[hider=Servant][hr][hr][center][b][u]Servant Info[/u][/b][/center][hr][hr] [u][b]⚜Name⚜[/b][/u] Hassan i-Sabbah (the 3rd) [u][b]⚜Parameters⚜[/b][/u] Strength: B Agility: A+ Endurance: B Mana: C Luck: C [u][b]⚜Description⚜[/b][/u] Hassan i-Sabbah (the 3rd) was the next leader to inherit the title and role of being the leader of the religious group that was built upon his previous predecessors. The first Hassan i-Sabbah formed the group using religion to bind together the people for the group, he was not like the first. The second Hassan i-Sabbah continued to kindle the flame of the group with his charm and converted people into joining the group and was far better at reaching different masses than the first, yet he was not like the second. He was different from the other two peaceful leaders, as it was a misconception that the first Hassan i-Sabbah was the creator of the group of assassins. A few stories from within the group blown up to revere the first and second leaders, but in reality, it was him the third who decided to make a statement. Being the first Hassan i-Sabbah to focus on assassination and make the group's presence be acknowledged and known to people as their peaceful way garnered no respect or acknowledgment from others. He began teaching the group the ways of an assassin, using those techniques as their main political statement. He and his group gained much notoriety from doing so, as Hassan i-Sabbah (the 3rd) was the first to mold and image the group into what they would be called later as the 'Assassins'. His teachings even after his death would continue to spread as a tradition among the group as well, cementing a permanent place for Hassan i-Sabbah (the 3rd) in the group forever. While he may not be the religious leader like the first or like the persuasive second Hassan i-Sabbah who recruited and converted followers but he'll forever be the one who taught them how to make their presence and discontent be known to the public. After learning that his victory of the Daeva had changed him completely, he faked his own death and helped the group out by being a simply good member of the group. Rising high in the ranks but never making a buzz about it as he watched the group. Looking at it decay after the switching of leaders, he dragged out the death of the group by carrying a heavy burden of the tasks that they neglected to do. Making sure the important ones were done, and the work did not flow over the top but would never know what would happen. For he died a death he would have been proud of as while none in stood in his path, his bloodied body continued on until it could not do so. Thus, he died like any normal member of the group, its just that there was a delay with his eventual death. Thus is the way that was paved for sixteen more Hassan i-Sabbah that will never be as good as the original and poor imitations of it, deteriorating as time goes on until they are a sad mess. He is a heroic spirit of untold stories, many unpleasant ones that do not wish to be heard and not wished to be told. It is simply the weight that he carries as the True Servant for the catalyst of 'Assassin' for he gave the word meaning its origins that are bathed in blood and shadows. Standing on a whole another level compared to those 'True Assassins' that the other Hassan i-Sabbah claim to be, he is the only one worthy of the position. [u][b]⚜Appearance:⚜[/b][/u] Hassan i-Sabbah (the 3rd) stands up at a height of 5'10 normally with a muscular yet lithe build which you can see. Having a dark tan skin tone, Hassan i-Sabbah (the 3rd) is one of the most prominent leaders who is second to the first Hassan i-Sabbah. Having such reputation as his time as leader, it has removed the wraith-like appearance that most Hassan i-Sabbah summoned in that Grail War would even have. Giving Hassan i-Sabbah (the 3rd) his own unique appearance that separates him from the others. Letting his figure be exposed through the lack of clothing that he mostly doesn't wear, having his pants be loose fitting black cloth with strands of fabric that fall to the side from remnants of his shirt. Having his black mantle present on him, appearing in a multitude of forms as a black cloak which will completely cover him except for his skull mask. He often doesn't wear his cloak like that and often shifts its form so it no longer covers his entire body, making it appear hood-less, like a flowing scarf, or wrap it around only a part of him. [u][b]⚜Personality:⚜[/b][/u] Hassan i-Sabbah (the 3rd) was not as charming or charismatic as the first two leaders and was quite the opposite. Being a silent and serious individual, he was known for getting the job done, cleaning up the mess from other members of the organization and cutting off loose ends when needed. Making Hassan i-Sabbah (the 3rd) one of the most feared leaders, reinforcing his leadership with fear and strict rules which controlled the group in an orderly fashion. He issued a time of fear with his position as Hassan i-Sabbah with his teaching which he spread to his brethren. While he may be a quiet individual, he is very observant and has extensive knowledge on the ways that human interact between each other. Knowing how to manipulates humans well during his life and pulling the strings behind the scenes when even not there himself. He is capable of faking emotions himself and creating an outer persona which disguises his true nature. [hr][hr][center][b][u]Details[/u][/b][/center][hr][hr] [u][b]⚜Class Skills⚜[/b][/u] Presence Concealment (A++): Assassin's ability to become undetected at this rank is unparalleled to any other True Assassin, in which his presence as a servant or even entity is completely erased along with all traces of his existence as well. The effect will continue as long as Assassin does not attack, but should he perform one, even interception of these attacks through clairvoyance or precognition is incredibly difficult. With the attack working in a similar way to the effects of "Knowledge of Respect and Harmony" as the next angle of attack is unknown. With this rank, it should not be a surprise that the first attack will hit from Assassin. Even as he's attacking, he can bounce in and out of stealth essentially at the exchange of dropping this skill down to (A+) which still makes him a difficult opponent. He is what truly an assassin meant to be and in essence the true servant for the catalyst of the word Assassin for the ritual. [u][b]⚜Personal Skills⚜[/b][/u] Projectile / Weapon Proficiency - Daggers (A): Assassin's proficiency in this skill is apparent to its rank so that even his thrown blades are propelled at a speed and precision that gives even the fastest Servants troubles. Along with his own handling of daggers, being able to dexterously wield them without trouble in either hand or both, they flow smoothly in his hand with much grace in them. Should the daggers are being thrown from stealth they will increase the difficulty to detect or dodge on stop due to his high rank in this skill, making the first attack near unmissable. Skills such as 'Instinct' or 'Protection from Arrows' may give the defending victim a chance to react if Assassin throws his daggers from stealth but still difficult. Apothecary (B): Assassin is a trained individual of the art of alchemy. Having a very detailed memory, knowledge and experience in making a variety of poisons, drugs and medication of all sorts. With this much skill, it is also possible for Assassin to create potions and elixirs capable of performing great effects with more obscure effects with some of them capable of being magical in nature. With more magical products having greater effects, they cost more materials to make along with time to craft them but are worth the resources consumed. With this rank, what he can make is only limited by the ingredients available he has and the time constraints. Allowing a great variety of effects can be reproduced. The Art of Killing (B): A pair of Mystic Eyes of Observation, these mystic eyes are exceptionally good at observation which grants Assassin the skill Clairvoyance at the C-rank which is a part of what he receives from these Mystic Eyes. With Assassins' own experience, it allows him to identify possible causes of death in a target should he observe them, allowing him to determine most suitable poisons, weak points, where and when their guard is the weakest and so on, granting him the skill Instinct at the C-rank as well. The longer the target is observed the more accurate and encompassing the results, should the target be observed for more than 24 hours his information will have 100% accuracy. After 48 hours almost all of the target's weaknesses and a major amount of their information will be available to him. [u][b]⚜Noble Phantasm⚜[/b][/u] Name: Neferipitou - The Living Shadow Rank: A Type: Anti-Unit / Support Effects: A magical cloak of shadows that was taken from the Daeva of Oppression, Thoth. After the cloak was taken from the Daeva, it was attached to Assassin's body and made a part of himself. With it becoming his Noble Phantasm, it manifests itself like a drape of midnight black cloth that flowed with living darkness of the slain Daeva. Where once it was simply attached to his body has now simply merged together as one and is beyond simply a shroud as it clearly possesses some intelligence. With the shroud granting Assassin power over shadows and darkness that can be used in various clever or gruesome ways due to the nature of now being a part of his body. With it now a part of him, he may make it assume whatever shape he thinks is more practical. Normally, it will simply be present on Assassin as a black cloak completely covering him except for the part which skull mask covers. He may shift its form so it no longer covers his entire body, making it appear hood-less, like a flowing scarf, or wrap it around only a part of him it truly is up to him. However, some area around his shoulders and neck will always be partially covered, since that was where Assassin originally grafted the shroud to his skin. It changed him into something not entirely human, infusing his body with whatever was in the Daeva that changed him both from the inside and outside. Living up to twice his age and becoming quite hardy that his wounds healed faster, while not notable it was something which was beyond human abilities he took his time and continued to guide the Hassan i-Sabbah even after he faked his own death. But that is not the true nature of the shroud's power, which really instead allows Assassin to transverse shadows within a limited distance. As long as he is touching or within a shadow, he may sink into it in order to emerge from another shadow. This includes his own shadow. However, since this dislocation in space using shadows as a medium approaches the realm of True Magic, the maximum distance he may cover is about 200 meters in one dive. The prana cost will be higher the longer the distance he wishes to transverse, and increased by repeated usages. Due to the properties of Neferipitou, it's also possible to store up to an additional 50 lbs of items in there before interfering with his shadow traversing abilities. Capable of storing up to 100 lbs if he wishes to completely forsake traveling through shadows, making his dominion is the shadowers even deeper. One of the shroud's ability is to manipulate its form, capable of being controlled by Assassin to solidify itself it also has its own form of sentience. Able to be used in a multitude of ways such to unsuspecting attack in whatever form his mantle is in, the cloak itself defends Assassin from attacks that it can perceive and react to, along with coordinating with the movements of its wielder. Capable of moving flat on the ground literally as a shadow or leaping off the ground as a ribbon of darkness. However, when using this ability, it can only move to a maximum of 55 meters and seals his ability to travel through shadows unless it is within 5 meters of him but he can treat his shadow as another eye which he can spy with. [/hider] [hider=Master] [b]Name:[/b] Michael Asterea [b]Age:[/b] 34 [b]Gender:[/b] Male [b]Appearance:[/b] Standing at a height of 6'4, Michael is what you would expect if you look at the genetics of his family, as he is relatively the same height as his siblings. Often disliking how far it is to reach his shoes, he has a tendency to double knot his laces and pushing aside his blonde hair once he gets back up but it is a minor thing. Sporting a rather muscular and broad frame from his hobby of traveling around the world, making his body size quite imposing to some people. Having piercing green eyes that don't help but reinforce his intimidating presence as he unintentionally stares you down. He prefers to have a business casual look to him most of the time, which he likes to wear sweaters or if going with a more casual look, jackets. [b]Personality:[/b] Michael is quite an interesting individual who has more that what seems to the eye, being quite a studious person but doesn't simply want to give out what he knows. Trying to have a disinterest in things is because of the effort that it would take for him to accomplish it if he would to intrude. He is a completely two-faced individual who tries to take care of the mask that he wears on for people around him. Holding the foundation of his persona that he has for such a long time that it has become natural for himself to simply just become what he was pretending to be. Having a serious personality and straight to the point, he isn't afraid to be direct if the situation calls for it. Being interestingly competitive when the right circumstances fall around, if you hit the right spots and triggered the correct events in order you might, just might crack that mask of his that he wears. Having an interest in finding things which can sate his hunger for not knowledge but adrenaline and fun, being quite the thrill seeker which can surprise people. [b]Brief Backstory:[/b] The Asterea family is a family of ordinary Magi who are neither underachievers nor overachievers, but of course there are exceptions. Sometimes there are those who stand out in the family, like someone who possesses two elements, a general good magus or the occasional flunkie. Michael was considered to be the latter of the options as someone in the family who underachieved and was lacking in everything to become a Magus. Showing little skills in magecraft, despite the amount of magic circuits, it was clearly a waste from his relative’s perspective. However, he showed them wrong when he was capable of beating his peers when sparring with them easily, overwhelming them with physical prowess. Despite his combative abilities, he was still looked down upon from his lack of skill what they considered was true ‘magecraft’. Still, he ignored them and continued working on himself, driving himself to best them and in general show that he was capable of overcoming his lacking skills. Working on himself as he improved under the pressure of his emotions and competitiveness as he aceled to new heights. Eventually joining the Mage’s Association as a student for while his general lacking skills in every area, he showed great promise should he manage to get through those barricades. Eventually, he disconnected from his family entirely as he would go off his separate ways from them as too many difference widen the divide. His time in the Mage’s Association would prove to balance his uneven abilities, yet still keep his problem of being generally lacking in every area but to a lesser degree. Going back to his family, like every year which everyone attended, it was a ritual to see who was doing well and many more underlying reasons that were disguised as ‘a ‘family reunion’. Displaying his abilities once more like he did when everyone was younger, his specialty stood on a completely different level than everyone else while the divide with everything else seemed to only broaden. Still it could be said that he improved from before, yet still severely lacking in what he should have. [b]Origin and Elemental Affinity:[/b] Michael's Origin and Affinity is both 'Configure' which has resulted in his general lack of repertoire for magecraft like most magus, with his sole specialty being the singular branch of magic Reinforcement and Alteration. With his skill being beyond what would deem necessary to a generally considered unimpressive form of magecraft, he stands beyond what most could achieve even if they tried to reach him. [b]Number of Magic Circuits and Quality of Magic Circuits: [/b] Michael was born with 30 Magic Circuits that are above average quality [b]Magic Circuit Switch:[/b] A deep breath that is taken in and held before being released, it's a fairly normal activator which the flow of magical energy comes after [b]Magecraft:[/b] Michael's only notable form of magecraft is reinforcement magecraft, being able to improve the qualities of his body usually or sometimes to other objects. His unique specialty of reinforcement magecraft makes him very capable beyond what most mages know or even take the time to train for and has ascended to a different level of the skill completely. At his level of reinforcement, he easily is capable of taking down other mages even with his limited repertoire of magecraft quite easily. He also can use Alteration magecraft to change the properties of objects that he has as well to various uses but it is usually used in conjecture with Reinforcement. After his specialization, his other forms of magecraft are severely lacking in consideration to his background that they are practically nonexistent for any use. [b]Mystic Codes and Equipment:[/b] Pertus is a Mystic Code which comes in a pair, both in the shape of a handle in a cylinder shape which he can hold easily. When his magical energy is channeled through the handles, they cause a beam of energy to appear as the blades to the handle. Being literally a saber of energy solidified, it acts like a potent plasma cutter and easily cuts through solids that cannot withstand it. As its name implies, it's configured to be 5 layers of magical energy, with it's nature is intended to either pierce through objects or cut through them. By solidifying and manipulating magical energy, it works to Michael's specialty as the mystic code requires reinforcement magic to solidify the magical energy it emits. However, due to both emitting magical energy and apply reinforcement to them he can hold them both up for 7 minutes or one for 15 minutes before running dry on magical energy. [b]Skills:[/b] Michael is an fairly ordinary looking person to those who don't know the life that hides underneath the curtains. Being a fairly charming person to be around with a tinge of quirkiness to add onto it, he in general he has mostly friends and some enemies. He is fairly an athletic person because he's an athlete, practicing several martial arts like judo, wrestling and finally boxing. While also dabbling in some ordinary sports like soccer and track during his free time with some friends. He is also fairly proficient with using a sword surprisingly, putting his apparent skill in it as 'luck' but clearly shows otherwise when playing around with brooms. [/hider]