[center][img]http://i1017.photobucket.com/albums/af291/POOHEAD189/quest_by_hokunin-d35b7lz.jpg[/img][/center] [hider=Theme music please][center][youtube]https://www.youtube.com/watch?v=UDZlmKshoe8[/youtube][/center][/hider] Hello! This is an interest check for a dungeon diving, high fantasy adventure GM'ed by yours truly. It shall be set in a fantasy world of my own making. You shall play the part of an adventurer. Whether you go on adventure for fame, treasure, good will, or a sense of duty, you have been driven to this city by fate, and are summoned by the Queen's retainer to embark upon a journey of peril. Are you up to the task? [img]https://66.media.tumblr.com/93a9d3498d78dcc720f862aed0821354/tumblr_ob7j3mM97H1sx8o26o1_1280.png[/img] Welcome traveler! To the lush and vibrant city of Riverhope. A place of fair people and beautiful landscape, where music and laughter can be heard upon every street corner. A city dominated by lovely trees as well as buildings of exquisitely sculpted stone. Why are you here, you may ask? Perhaps it is simply a stopping point on your journey to the sea, or to the south, if you travel down the river DĂșemen. Perhaps you seek refuge from the Great forest beyond from some tragedy? Or perhaps this is your home, where you have lived among Elves, Half Elves, and many other races for long years? The choice is yours. However, what brought you here matters little. It is why you venture from here that matters! [h2][center][u]The Premise[/u][/center][/h2] [center][img]http://i1017.photobucket.com/albums/af291/POOHEAD189/Maroleth/fantasy-mist-forest-1280x1024-1.jpg[/img][/center] Now, onto where we begin! You and your fellow adventurers shall begin in the Southland. You as a player cannot guess the significance of that just yet, but allow me to explain. The North, while dangerous and filled with both men and beasts, is still a somewhat civilized and hospitable land that is home to the bastion of most civilizations. It is (mostly) charted and mapped, with national borders and villages dotting the landscapes next to cities. There are paved roads where folk travel upon who's descendents have lived in the north for over a thousand years. The Southland is different. South of the vast mountain range known as the Fangs of the World, past the Dreadlands and the Northern borders of the Primieval Forest lies the Southland. It is called such because it has no name, for it is largely uncharted and unexplored. Simply put, it is larger than the entire north, yet almost completely filled with nothing but forests, swamps, mountains, valleys, and coastline. Only in the past century have men traveled and established cities and towns there. Over a thousand years ago, the Ancient Empire of Praelior had a few cities in the land, for their reach was great. But during the fall, they were forced to abandon their Southland expeditions and travel back home to the North. There is little of the old maps and documents left. The Dwarves have ancient Holds and lowways that occupy the land, but they rarely explore or think to map woodlands. The Elves would know it best, for the WoodElves and Great Clan Elves live within the Primieval Forest. However there are areas in their own domain that remain a mystery to them, let alone the vast land outside of their southern borders. It is dangerous, filled with giant beasts, fey magic, and nameless things that devour hapless travelers. Ancient Ruins from the Old Praelian Empire can sometimes be found, but they are often dangerous in their own right. If you have traveled to the Southland, you are either desperate, brave, fleeing the North, or are as foolhardy as you seem. That is, unless you live in one of two places. To the East is the Elven Coast, where the Silver Elves have colonized and created great cities near the shoreline (for their Island Homeland is a mere 100 miles out at sea), and further inland to border the more harsh, hot, and humid wilderness. Riverhope is one of these cities, located 300 miles inland. The 2nd area is to the coast in the Southeast, where in the past century The Federation of Coastal Cities has been established upon ancient Elvish/Praelian ruins. Of course, there are a few villages and keeps further in the wilderness, and perhaps the optimistic person would think this means the land is getting safer. But villages disappear everyday, ravaged by beasts or monstrous humanoids such as Orcs, even Demons. Even so, the frontier towns are often home to criminals, suspicious freemen, or Lords vying for power and exploring this untapped land in mad grabs for riches. But I digress. You have come to Riverhope, the greatest Bastion of civilization within 200 miles, and indeed one of the most beautiful cities in the known world. It is ruled by the beloved Elven Queen Melda, known for her tolerance, free thinking, and incredible magical power. She is holding a feast for you, and your soon-to-be companions. The most well known Tavern on the Western side of the city, known as the [i]Hearth and Flagon[/i], has been cleared out for you for no clear reason. You are to feast there, and hold a Council with the Queen on the morrow. You were invited by an unassuming Elven servant, with a formal invitation. [hr] [center][img]https://67.media.tumblr.com/3639defa23017ce4caa7b4dc8cf96cb2/tumblr_ob9sewEdCT1sx8o26o1_1280.jpg[/img][/center] [u][b]Character Sheet[/b][/u] [hr] [CODE][B]Username:[/B] [b]Character Name:[/b]State your name. (Put your alias or title in parenthesis) [b]Race/Species:[/b] I'd prefer human or half human, but PM me if you wish for something different. [b]Gender:[/b] [b]Age:[/b] [b]Career/Class:[/b] [b]Weapons:[/b] [list] [*] [*] [*] [/list] [b]Physical Description (as detailed as possible please, pictures not accepted.):[/b] [b]Armor:[/b] [b]Equipment/Other[/b] [b]Mental Description/Personality:[/b] [b]Goals:[/b] Why are you in the Southland? Fame? Riches? Adventure? Fleeing the North or come to settle an Old Debt? Perhaps you live here already within the city, or were born here? [b]Background/History:[/b]I realize that I don't have a wiki for my info, so I will allow bullet points for a history. If you want to use paragraph form however, feel free! [list] [*] [*] [*] [*] [*] [*] [*] [/list] [hr][/CODE] [hider=Rules and Things to remember] [list] [*]Be polite to one another in the OOC. [*]This will be a group RP, so I expect you to discuss things in and out of character. [*]I am extremely flexible, and sometimes too nice for my own good, but I am also taking this RP seriously, so try not to do anything too ridiculous. [*]I [b]greatly encourage[/b] you to question my lore, if you're curious on anything. Not only will it help you to make a character or better a post, but it will help me in world building. [*] [u]New Rule: PM me your character sheets, though you can use the OOC for Work in Progress sheets if you wish.[/u] [*]I expect frequent posts at the beginning, but once momentum dies down, I'll want a post every week, but require one every fortnight. Unless of course you're busy, and you [u]let me know[/u]. [*]If you ever have an idea for your character, I will be happy to collab. [*]The Technology of this world is 12th-14th century. But things such as rapiers for duelists, or basket hilted blades, are allowed. Only Dwarves and Gnomes have gunpowder weaponry, and they are still few and far between. [*][u]I will need at least 2 well formed paragraphs per post[/u]. I would like no more than 5 unless it's a collab, but that will not be a rule, however. Far be it from me to make a rule that halts creativity. [*][b][u]Your character can die.[/u][/b] I cannot stress this enough. If I see people making mistakes often enough, I will eventually exploit that opening. If they go up against something completely out of their league, I will hardly hold back, if at all. They need to be smart, or to REALLY be on my good side to live through something difficult. [*]If you die in this RP, I will allow you to make a 2nd character. [*]If you go over the time limit on your post, I'll have your character die to make the other Mercs realize just how dangerous Torek is. [*][u]I will reward you on loot based upon your posting[/u]. For example, if you attack a group of bandits and are all "I slaughtered all 7 with little effort" then you get no real loot. But if you post realistically, and in a well written fashion that you slew two or three with your sword (and you have a history of being a good swordsman), and perhaps you were at least wounded in the exchange, I might be inclined to reward you at that moment with a high priced item on their person, or reward you later. [/list] [/hider]