[center][sub]Special Thanks to [@Xtreme][/sub] [img]http://i.imgur.com/PVNcqJE.png?1[/img][/center] [color=yellow][sub]P R E M I S E[/sub][/color][hr][indent][color=7e6e75]Gotham Knights is a collaborative semi-linear sandbox that takes place in Gotham City within the framework of a singularized universe (DC Comics and Marvel Comics). Players can take control of any character (hero or walking-the-line) that calls Gotham its home, developing their own subplots all while they react to and take part in the larger story at hand. As a semi-linear sandbox, the keys to Gotham City are given to you – the player – but not without limitations or guidance. Your character’s story is yours to tell, but it is intertwined with the larger goings-on of Batman’s story. As we progress from arc to arc, your character will react and participate accordingly, interacting with other characters and effectively creating a living, breathing Gotham for readers and writers alike to enjoy. [/color][/indent] [color=yellow][sub]P R E L U D I N G E V E N T S[/sub][/color][hr][indent][color=7e6e75]The current date is May 2nd, 2016. It has been one month since the planet Earth was attacked by a host of Kryptonian invaders led by Commander Dru-Zod. Attempting to harvest the world in a violent takeover, utilizing alien technology dubbed the “world engine” the Kryptonian survivors wage an assault on Earth that risks the entire population of the planet. The technology begins a hyper-evolved process of terraforming that creates severe worldwide earthquakes and other catastrophic events. As the machines are attacked by Earth defense forces, it seems it’s a race against time to save the planet before everyone is killed in the process. Superman is pushed to the limits as he and the various other superheroes of the planet try to do their part against Zod’s invasion— a unity not seen since the days of The Justice Society of America and The Invaders. However, the defeat against Zod has left the world in a precarious state. The Kryptonian invasion has besmirched Superman’s entire reputation and the people who have once worshiped him now look at him with a paranoid gaze. He finds his allegiance and character under question by dozens upon dozens of politicians, celebrities, and journalists. The likes of Lex Luthor directly blames Superman for his incompetence and carelessness as well as declares that had Superman not been on Earth his oppressive people wouldn’t have come and attacked Earth in the first place. A sentiment that rings some truth. The precedent set by the invasion is not just limited to Superman’s reputation though. Between the various financial damages inflicted, the severe loss of life, and the militarized reactions from several national governments such as the formation of SHIELD’s interstellar response agency SWORD, as well as the research into several anti-metahuman projects and thinktanks. The world has officially been brought into a new age— but nobody knows if it will be good or bad. In Gotham City, the effects of the preceding events have been critical to the infrastructure and populace. The damage sustained is not exclusively structural; lives have been lost, and families have been torn apart. As the city grieves, crime runs rampant, taking advantage of the city management’s shifted focus on rebuilding to maximise profit. Wayne Enterprises leads the initiative to restore Gotham, the Wayne Foundation focusing on providing for families who have lost something in the tragedy, all while the company’s funds are funneled into projects to rebuild and revitalise. [/color][/indent] [color=yellow][sub]B A T M A N[/sub][/color][hr][indent][color=7e6e75]As far as Gotham is concerned, the Batman is a myth; a scare tactic employed by the GCPD to spread fear among the criminal underworld. He’s a conspiracy, nothing but a tale woven by those who would rather believe that their city is protected by a so-called superhero than face the cold, harsh truth of their reality. There is no evidence of his existence. Only the words of the criminals he supposedly brings in are there to fuel Gotham’s imagination, but how trustworthy can their stories really be? More than you might think. For the Batman is very real, much more so than anyone could imagine – and he is not faring well. His six years of activity have taken their toll on him, most of all his most recent encounter. The madman refuses to leave his mind; his laughter is ever present, as are the screams of those who lost their lives in the Kryptonian Invasion. Gone is the faith he once had in himself, replaced by an uncertainty in his abilities. Robin, his partner, has left to spread his wings elsewhere. He would never admit it, but in truth, the Batman feels more alone than he ever has before. Little does he know, change is imminent, and with it comes a storm. The Dark Knight will be forced to step out of the shadows… and Gotham will be changed forever.[/color][/indent] [color=yellow][sub]I N D E X[/sub][/color][hr][indent][color=7e6e75]Mayor of Gotham City— Hamilton Hill Police Commissioner — James “Jim” Gordon District Attorney— Harvey Dent Director of Arkham— Hugo Strange[/color][/indent] [color=yellow][sub]R U L E S[/sub][/color][hr][indent][color=7e6e75][b]"Advanced roleplaying should focus on developing interesting and complex characters that become part of plot-lines which catch the imagination and inspire the writer behind them to exercise creativity. It is mature, humorous, imaginative, tragic, terrifying, passionate, and rife with descriptive language and characters with real personality and relatable cares. Quality posting is far better than needless novels, yet one should never neglect detail when one feels the need. However, while word and paragraph requirements ought to be unnecessary, single paragraphs cannot contain enough detail to suffice."[/b] Generally, the idea here is a simplified version of any sort of rules since we are “veteran” members of RPG and we pretty much know the big rules— follow the host site’s rules, communicate, collaborate, and don’t be antagonistic towards others. CS reviews aren’t going to be very strict, but to have a reference sheet is important— it doesn’t have to be extremely detailed; you could use bullet points to sum it up or just use brevity to get to the bulk of posting and telling the stories you want to tell. Keep in mind, however, that grammar, spelling etc. work into our decision making process, so please ensure that you proofread. Legacy rules still apply for the most part, but if a parent character is absent just communicate what you want to do and let’s work together to make it happen. Below are a set few rules guidelines to play by: [list][*]You may choose any character (hero and walking the line) appearing in the continuities that envelope the Batman mythos. You can include aspects of the Bruce Timm continuity, the Cinematic Universe(s), and so forth.[/list] [list][*]Travel involving time, dimensional multiverses, or any other concepts would be on a GM-approved basis.[/list] [list][*]Please do not kill player-created characters or important NPC’s unless given the go-ahead to do so or are within your right to.[/list] [list][*]Do not impose on arcs without asking for permission; don’t jump into a scene for the sake of interaction; your characters should have sufficient reasoning to want to be in a cooperative scene and noting that— do be courteous and respectful about approaching or possibly interfering in character arcs. While this is more a suggestion then a rule, we should be courteous to those who are planning arcs. Communication is the key.[/list] [list][*]Respect the GM staff and their authority.[/list] [list][*]Be creative.[/list] [list][*]Notes are an optional and malleable part of your CS’s – just because someone has plans for Harvey Dent as the Batman player does not mean I can’t retrofit those plans to accommodate your interest in playing that character or characters related to them. Notes should be used as guides and pre-cautionary plans or pre-established lore points and do not mean to rule the role-play by disallowing concepts. Again, communicate.[/list] [list][*]Legacies (NPCs, sidekicks, rogues) fall under the jurisdiction of the hero they are traditionally designed around. If you want to play The Joker, The Batman player has to be okay with it and your information should never contradict what they have written in their CS. This one is malleable, but again— communicate.[/list] [list][*]No post should be made that contradicts the host website's rules, so keep those in mind.[/list] [list][*]Activity will be left vague as social obligations such as employment, academics, and so forth take precedent over a shared hobby. But we should at least have a post for every fifteen to thirty days. Obligations will be reminded by the staff, but this is a low stress endeavor so we shouldn't feel the need to make extreme demands regarding this.[/list][/color][/indent] [color=yellow][sub]A P P L I C A T I O N[/sub][/color][hr][indent][color=7e6e75][hider=CS Code: Fix HR and COLOR tags!] [code][center][h1][color=CHARACTER COLOR][b]CHARACTER NAME[/b][/color][/h1] [img]Picture[/img] [color=CHARACTER COLOR][sub][b]“Quote.”[/b][/sub][/color][/center] [color=CHARACTERCOLOR][sub]N A M E[/sub][/color][hr ][indent][color=7e6e75]Text[/color][/indent] [color=CHARACTERCOLOR][sub]A G E[/sub][/color][hr ][indent][color=7e6e75]Text[/color][/indent] [color=CHARACTERCOLOR][sub]A L I G N M E N T[/sub][/color][hr ][indent][color=7e6e75]Text[/color][/indent] [color=CHARACTERCOLOR][sub]A F F I L I A T I O N[/sub][/color][hr ][indent][color=7e6e75]Text[/color][/indent] [color=CHARACTERCOLOR][sub]T A L E N T S[/sub][/color][hr ][indent][color=7e6e75]Text[/color][/indent] [color=CHARACTERCOLOR][sub]O R I G I N[/sub][/color][hr ][indent][color=7e6e75]Text[/color][/indent] [color=CHARACTERCOLOR][sub]N O T E S[/sub][/color][hr ][indent][color=7e6e75]Text[/color][/indent] [color=CHARACTERCOLOR][sub]S A M P L E // P O S T R E F E R E N C E S[/sub][/color][hr ][indent][color=7e6e75]Text[/color][/indent] [/code] [/hider][/color][/indent]