Here are but a few I have to start off with as this topic builds in time. [quote] [h2]The Good[/h2] There are many, many, [i]many[/i] roleplayers within this community, some more at some tiers than others, but this is not one of those locales where you only find certain types of people and style. Diversity is plentiful, which in truth is rare to come by in the roleplaying world of old, wherein you very much had certain enclaves and nearly all were distant from each other. My experience, but others I know say similar things now. There's no lack of talent, expertise or creativity, you just need find it and hope those people dedicate to the story at hand as well. [h2]The Bad[/h2] The Guild is vastly overpopulated with anime, fandom and slice-of-life stories. There's nothing inherently wrong with roleplaying this way, but their trending nature makes them a siphon from original material and original content. Many require explicit and oft intricate knowledge of the scenario at hand to function and are not lacking in vastness, making any even remotely interesting idea too difficult to even approach normally even if one were not familiar to the series. With regard to the slice-of-life settings, there's tons upon tons of "school" environments with almost identical plots for example; they become so mired down in their own massive numbers that the particularly good ones get overlooked - but that is my experience. [h2]The Ugly[/h2] The simple truth is that people vanish or become disinterested without rationale or explanation. One day the story and characters are moving along, then the next, a player does not post, continues to not post, then continues to be elusive, nonresponsive or they finally admit they are no longer involved. By this time, several days, other players begin to drop the roleplay, rather than making the [i]more[/i] rational decision to stay and keep their numbers up. Even if the Game Master leaves, nothing changes in truth; the plot can go on, just with a player leading the front as a de fact Game Master. But such is not the norm here and people are content to let things die. [/quote]