Alright so, the reason why I have not recently posted is not only because life's been hectic, but I've been trying to make plans for the lieutenant. Well, since those who reserved the lieutenant unfortunately can't make it. So, I was thinking of throwing the characters a curve ball with an attack on the ship, missiles will be fired at the Excursionist destroying both the lieutenant's room and the lieutenant himself. The characters will most likely have to evacuate out of space pods, transporting them to the Nomad. There will be three space pods, one meant for the captain, pilot, and lieutenant, the convicts were never promised an escape when the Council created the Picker ships. But thankfully, the pods were built wide enough for officials of all sizes and species so there will be two groups of three into two pods, and one group of two in the last pod. The pods will be all set to target the Nomad by the main system console, but the pods will all crash in different locations. I think this makes things so much more intriguing and interactive as the characters now do indeed have a choice, where as Aksel was forcing them. From there, they can try to regroup, refuse, or even find alliances with the Council to turn the Captain in. How's this for a plan?