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"Infused with the Leviathan's demonic might, smelted in the hallowed forges of Alt Signia and now, processed at the most advanced Machina facilities. It was no overstatement to say that the resources from Ruthria were shaped by, as much as they did shape, the history of the Nexus' conflicts. Now, their story is about to come to an end. Will they finally find their ultimate use, or become yet one more footnote in the history of this endless War?"

INTRO
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Iona

BGM

Omega and the others who followed him would learn that Iona used to be found in a very particular location on Celestia, while not engaged on any of her duties. The sanctum inhabited by the archangel was one of the oldest parts of the Realm of Heavens, one that few actually gave any importance to as the War had most looking forever before them, not to the the past.

"It's about time you arrived, envoys of the Heavens. If it's help to rescue those who have been captured that you seek, I can provide both my knowledge and an extra hand to fight beside you." Iona said as she felt the presence of other beings even though she was knelt in meditation, with her back turned to the gates that led into this sanctum, while contemplating the golden rays of the perpetual dawn that permeated the old ruins. Iona had been expecting the ones tasked by Deva to the rescue mission to come see her sooner or later, after all there were few beings on the Heavens with so much knowledge of the Nexus as she.

An orb of golden light, containing a map of Henry's castle appeared before them just as Iona said, "That is the map to the location you seek, take it but, don't go on your mission without first enlisting the help of Flos, the fallen angel. Even though his light doesn't shine as bright as it once did, his righteous fury shall be invaluable on your quest and future battles. He should be returning from an expedition to the aftermath of the Battle of Ruthria, right now. Tell him your mission involves breaching the gates of the castle of a Demon Lord and he shall come to your aid."

"Now then, if there's anything else you would like of me, please name it. Otherwise, I must tell you to hurry, the sake of this realm rests on your hands." Iona said. In fact, what kind of hideous atrocities could the Demons be doing to the captured Angels at this moment? Certain things were best if left unspoken, this was certainly one of them.


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Yuriya Yozora
百合夜 夜空

"If you really insist, you piece of useless trash, I would be more than glad to give you a lesson you'll never forget." Yuriya said as she grabbed Anri by the collar of his uniform, meeting his gaze with a stern glare. "However, we don't have time for this now. Do anything like that again and I won't think twice before following Shizune's suggestion."

Once she was done, Yuriya snatched the lighter again, keeping it with herself this time. "I can assist Inoue, Todo. You go check if the others need help as well. If this... thing is dire enough to have Shizune call for a retreat, we can't waste time on lost causes like Rokudo." It was then that Yuriya noticed Iyato's question and replied, "You can try that plan all you want, Chair Boy, but don't complain when you become food to whatever that thing is."

Finally, Yuriya came back to the side of the struggling Miyako, extending her hand both to help guide other girl as well as to offer a handkerchief to Miyako. "Here. Use this, Inoue. If you can't see where you are going, you will end up tripping on your own feet." Yuriya said as she handed the, surprisingly clean, piece of red cloth, embroidered with spider motifs to Miyako


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2x Like Like
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Deep Ground Online


* * *

GM: @TheWindel

Co-GMs: @Lucius Cypher & @KoL

RP Thread: http://www.roleplayerguild.com/topics/84368-deep-ground-online/ooc

* * *

On the future, the world has become fully connected through a multi layered world wide web known as the World Interface. Pretty much all persons are given a brain implant chip at birth, which is their gateway to accessing the Interface through a global wireless communication network.

The world enjoys a state of never seen stability thanks to the network and one of the key factors of such a social revolution was the introduction of the Deep Ground Program, an educational feature that allows children between the ages of thirteen and eighteen to prepare themselves for the adult life through a Virtual Reality Mass Multiplayer Online Battle Game, which is usually referred to as Deep Ground Online, or DGO, by those who partake on it. At least on publicly, in truth Deep Ground Online is a program that selects how your future will be, by assigning your role on society (job, home, even prospective relationships) based on your in game performance. Once you reach your nineteenth birthday, the program will uninstall itself automatically, meaning that if your performance up to that point is lacking, you are condemned to a poor life. Thus, DGO's true reality is that it's a harsh game where failure is not an option for most, if not all players.
Guilds

To the end of helping players achieve success in an ordained way, five Guilds, which are groups of players that band together under certain principles, exist within Deep Ground Online: The Ebony Strykers, The Cobalt Bruisers, The Ivory Masks, The Fanged Rangers and the Scarlet Harleys. Usually more known for the colors they represent, black, blue, white, green and red, respectively, these guilds are usually the only things between most players and a gruesome defeat. There are rumors about many unofficial player organizations, of which the most prominent are The Sweepers, but others could exist, even if on less numerous numbers.
Characters

Aside from their mundane personas, teenagers on the world of Deep Ground Online have access to an Online Battle Avatar, an amalgamation of each individual's psyche generated automatically by the system when they join the Deep Ground Program. Each Avatar is unique to a player and usually has a humanoid appearance, but some might be able to shapeshift in some more exotic forms, thanks to their Abilities.

Avatars begin at level one and can go all the way up to level nine, though the only known layers at such a level are the masters of each of the five guilds, aptly known as kings, for their undisputed power. Each Avatar also belongs to a class, and each class is further divided in archetypes. Aside from that, each Avatar has also a set of Feats, to go alongside their Abilities, granting that no character will ever be equal to another.
Character Rules and Sheet

Character Rules (Original): http://www.roleplayerguild.com/posts/2892243

Character Rules (DGO 2.0 Update): http://www.roleplayerguild.com/posts/3680500


The Story So Far

The previous generation of Ebony Strykers had been disbanded for supposed involvement with hacks and other illegal scams, leaving only a lone player, a mysterious avatar named Moon Rider, to take up the mantle of Black King. Without anyone to call allies and no power other than her own, The Black King closed the doors of the Ebony Strykers and isolated herself for years. That is, until about a couple weeks ago, when Moon Rider made a declaration that set the world of Deep Ground Online, especially that of the students of the renowned Purple Crown Academy (the school that all player characters attend to), literally upside down:

“Attention all players. I, the Black King, ruler of the Ebony Strykers, am allowing any and all to join my guild. This will be the first time I have done so. Please, choose your allies wisely.”


This simple event, sparked a chain reaction that caused a true storm through both the online and real worlds.

First, the notorious hacker and Outlaw known by the pseudonym of Corpse Collector declared her intention of taking the head of the Black King, shortly after stealing great treasures of all of the Guilds, except for the Ebony Strykers. In the expanse of a few days a true war, whose high points were the two different battles known as the First and Second Sieges of the Black City, a collision between Corpse Collectors Outlaw army and the newly minted Ebony Strikers and their allies, as well as some neutral parties.

The final result of those events was the destruction of the hacker Corpse Collector, who got banished from Deep Ground,though no one ever found who her real world identity was. The second of the consequences was that the a whole sect of the Sweepers, the group of in game vigilantes that have an equally bad reputation for hacking and, if the rumors are to be believed, punishing people in the real world for their in game misbehavior, joined the new Ebony Strykers. The Sweepers comprise over half of the current Ebony Strykers and their leader, Dark Wraith, has taken a leadership role within the Black Guild, becoming The Black King's right arm.

Once the issue of Corpse Collector was solved, a small period of peace settled in only to be broken by what came to be known as the Ebony Strykers' Civil War, sparked by the resentments of some of their members, against the infamous Sweepers. One of the players who are said to have began the whole issue is known as Eclipse Princess, a notoriously powerful (some would say broken) Avatar, whose real life identity was publicly revealed to be Eris Reinhardt, a transfer student from Germany. At the aftermath of the Civil War, the White King, known as White Sun, has publicly declared her intention of open War against all of the rest of Deep Ground, breaking the non-aggression pact that the Kings had set up between then a long time ago.

And finally, we are brought to the present, a few days after the White King's bold declaration, as well as the public betrayal of Eclipse Princess, who joined the Ivory Masks for reasons yet unknown. The first big real world event, the long waited School Festival, for the students of the Purple Crown Academy is about to happen within a few days and there are news that the usually friendly inter-guild competition will have its stakes raised as the promise of a decisive clue that would help recover the treasure that Corpse Collector stole from the Scarlet Harleys was made.
Final Word

Well, as any who read the above information can infer, this is a recruitment check for our RP which has been running for over a year now at a stable, if slow, pace. We don't require, nor do any of you, who might be interested in joining, need to know what happened on the whole story, or every action of every player character, especially when the great majority of them are not in the RP anymore. We are at a transition period so joining is as simple as dropping by and saying that you want to.

We will gladly welcome anyone who express interest and help them however we can. Other than that, I would just like to thank you for your time.
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The Uprising Sakura


—Imperial Japan, 192x—

"Twelve they are
The Kings Beyond the Gate
Doom begets those who cross."


Years have passed since the bloody times of the Meiji Restoration, when the Emperor got his divine power back from the hands of the Shogun usurpers. The Empire of Japan is now living an era of peace and prosperity like never before, but this peace is threatened by the encroaching of foreign powers who seek to besiege Japan and force it to surrender its freedom. To fight off these invaders, the Imperator tapped on the forbidden powers of the Twelve Demon Lords, however, this has driven him insane, or so is said.

Now, the Empire of Japan is getting ready to bring the war back to its enemies doorsteps, using the supernatural power of the Demon Kings, the Emperor wants to force the whole world to bow down before the Imperial Flag.

However, there are those who oppose the Emperor's divine order. Backed by the last descendant of the Shogun, they call themselves the Sakura Revolutionaries and are against the Emperor's decision to employ the power of the Demon Kings and this war of aggression against the entire world.

The two factions fight a shadow war everyday, with the destiny of a whole nation or maybe even the whole world at stake. Who'll get victorious out of this conflict?


Welcome to this RP about a secret war between the Japanese Imperialists and the
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The sound of clashing steel could be heard a good distance away, echoing through the abandoned halls, reflecting off of the once majestic stonework that covered every inch of the ruins that housed a number of figures, locked in a deadly skirmish.

"You'll come back with us. To your homeland. That's not up for discussion." A low, but decidedly feminine voice said. Even though it got mixed with the sound of frantic swordplay, it was still loud enough to be heard by its intended interlocutor.

"I said I don't know what you are talking about. This place you speak off, I never heard of it before." Another female, this one much younger than the first, replied between groans as she parried the blow of one of her foes, while taking another step behind, inching ever so close to the only exit she had, a stained glass great window giving in to a balcony that overlooked a fall right into cold, dark waters of origin unknown.

"The fact that you do not recall it, doesn't make the truth any less true. Even if you escape here, you'll never be free." With a wave of the older woman's right hand, another four or five soldiers made of pure light took the place of those who had just been struck down by her quarry, pressing the girl further back.

"Just live me alone! I don't know who you are or why you are trying to take me, but I won't go anywhere!" The younger yelled. A surge of pitch black, void like energy shook the whole hall, shattering the few intact glass panels, cracking the floor and walls as it caused more of the light soldiers encroaching the girl to disappear. Before the girl noticed she was already cornered between the balcony and her nemesis. The girl took a look over her shoulder to see that the fall would most likely be fatal, yet there wasn't much choice left to her by this mysterious assailant. "Stay away or I'm going to jump." She tried one last time to dissuade her foes with words.

"I will not allow you to." The older woman said as she summoned a spear of pure, blinding light and shot it at the younger warrior.

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Name: "Lizzy".
Level: 1.
Race: Gnome.
Class: Wizard.
Date/Time: Day 1/Morning.
Location: The Meeting Spot in the main lounge of the Greased Oak.
Tagging: @Holy Soldier, @Ayemdar, @Cyrania, @Vec@Raizin, @Bright_Ops, @Halvtand, @Fetzen.
Mentioned: -



"Hmm... how boring." Lizzy said after Kerylun turned his attention to some other place, leaving the gnome to her own devices, flipping the pages of a book she had brought with her casually. "I guess I'll have some of that as wel-Gah!" Lizzy gasped in surprise, or perhaps it was indignation when the pie brought in by their furry ally all but evaporated before her eyes. Certainly, this wasn't going to be a good day for her but still there was more to come.

"How convenient." Lizzy grumbled, like an old grumpy bear, when Keith kissed her hand out of the blue, she had been accompanying his trick for sometime, wondering how the others could fall for such an obvious con. Then again, she had nothing better to do, complying with his demands would be no problem, it not like he could have done something that escaped Lizzy's eyes, right?

"Ah! Ho-" Lizzy coughed, straigthening herself as she almost let out a surprised how, when she got the card from her shoe. She was certain that she kept an eye at Keith hands at all ties, and he wasn't doing any magic worthy of note. Lizzy tried to remain stoic, but her face betrayed her for a moment. "Hmm... not bad, I'll have you tell me how you do that, later." Was all that she said, waiting for hte reunion to get over and doing doing the good part of adventuring.
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Ten years have passed since the disappearance of the World's Greatest Detective, the last one to bear the badge of the Meitantei, also known as the Badge of Pallas, during the investigation of his most mysterious case.

A whole decade after this mysterious event, the granddaughter of the previous Meitantei decided to issue a world wide competition to choose who will be the next one to inherit the title of World's Greatest Detective. Those invited to the competition received a letter containing but a riddle and a blank world map, only those who could decipher it would be admitted on the competition, which came to be known as the... Detective Wars.
18xx, Annabel Island, Southern Pacific

Annabel Island, a formerly uninhabited island a few days off of the coast of Southern Australia, that was the stage chosen to hold the competition between the 12 best detectives of the whole world as well as their assistants. The granddaughter of the previous Meitantei spent a fair share of her fortune to built a modern days city as well as other installations on the island, including a Train Station that is the only link between Annabel City and the Docks, which connect the island to the outside world.

Completely cut from the outside world, save for a single phone line on the Granddaughter's Mansion, the competitors will have to solve a series of riddles, until someone claims the ultimate prize, the Badge of Pallas itself, as well as the tittle of Meitantei.
[center][color=c0c0c0][h3]Plot[/h3][/color][/center]

Welcome all!

As you can see this is my attempt at doing a detective mystery RP (something that's seriously lacking around here), there's not much description because the story should be very straightforward for anyone that's into this genre. To put it simply, 12 -or is it 13?- of the best detectives of the world, each with their own ways of solving mysteries, be it through science, pure intellect, or even alleged paranormal means are stuck on an island in the middle of the South Pacific, competing for the title of World's Best Detective, or Meitantei, since this RP has a lot of inspiration on anime detective fiction.

Whoever wins the competition will be showered with praises and fame, as well as the Badge of Pallas, the Goddess of Wisdom who guides all detectives, believe them or not. While it's not a explicitly supernatural artifact, the Badge is made of solid gold and does give the wearer a world wide jurisdiction to investigate mysteries, certainly a prize worthy the challenge. But, is it just so simple of a game? Well, that's what we are about to find.


Soon enough...
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