allowed to wear them in enclaves where otherwise weapons are banned.[/I] [b]Armor:[/b] Light armor (see appearance) [I]-Light armor encompasses a wide variety of materials from hardened leather tunics to chain shirts and all manner in between[/I] Elven Cloak [I]- Made from the hair of Elven maidens and interwoven with living tree leaves, an Elven cloak is a wonder to behold. Elven cloaks rarely come up for sale but are sometimes recovered from dead warriors and scouts of Wood Elf forest-towns or offered by Elves as a reward to men who have served them in some way.[/I] [b]Personal Trinkets:[/b] Lucky Charm [I]- These take many shapes, but the most common are symbolic religious symbols that a pious priest has touched or carved heads of ancient Dwarf Gods[/I] Healing Herbs [I]- Certain plants that grow in the world, particularly by the banks of rivers have curative properties. The roots and leaves can be collected and used to treat the sick and wounded.[/I] [b]Short History:[/b] The first ten years of Balian's life were uneventful. Born to a barmaid, Balian never met his father. He was conceived in the port city of Rhorria when his mother was hired out by the barkeep to an explorer who had just returned from a successful voyage to a far-away unnamed and mostly uncharted continent, sure to be made a rich man off the profit of his spoils. However, all the Gold Crowns in the world could not bring him to settle and it is likely the explorer never learnt of his bastard child. It was when Balian was nine years old, his mother heavily pregnant with a new child that the somewhat normality of his life was turned upside down. Rhorria's name had preceeded itself all around the Kingdom and was a vital city for trade and commerce. The rich lived well off the backs of the poor and it was a way of life most had come accustomed to. The cities tactical importance was no secret to anyone and word was going around the city of a rebellion. The poorest of the city were talking of a rising, overthrowing those allowing the rich to get richer while they were left suffering in the slums. The idea spread to other cities and many flocked to Rhorria for the uprising. Shoddily armed but making up for it with spirit, rabbles of rebels started looting around the city as they made their way from all angles to the upper section. The city was in turmoil as entire quadrants were set ablaze, city guard and rebels clashed in a bloody skirmish all over Rhorria and it was chaos. After a week or so Balian and his mother were about to leave Rhorria, hoping to head to another of the border towns, further North and close to the outskirts of the Drakenwald. Thankfully they didn't have to make the journey alone and found refuge and passage among a caravan troupe heading in that direction anyway. Their leader, a mercenary who had originally come to Rhorria to fight who now sought fortune elsewhere. The Journey was not easy, attacks lay around every corner. At first it was city guard or rebels, trying to maintain order or cause chaos. After the caravan had fought its way out of the city it was mostly bandits, wolves and the occasional slaver en route to Rhorria looking to make a few crowns. It was a two-day ride from the town-stead of Burr Oak Barrow (their destination) when Balian's mother brought a baby girl into the world. Burr Oak Barrow became their new home, and it became obvious from a young age that Ruehar, Balian's sister, had an ability for Magick. The ability was never evident in his mother or him, leading one to believe that only the father could have passed on the gift. With two bastard children, rumors were always bound to travel around the town about the family, as well as vicious tall tales and stories. For the most part, Balian never really paid any attention and grew up learning many practical skills, fletching, herb identification, archery to name a few. By age sixteen he had trained to be quite a proficient hunter with a bow although he always favored the feel of a crossbow. Shortly after his seventeenth birthday, their mother passed away when she slipped from an outcrop overlooking Burr Oak Barrow. Balian's plans leave the town and start a life of his own were cut short by the fact his sister, Ruehar, only nine would need looking after and Balian took this duty upon himself. He took to his new responsibilities like a duck to water, hunting game for sustenance and trade occasionally Balian's bolts would find a different kind of prey when raiders or Beastmen would come and the town fought together. Life was relatively simple and over the years Balian travelled, and in his travels accomplished a couple of notable acts. The Elven Cloak he wears was a reward from a Elven highborn, hailing from the forest village of Ath'rai after Balian helped the village drive away a small band of torch wielding Dwarves, threatening to raise the village and half the forest in the name of industry. Fletching some arrows one evening, Balian noticed a band of men and women approaching their home. He'd heard the troubling rumors of a flock of Witch-Hunters searching out all magic wielders with a fanatical belief that all magic users were 'witches' and that magic was abhorrent. Taking his crossbow and some provisions, he and his sister fled the border town into the Drakenwald, knowing there were too many to fight now and when they moved on the siblings planned to return to Burr Oak Barrow. [b]Other:[/b] True aim [i]- Balian's time spent in the Drakenwald has made him a more expert shot, often having to calculate shots in tight spaces or where there is a lot going on around them.[/i] [hr] [b]Name:[/b] Ruehar [b]Age:[/b] 23 [b]Race:[/b] Human [b]Gender:[/b] Female [b]Sexuality:[/b] Hetero [b]Class:[/b] Spell Weaver [b]Appearance: [/b] [img]http://i1070.photobucket.com/albums/u500/smileyjaws94/59509632-fa55-4797-836c-6ae560186a40_zps87obbql5.jpg[/img] [b]Weapon(s):[/b] Staff [I]- Perhaps among the simplest types of weapon, these brutal bludgeoning instruments range from branches to elaborately forged Dwarven or Elven staffs. Can also be used to aid in casting spells.[/I] Dagger [I]- See previous[/I] [b]Armor:[/b] Robes [I]- Doesn’t offer much protection from anything other than the elements.[/I] [b]Personal Trinkets:[/b] Mad Cap Mushrooms [I]- One of the many hallucinogenic mushrooms, side effects can send people into a frenzied state until the effect wears off.[/I] Rabbit’s Foot [I]- The rabbit’s foot is a symbol of good luck in many places of the world and is often threaded with a thin cord of leather or string by superstitious warriors.[/i] [b]Short History:[/b] Ruehar's first memory of her abilities in Magick is of her mother jumping back in fright with a shrill scream as a pot flew past her with great speed. The young Ruehar giggled with delight, although she had no real knowledge of what she was doing or that it even was her doing. Growing up, Ruehar's one passion has been Magick, an art not much talked about or appreciated in their Kingdom. She spent much of her adolescent years finding things in nature that responded well to her natural abilities as well as trying to get her hands on as many spells as possible. It wasn't until around her fifteenth birthday, long after the passing of her mother that she began to dabble in the art of spell weaving, where those with inherent magickal ability could create their own spells or bend magick to their will more profoundly. One day while walking through the outskirts of the Drakenwald, Ruehar came across some mushrooms, Mad Caps. Knowing of their hallucinogenic properties and also the risk of going into a frenzy after taking them she collected as many as she could find and planned on seeing their effect on Magick. As a young woman, Ruehar had built up a repertoire of uses for Magick as well as some of her own personal, interesting studies into it. Naturally this drew attention which probably in turn led to the fanatical Witch-Hunters coming to Burr Oak Barrow in search of the Spell Weaver. The original plan that Balian and herself would return home once the band had moved on was foiled when they began to search the outskirts of the woods, leading the siblings to get lost. Whether it's been weeks or years since they wound up delving further into the Drakenwald, knowing the local legends surrounding the place, neither know but they wander with the aim of getting home, still occasionally looking over their shoulders for the band hunting them. The pairs time in the Drakenwald has hardened them, accustomed now to what seems to be their new life and home. [b]Other:[/b] Forest-Walker [i]- During the time spent in the Drakenwald, Ruehar has learnt that once past the outskirts, the forest is seemingly ever-changing. A journey spanning a mile could take a one-hundred years while a hundred mile journey could take an hour.[/i] Spells [i]- Inner Fear: Ruehar's spell causes an overwhelming sense of fear in her enemies, a strong mind can resist. The spell projects primordial horrors in its target. - Hunting Spear: Ruehar hurls a mystical spear at her desired target - Thorn Call: Thick vines sprout out of the ground, useful as a defensive spell, also great at tearing and ensnaring enemies - Scry: Involves the use of divining crystals, allows small foretelling of the future. These are a few examples of Ruehar's Magick[/i]