[quote=@The Kid Lantern] [@Dead Cruiser] Most of what I read looked like 'hurts him a lot' but nowhere did it say anything was lethal. A stake in the heart for example, kills vampires but listed nowhere probably because of his insane healing factor. Like I said though, [@Aro] is better at breaking stuff down than I am. He had more thought out ideas for trimming some of the stuff down. I like the character and don't mind him being powerful, but it seems almost limitless if it's dark outside and nobody has silver or fire readily available. I just don't want him being so powerful that he makes the rest of us look like jobbers. The sheer girth of power may [i]seem[/i] like semantics, but too many is too many. The Co-GM had to trim my recent character's powers as well because my dude was too OP'ed... [/quote] I just have a couple of remaining points from this. First, is it utterly necessary that I list any weakness as being lethal? I thought there was a certain measure of understanding that something that can hurt you can also kill you. Like, say for a normal person, [i]bullets[/i]. Second, I actually thought I had this written down, but I can put in a stake weakness if need be. I'd be taking another cue from World of Darkness, and a stake in his heart would not be lethal, but would paralyze him and severely stunt his regeneration until it is removed. His regeneration, however, would be hard at work slowly pushing the stake out of his heart, so it's not a permanent solution, and would keep him incapacitated for perhaps a week at most. Third, let's be honest here. If you're hunting a vampire, a werewolf, or a [i]vampire werewolf[/i], in ideal conditions for them, and you've prepared none of their banes for use against them, yeah you're gonna get your ass handed to you and probably killed. Really what were you expecting by taking on a monster completely unprepared?