[quote=@OppositionJ] That is entirely up to you. If you take those flaws, then yes. You can choose to have no fleet or Cavalry. Taking this flaw with more powerful military traits would essentially cut your military in half. You get the boons to your actual military, but a large portion of your forces would still be untrained slaves. The flaw weakens your army as a whole, but the other boons you took could help balance it out. So as a whole your army would be weaker as a flaw, but certain portions could be strong, yes. I hope this helps answer your questions. Feel free to clarify if I messed something up. [/quote] Thank you. I just wanted to clarify that the armies would be distinguished almost entirely by what region they were fighting in. So I would have my unstoppable force in the north rued by Lord Alpha, and a desert slave band ruled by Lord Beta. This would mean that a battle between Lord Alpha and the Gamma Horde would not at all be affected by the Slave Army trait. Also, apologies for making this less clear than intended, but what I was asking about with the land/fleet flaws was weather it could be construed as minuscule cavalry/navy rather than was necessarily inferior on a per-ship basis. For example, by Battleship could fare well against a Royal Navy Battleship, maybe even beat it, but I only have one battleship. Does that make sense? It just seems like it wouldn't fit my particular idea to have an average sized ancient fleet, being the engineering trait I took and my vision in general. P. S.: I will make my claim last since my claim depends on everybody else's claim, but the idea is that my nation is essentially a highly profitable toll booth squeezed between two major trading nations, with either the approximate width of a DMZ or a disputed claim over a large tract of desert between them. Kind of like the silk road, except if a band of sellswords often hired to guard the caravans decided to become a nation, claimed a tract of land, built a wall, made everybody who wanted to get through pay tolls, developed a code of honor and weird religion, and sold all debtors into slavery and a few other tricks. The main point is to border and have extensive interactions with two nations, preferably with some coordination between them.