[b]Alright[/b], as no one replied. We will move on to phase 3 phase 2 summary: NO Draconians or Warcraft style orcs (as they are too awesome to take from their creators as though they are Open-source). We will however have various forms of lizard humanoids, ogres and ghouls. All other standard fantasy genre creatures are valid, as well as exceptional additions you feel inclined to add (with descriptions and hopefully, archtypes to account for the behaviour of the creatures.) No elven players (you may request an explanation at a later time {it is not merely the immortality}.) & Magical Items are accepted in the world and the duel. > I was sort of anticipating a Page to be started by LeeRoy, but it is not important now. I will begin by handing out the Profile Sheets after everyone agrees to the Code. They are intended to be in your Personal Messages. To keep the method of approach privileged, and the character development 'secluse' but I ... *sigh* I will send them in private. The Profiles serve to ensure that if God-modding is detected the accused must be able to account for the competency of the character coherently in their character profile; to ensure that you bring a mortal, lifelike character forward. [color=f7941d][b]T[color=f26522]he[/color] [color=fdc68a]C[/color]ode:[/b][/color] [color=f7941d]In this profile include the emotional or intelectual or phsyical relation the character has to the experience. If your character is limited to physical relations he is not a competant caster, and your application was fraudulent. so please include sentiment, as it helps us understand intuition, motivation, [b]inspiration[/b], comprehension.. - all of which are very important for the character's development.[/color] [color=00a99d]NO involvement in [i]Time travel [/i]+ no favor from [i]Time travel[/i]. No factual time travel - although it can be used as a reference to some form of inspiration.[/color] <[color=598527]the code is also consistent of all my previous specifications, and continued reinforcement to encourage a coherent character development[/color].> Combat will be turn based. Written in [b]real time[/b], and posted as edited submissions afterwards, by both parties. Interruptions will be introduced as an audience and then a similar form will be submitted by the third combatant after a turn based Duel(in that submission). the previous fighters will then submit their perspectives on that event + relative information. and so forth. AN audience can attend