[hider=Chloe] [center] [img]http://safebooru.org//images/788/c23ac5120e9ec4c910dbba9f2e03fdf64f64537b.jpg?793731[/img] [color=a36209][h3]"Wahaha!~ It's HAMMER TIME!~ Okay, yeah, that was horrible. Hehe, but still funny."[/h3][/color] Standing at an imposing 6'4", Chloe dwarfs even most of the men she knows. Not to mention she's probably physically stronger than most of them as well. That hammer she carries? It weighs an astonishing 75lbs, and she can swing it with ease. It's made out of magically enhanced steel so that it doesn't break even under extreme pressure or damage. Even other magic would have trouble affecting it. Not to mention the armor she wears easily adds another fifty pounds or so. She has light brown hair, usually tied back into a ponytail with a blue ribbon. She has chocolate colored eyes, and her skin constantly has a rich tan considering the time she spends outside (No tanlines either. Heh heh.) The only thing remarkable about her appearance other than her impressive physical size, is a large, jagged scar that runs diagonally across her back from her right shoulder, to her left thigh. It's just about the only thing she doesn't really like talking about. [h3]-Basic Info-[/h3] [b]Name:[/b] Chloe Vollan [b]Nickname/Alias:[/b] The Stone Bulwark [b]Gender:[/b] Female Age and date of birth: 20, July 7th. [b]Guild:[/b] Golems Hand Guild Mark is located on her right leg, easily visible. It's an earthy brown in color. [b]Rank:[/b] A-rank. ~Personal Information~ [b]Personality:[/b] Completely bubbly, Chloe is about as friendly as they come. Most would equate her to a giant cuddly teddy bear who [i]loves[/i] giving people her special brand of rib crushing hugs. Most of the time, she's all smiles and can brighten any room. Outgoing and as social as they come, Chloe is usually well liked by most. She also loves a good brawl, and would never back down from any challenge and always goes full out in any fight, even with her friends and Guildmates. She does indeed have trouble holding back. To her, she lives her life to the fullest with zero restraints and she has trouble understanding those who are shy or unsociable. That said, she would also never insult them - because for while she doesn't agree or understand them, she would never go so far as to say someone's way of life is any worse than hers simply because she doesn't understand. However, If that way of life involves bullying others or using the 'ends justify the means' approach, you're going to find your head dislocated form your shoulders. If there's one thing she can't stand, it's bullies and those who pick on the weak...or those who sit idly by watching the bullying happen. She would do anything to help her friends and guild mates, even if it meant putting herself in harms way. Perhaps a bit of an odd trait, for one of Golem's hand who view the strength of the individual over allies as a whole, but she doesn't let it get to her. She joined Golem's hand simply because well, she sort of like the name better. A master of good decisions, Chloe is objectively not some times. [b]History:[/b] Born in a village far from either Harpy's Wing or Golem's hand, Chloe is pretty much a foreigner to these lands. She had a relatively...easy, life growing up, if you could call it that. Her parents were traveling merchants, traveling quite often and never staying in one place for long. Some might have developed a fear of others, or simply grown tired of it, but she loved it. Meeting new people and places...she could never get enough of it. Such a life, wouldn't last though. When they were traveling, they were beset by wild animals who seemed particularly enraged. Her father and her fought to the best of their abilities, but it was in vain. The monsters slaughtered them, and she would have died if it hadn't been for a passing monk that healed her, and took her in. For a time, the young girl was completely shattered. The monk took pity on her though, and asked her if she wanted the power to save not only herself, but her friends and family as well. She, of course, was skeptical of such power at first but accepted anyways. So he took her deep into this cave system...where a dragon slept. Stunned and a little bit in awe of the grand creature, the dragon taught her the ways of a dragon slayer. And then the dragon disappeared after teaching her about everything he could. With newfound determination, she practiced ancient dragon slayer magic, and learn martial arts from the monk. When she was old enough, she left, taking the hammer he gifted her with her and set out. Sometime later, she found herself in Luna Crescente, and helped quite a number of people during the attack by the dark guild, and later joined Golem's Hand. [h3]-Magic-[/h3] Magic Name:: Stone Dragon Slayer magic Description:: One of the ancient Dragon Slayer magics, and much of her magic is based on manipulating earth in some way. Like with the rest, she is able to eat stones, rocks, and other hard sediments from the earth to replenish her magic and stamina, and for the most part fighting her with other earth-based magic is gonna be fairly futile. [hider=Known Spells] [h3]~Known Spells~[/h3] ~Offensive~ [b]Stone Dragon's Roar:[/b] A basic slayer spell. A blast of magic spews from her mouth, as though one was being hit with a landslide of countless boulders. It's quite the powerful spell despite its simplicity. [b]Stone Dragons' Crushing Claw:[/b] She strikes someone with a powerful, rock-shattering blow, either with a kick or a punch. More of a 'blunt' attack, it doesn't have much in the way of armor-piercing power, but it can easily crush foes. [b]Stone Dragons' Spines:[/b] Sharp stones are launched at the foe from the casters hand. These can vary in size greatly, from small stones to large spikes five times the size of humans. Needless to say, they are quite devastating, and are gonna hurt if you get smacked with one. [b]Stone Dragons' Reckless Charge:[/b] Chloe charges at the target, using the earth beneath her feat to launch her at an opponent at almost blinding speeds. It has enough force to knock through most walls, trees, buildings, and even iron. It's an incredibly inaccurate attack, however, and easy to see coming. If you do get hit with it though, you're gonna hurt. Best part is, she takes zero damage from these charges, and she can chain these together, so do be prepared. Can be used for more than combat purposes as well, such as moving quickly or ascending vertically. [b]Stone Dragons Tail Hammer:[/b] Summoning massive stones, Chloe forms them into a hammer and [i]slams[/i] it into the opponent or the ground. The force is enough to cause the very earth to quake from the impact. Chaining this attack together with Reckless Charge, makes for a mean one-two combo that'll take a good chunk of years off your life expectancy. [b]Stone Dragons Barrage:[/b] Probably her fastest, but lowest damaging attack. She closes in and unleashes a flurry of blows upon the opponent, as though they were being struck by numerous hand-sized pebbles. Designed to hit opponents faster than she is, but she's likely not gonna be doing much damage. Thankfully, she can usually keep the spell up until her foe has been dealt with. She will also often use this first to gauge the speed of her opponent in battle before getting a bit serious. [b]Stone Dragons Land Destruction:[/b] Probably her most powerful spell. She slams her hammer or hands into the earth. The earth rumbles, a powerful blast of magic completely decimating a portion of the land beneath them and sending a shower of rocks, stones, and earth debris skyward along with whoever was caught inside. Then, the stones rush downwards at a blinding speed, crushing any caught within and dragging them into the crater, burying and crushing them to death under a pile of stones and rocks. ~Passive~ [b]Stone Dragons' Scales:[/b] While not scales, per se, when getting at least somewhat serious for a fight, her skin becomes rock itself and turns a slate grey color, making her skin almost impossible to damage except with iron, steel, and people with enough magic power to chip away at hard rock. [b]Stone Dragons Bulwark:[/b] This passive ability makes it so that she is able to resist the effects of non-damaging magic to some extent. As in, she can simply shrug off some magic that isn't designed to directly deal damage. Illusions, curses, and things like that all fall into that category. Those that do manage to affect her, will be greatly reduced in effect. -Other- [url=http://fairytail.wikia.com/wiki/Requip]Requip[/url] What? expect her to carry that hammer around 24/7? [/hider] Other: - Skilled martial artist and at using her hammer, even without magic, - her magic isn't designed to be quick, but to hit hard enough to fell most opponents in a few hits. Relatives:: Her teacher, old man Holldan. A monk who spends his days in quiet meditation. She basically considers him her adoptive father. Possessions: Hammer of Giants, Volldrung. Her armor, which she forged and crafted herself. Theme Song: https://www.youtube.com/watch?v=Q6gEBvSlaxA&index (actually, here ya go. This works so very well, I'd say considering Fairy Tail and stuff :D) [/center] [/hider] [@Vongola_Hasayo] And now that my Slayer is done, I'll go look at the CS's and stuffs~ Also. I think we should maybe limit slayer-types to maybe two per guild, since they're you know, supposed to be at least somewhat rare and stuff.