I will drop my interest in this. Because I totally need another RP. hahaha, riiight. My thoughts on stuff: [b] [i]Greater goal/conflict at large? Should an opposing team (i.e. Team Rocket) be brought in? Maybe a team (of humans, Pokejinka, or a mix) arguing whether it's humane to continue keeping Pokemon. Eventual breakdown in society?[/i][/b] Its always a nice idea to have some sort of external conflict to help motivate players into action, especially those that may not normally work together to temporarily do so. [b][i]Should recruitable Pokejinka be played only by GMs, or should the option to play a recruitable Pokejinka be open to everyone? I'm leaning towards the latter at the moment, though if the former is chosen, that also brings up the question of who plays the Pokejinka (the GM or the trainer's player) after they're recruited.[/i] [/b] Maybe a bit of both? The wild pokejinka is played by the GM when its wild, and when it is captured it becomes the players. Would be the simplest way, however if you're like me you don't entirely enjoy playing other peoples characters, so that might pose a problem. Might be best to just let them be created by the player. [b][i]Should this be opened up to a large number of RPers, or is it ideally confined to a small group? This is especially important in terms of how characters are going to travel.[/i] [/b] Honestly, small groups have always worked better more cohesively in my opinion. [b][i] At least one other GM? Please help me, I am a mess at RPs haha...[/i][/b] I wouldn't mind, though I am admittedly a fairly bad GM myself, but if you want plot ideas I've been told I'm awesome at it. Though, they can get fairly grandiose and world-changing sometimes. (I like the drama and the 'save the world' sort of thing xP)