I respect your opinion but the cases are kinda extreme, in that, if it's point blank, then obviously dice won't be used. It's just there so that the characters can experience failure and such. It's just the dice that's adding a random element when stuff happens, like let's say a character learns a new move but has no experience in using it, meaning that the chances of landing that skill shouldn't be a 100%, and say he has a 1/6 chance of landing it, the dice can be used in a way to determine if it misses or not. Also I agree with [@Pacha]'s points the most. --- Lmfao [@Pacha] your sigs are genius. Dankest memes friend.