[@Kibaro] Ok. I plan on just making the dice rolls and such for everyone for the most part. If thats ok with you guys. I just want you to focus mostly on the roleplay. Ill even make the stats for each weapon, spells and more. In combat it will be based on your weapons damage output roll plus your strength or dex bonus. Spells will depend on intelligence and wisdom. But as you play and try to attack someone ill let you know if you hit or miss and how much damage you did etc. Ill link to my rolls so you can see it. Luck will be something ill play with in the background behind each attempt at something. Its a free chance to get what you want if it rolls high enough for you. Though I may scratch it off completely. Strength: Endurance: Dexterity: Agility: Perception: Accuracy: Wisdom: Intelligence: Physical Density: Resistance: Luck: Charm: Soul: Weapons: Type- Material- Damage output- Condition- Ability-