[center][img]http://i.imgur.com/ucCrgLT.jpg[/img] [img]http://i.imgur.com/H8rsWXi.png[/img] [color=7e6e75]DC[color=gold] ♦[/color] MARVEL [color=gold]♦[/color] DARK HORSE[color=gold] ♦[/color] IDW[color=gold] ♦[/color] IMAGE [color=gold]♦[/color] ARCHIE[/color][/center] [color=gold][sub]O V E R V I E W[/sub][/color][hr][indent][color=7e6e75]Maximum Comics was started in August 18, 2014 as a successor project to a group of collaborative stories called All-Star Marvel, Singular Universe, and Ultimate DC. The idea was to combine all of these games in a concise, yet entertaining fashion. Welcome to Maximum Comics, an intoxicating land where creativity for creativity's sake can take priority and enable you to render stories and events you could only have dreamed of in all of your previous mundanity. In this universe, the mainstream continuities of DC or Marvel no longer apply; this is a world wholly built upon the ideas of players. Continuity that exists in this role-play is anything on the linked wiki in the information section and in the story above. We welcome you to a unique narrative opportunity to take any DC, Marvel, IDW, Image, or Dark Horse Comics character and re-imagine them in a way that makes them pleasurable for you to write unique and original stories with. Whether you're one for emotional drama or a sucker for physical trauma, the vast range of characters available could fit any genre or any purpose you could reasonably imagine. Have a burning desire to write The Question as a hard-nosed police detective serving a hierarchy he doesn't care for? Maybe you have a unique take on The Whizzer you wish to explore. A concept in which Slade Wilson, not a mercenary but a successful military man, struggles to become President? The opportunities are endless. As long as they have appeared in a canonical DC/Marvel/Indie tale on either the page or the screen they're free for refurbishment: here, the universe is yours to mold. As a sandbox themed collaborative story, the keys to the universe are given to you—the player—but not without limitations or guidance. Unlike that of a linear progression-themed collaborative story, the goal of a sandbox is to allow you to craft character arcs, NPC casts, and almost assistant GM decisions that don’t contradict the other rules. The style of role-play was explained to me as an “interactive multi-author fanfiction” and the idea of this sort of concurrent thing is apt. However interaction, much like any role-play, is the bread and butter of the game; we don’t shy away from interactions, world-scale gatherings, and so forth. Our job in this role-play will be to set up events every so often but for the most part the GM Staff will do the same thing as the players in setting up our stories. Also, unlike previous incarnations where I took the helm with the lore; the lore is player-decided. The world is what the players make it, not some overly authoritative GM as I have been in the past.[/color][/indent] [color=gold][sub]S T O R Y[/sub][/color][hr][indent][color=7e6e75]The current date is May 2nd, 2016. It has been one month since the planet Earth was attacked by a host of Kryptonian invaders led by [b]Commander Dru-Zod[/b]. Attempting to harvest the world in a violent takeover, utilizing alien technology dubbed the “world engine” the Kryptonian survivors wage an assault on Earth that risks the entire population of the planet. The technology begins a hyper-evolved process of terraforming that creates severe worldwide earthquakes and other catastrophic events. As the machines are attacked by Earth defense forces, it seems it’s a race against time to save the planet before everyone is killed in the process.[b] Superman[/b] is pushed to the limits as he and the various other superheroes of the planet try to do their part against Zod’s invasion— a unity not seen since the days of The Justice Society of America and The Invaders. However, the defeat against Zod has left the world in a precarious state. The Kryptonian invasion has besmirched Superman’s entire reputation and the people who have once worshiped him now look at him with a paranoid gaze. He finds his allegiance and character under question by dozens upon dozens of politicians, celebrities, and journalists. The likes of [b]Lex Luthor[/b] directly blames Superman for his incompetence and carelessness as well as declares that had Superman not been on Earth his oppressive people wouldn’t have come and attacked Earth in the first place. A sentiment that rings some truth. The precedent set by the invasion is not just limited to Superman’s reputation though. Between the various financial damages inflicted, the severe loss of life, and the militarized reactions from several national governments such as the formation of SHIELD’s interstellar response agency SWORD, as well as the research into several anti-metahuman projects and thinktanks. The world has officially been brought into a new age— but nobody knows if it will be good or bad. [/color][/indent] [color=gold][sub]T I M E L I N E[/sub][/color][hr][indent][color=7e6e75] [hider=20th C E N T U R Y][b]March 12th, 1945[/b] - [b]Captain America[/b] defeats the [b]Red Skull[/b] but is lost in the process; several months later World War II finally ends. [b]September 22nd, 1952[/b] - [b]Ted Knight[/b] travels across the United States in search of like-minded heroes as the rise of problems domestically increase. He proposes to create the [b]Justice Society of America[/b]. [b]November 22, 1963[/b] - Following an attack on the United States by HYDRA, the President of the United States is killed. This spurs the formation of SHIELD, an agency to be tasked with handling HYDRA specifically. SHIELD would begin its operations with [b]King Faraday[/b] as director of the agency. [b]November 22, 1978[/b] - The Justice Society of America disbands following a lengthy investigation and federal hearing on the organization. [b]October 18th, 1981[/b] - A meta-biologist by the name of [b]Hank McCoy[/b] proposes that after years of research, that the mutant affliction is not virus-based as once popularly believed, but innate, due to genetics.[/hider] [hider=21st C E N T U R Y][b]May 27th, 2010[/b] - Rumours of a bat-like terror shake Gotham’s criminal underworld as [b]Carmine Falcone[/b]’s Roman Empire suffers crippling blows. [b]June 13th, 2011[/b] - The original Flash, [b]Jason “Jay” Garrick[/b], releases his autobiography, [i]Things You Can’t Outrun.[/i] It is an immediate bestseller, lauded as an honest and true account by one of America’s greatest heroes. [b]June 19th, 2012[/b] - [b]Superman[/b] debuts in Metropolis in the Summer of 2012, coined by [b]Lois Lane[/b] as he stops a 747 from crashing into the city. [b]April 1st, 2016[/b] - Superman would fight his most challenging battle yet with the arrival of a starship in Earth’s atmosphere bearing Kryptonian markings— military markings at that. Led by the trinity of Kryptonian leaders including one [b]Commander Dru-Zod[/b]. As Kryptonian machines and soldiers invade Earth, Superman and his allies try to stop them before the world is irreparably harmed. In the end, the Kryptonians are launched into The Phantom Zone and any stragglers flee into deep space or go into hiding on Earth.[/hider][/color][/indent] [color=gold][sub]E X T E R N A L L O R E[/sub][/color][hr][indent][color=7e6e75]To Be Modified[/color][/indent] [color=gold][sub]R U L E S & G U I D E L I N E S[/sub][/color][hr][indent][color=7e6e75][i] "Advanced roleplaying should focus on developing interesting and complex characters that become part of plot-lines which catch the imagination and inspire the writer behind them to exercise creativity. It is mature, humorous, imaginative, tragic, terrifying, passionate, and rife with descriptive language and characters with real personality and relatable cares. Quality posting is far better than needless novels, yet one should never neglect detail when one feels the need. However, while word and paragraph requirements ought to be unnecessary, single paragraphs cannot contain enough detail to suffice."[/i] Generally, the idea here is a simplified version of any sort of rules since we are “veteran” members of RPG and we pretty much know the big rules— follow the host site’s rules, communicate, collaborate, and don’t be antagonistic towards others. CS reviews aren’t going to be very strict, but to have a reference sheet is important— it doesn’t have to be extremely detailed; you could use bullet points to sum it up or just use brevity to get to the bulk of posting and telling the stories you want to tell. Legacy rules still apply for the most part, but if a parent character is absent just communicate what you want to do and let’s work together to make it happen. Below are a set few rules guidelines to play by: [list][*]You may choose any character appearing in the continuities that envelope certain frames of western comic books, though the core of the game is DC/Marvel. You can include aspects of the Bruce Timm continuity, Wildstorm, the Cinematic Universe(s), and so forth. Characters from Dark Horse, Image, IDW, and Archie are acceptable.[/list] [list][*]Travel involving time, dimensional multiverses, or any other concepts would be on a GM-approved basis.[/list] [list][*]Please do not kill player-created characters or important NPC’s unless given the go-ahead to do so or are within your right to.[/list] [list][*]Do not impose on arcs without asking for permission; don’t jump into a scene for the sake of interaction; your characters should have sufficient reasoning to want to be in a cooperative scene and noting that— do be courteous and respectful about approaching or possibly interfering in character arcs. While this is more a suggestion then a rule, we should be courteous to those who are planning arcs. Communication is the key.[/list] [list][*]Respect the GM staff and their authority.[/list] [list][*]Be creative.[/list] [list][*]Notes are an optional and malleable part of your CS’s – just because someone has plans for Harvey Dent as the Batman player does not mean I can’t retrofit those plans to accommodate your interest in playing that character or characters related to them. Notes should be used as guides and pre-cautionary plans or pre-established lore points and do not mean to rule the role-play by disallowing concepts. Again, communicate.[/list] [list][*]Legacies (NPCs, sidekicks, rogues) fall under the jurisdiction of the hero they are traditionally designed around. If you want to play The Joker, The Batman player has to be okay with it and your information should never contradict what they have written in their CS. This one is malleable, but again— communicate.[/list] [list][*]No post should be made that contradicts the host website's rules, so keep those in mind.[/list] [list][*]Activity will be left vague as social obligations such as employment, academics, and so forth take precedent over a shared hobby. But we should at least have a post for every fifteen to thirty days. Obligations will be reminded by the staff, but this is a low stress endeavor so we shouldn't feel the need to make extreme demands regarding this.[/list][/color][/indent] [hider=CS Code] [code][center][h1][color=CHARACTER COLOR][b]CHARACTER NAME[/b][/color][/h1][color=7e6e75]Age[color=CHARACTER COLOR] ♦[/color] Full Name / Alias [color=CHARACTER COLOR]♦[/color] Alignment [img]Picture[/img] [sub][b]“Quote.”[/b][/sub][/color][/center] [color=CHARACTER COLOR][sub]O R I G I N[/sub][/color][hr ][indent][color=7e6e75]Text[/color][/indent] [color=CHARACTER COLOR][sub]A L L I E S[/sub][/color][hr ][indent][color=7e6e75]Text[/color][/indent] [color=CHARACTER COLOR][sub]E N E M I E S[/sub][/color][hr ][indent][color=7e6e75]Text[/color][/indent] [color=CHARACTER COLOR][sub]N O T E S[/sub][/color][hr ][indent][color=7e6e75]Text[/color][/indent] [/code] [/hider]