[quote=@PKMNB0Y] Hm. Alright, I think that's fair, then. Wasn't sure to what extent magic could heal stuff; was thinking there was a threshold at which point a character would straight up be unable to fight even after healing, but it's interesting that there isn't one. as far as I can tell. Well, today I learned that dice causes controversy. Who knew? [/quote] Healing doesn't recover blood loss. Blood loss leads to shitty times. Also a Grimgar thing that I liked. And yeah, I guess some people like to have complete control. Personally, I just don't want to spend a bunch of hours trying to explain to people why they can't do something, when I can just have them roll some dice and say 'yeah, see? you can't do that'. Makes my life more stress-free, and I don't have to put my trust in the integrity of strangers~ [@Inertia] >It's a flesh wound you'll live >grammar nazi intensifies Monsters generally don't make it past the walls of Hexxenacht unless someone really fucked up. If his parents were adventurers though, I suppose that would work. Something like them going out with Rain and then getting jumped by a bunch of Special Ops Gobs. Mind's Eye will probably not show stats straight away. Instead, it'll show stats relative to Rain's own stats (e.g whether it's stronger than him). After enough fights with that particular species, he'll be able to get a sense of the general stat-ranges of the monsters too. Just not right away. Might have it act as precognition at times as well. I never liked Analysis Scopes or the Observe ability. Isn't the bo staff a bludgeoning weapon? How do you cut with that?