[@Rex]: If only Psychic 'mons can telepathically communicate with their trainers, then I think I'd rather start with a Psychic partner, since for my character it actually makes a pretty significant difference. The Pokemon below will be my first partner, while Hydreigon will be the second. Also, going to add name, gender, and nature to Hydreigon. [hider=Lucia] [i]Name[/i]: Lucia. [i]Gender[/i]: Female. [i]Nature[/i]: Docile. [hider=Basic: Ralts (Psychic/Fairy)] [i]Ability[/i]: Trace. [i]Moves[/i]: Psychic (Psychic), Dazzling Gleam (Fairy). [hider=Appearance] [img]http://vignette4.wikia.nocookie.net/leonhartimvu/images/6/65/280_Ralts_1_Shiny.png/revision/latest/scale-to-width-down/291?cb=20131030180745[/img] [/hider] [/hider] [hider=First Evolution: Kirlia (Psychic/Fairy)] [i]Ability[/i]: Trace. [i]Moves[/i]: Psychic(Psychic), Dazzling Gleam (Fairy), Shadow Ball (Ghost). [hider=Appearance] [img]http://vignette1.wikia.nocookie.net/leonhartimvu/images/c/c2/281_Kirlia_Shiny.png/revision/latest/scale-to-width-down/286?cb=20131030181636[/img] [/hider] [/hider] [hider=Second Evolution: Gardevoir (Psychic/Fairy)] [i]Ability[/i]: Trace. [i]Moves[/i]: Psychic (Psychic), Moonblast (Fairy), Shadow Ball (Ghost), Focus Blast (Fighting). [hider=Appearance] [img]http://vignette2.wikia.nocookie.net/leonhartimvu/images/a/a6/282_Gardevoir_Shiny.png/revision/latest/scale-to-width-down/486?cb=20131030182556[/img] [/hider] [/hider] [hider=Third Evolution: Mega Gardevoir Y (Psychic/Fairy)] (The official Mega Gardevoir in the game should be considered Mega Gardevoir X.) [i]Stats[/i]: Health 68, attack 65, defense 65, special attack 145, special defense 115, speed 160. [i]Ability[/i]: Serene Grace. [i]Moves[/i]: Psychic (Psychic), Moonblast (Fairy), Shadow Ball (Ghost), Focus Blast (Fighting). [i]Custom Move[/i]: Call Legend (Psychic, status, 5 PP) - Use psychic powers to summon a simulacrum of a random legendary or mythical Pokemon. The simulacrum uses its signature move (or a random one of its signature moves if it has multiple) in the same turn, and disappears after the move finishes executing. Since the simulacrum is a separate entity from Mega Gardevoir Y, some moves behave differently when used this way. - The simulacrum will use its own base stats, typing, and ability when executing its signature move, but its level, nature, IVs, and EVs will be the same as those of Mega Gardevoir Y. Mega Gardevoir Y's Serene Grace does not apply to the simulacrum. - After Call Legend is used, the simulacrum's speed will be used to determine its turn order with the Pokemons that haven't moved in the current turn yet. - If the simulacrum's move requires a turn to charge, Mega Gardevoir Y can still make its own move the next turn after the simulacrum executes its charged move and disappears. This means that the simulacrum will stay on the field instead of disappear on the turn that Call Legend is executed, during which it acts as a separate target that can be hit by attacks; its move will not be executed if it is knocked out before it can do so on the next turn. - If the simulacrum's move is a charging move that gives a turn of semi-invulnerability, the behavior is the same as a regular charging move, except the simulacrum receives the semi-invulnerability; Mega Gardevoir Y is not affected. - If the simulacrum's move causes a turn of exhaustion after use, it will disappear as usual afterwards, leaving Mega Gardevoir unaffected and ready to make another move the next turn. - Any effects applied to the user after the move's usage is applied to the simulacrum instead, which then disappears, meaning that they do not affect Mega Gardevoir Y. This includes detrimental effects such as debuffs and recoil, but also includes beneficial effects such as buffs. - In the case of Lunar Dance, the simulacrum of Cresselia faints and disappears, while Mega Gardevoir Y is considered the "next" Pokemon that receives the healing and cleansing effects. - In the case of Regigigas, Slow Start will count the number of turns Mega Gardevoir Y has been in battle, so Crush Grip will not always be used at half power. [hider=List of possible simulacrums and moves] Roll a random number between 1 and 40, uniformly distributed. Summon the number's corresponding simulacrum. If the simulacrum has multiple possible moves, they're also uniformly distributed. 1. Mewtwo: Psystrike. 2. Mew: Any TM move. 3. Lugia: Aeroblast. 4. Ho-Oh: Sacred Fire. 5. Latias: Mist Ball. 6. Latios: Luster Purge. 7. Kyogre: Origin Pulse. 8. Groudon: Precipice Blades. 9. Rayquaza: Dragon Ascent. 10. Jirachi: Doom Desire. 11. Deoxys (Normal Forme): Psycho Boost. 12. Dialga: Roar of Time. 13. Palkia: Spacial Rend. 14. Regigigas: Crush Grip. 15. Heatran: Magma Storm. 16. Giratina: Shadow Force. 17. Cresselia: Lunar Dance. 18. Manaphy: Heart Swap. 19. Darkrai: Dark Void. 20. Shaymin (Land Forme): Seed Flare. 21. Arceus (Normal type): Judgment. 22. Victini: V-create. 23. Cobalion: Sacred Sword. 24. Terrakion: Sacred Sword. 25. Virizion: Sacred Sword. 26. Reshiram: Fusion Flare or Blue Flare. 27. Zekrom: Fusion Bolt or Bolt Strike. 28. Kyurem: Glaciate. 29. White Kyurem: Fusion Flare or Ice Burn. 30. Black Kyurem: Fusion Bolt or Freeze Shock. 31. Keldeo: Secret Sword. 32. Meloetta (Aria Forme): Relic Song. 33. Genesect: Techno Blast (Normal type). 34. Xerneas: Geomancy. 35. Yveltal: Oblivion Wing. 36. Zygarde (50% Forme): Land's Wrath. 37. Diancie: Diamond Storm. 38. Hoopa Confined: Hyperspace Hole. 39. Hoopa Unbound: Hyperspace Fury. 40. Volcanion: Steam Eruption. [/hider] [hider=Appearance] [url=http://deko-kun.deviantart.com/art/Mega-Gardevoir-my-version-and-Dark-405963953][img]http://i.imgur.com/ATqbTsq.png[/img][/url] [/hider] [/hider] [/hider]