[hider] [center] Name: Jake Egbert Age: 15 Sex: Male Personality/Bio: An only child Jake was kinda spoiled by his parents, while it wasn't enough to make him a brat he does have a tendency to overlook the feelings of others and focus on his own problems. That said if this behavior is pointed out to him he will try to make up for it. While not reckless or even all that assertive he loves adventure which has been the cause for numerous cuts and bruises almost every day, making his parents become slightly overprotective. That over-protectiveness only served to make Jake more secretive about what he was doing. Despite his secretiveness Jake did make sure to be more careful so that his parents wouldn't worry as much. When he was thirteen his parents finally found out he was still doing dangerous activities due to a broken arm he got while exploring an abandoned building. Rather than try and forbid him from doing stuff like that which apparently didn't work they made take first aid classes, so he would learn the risks of what he was doing. It worked somewhat, but he still is not the type to ignore something he considers a challenge, especially not if he can impress others. Appearance: [url]https://66.media.tumblr.com/2a31e2f34c3acfb6df35789ca41874fd/tumblr_inline_niln3wn9tp1r57x8b.png[/url] Archetype: Selfish Adventurer Other: [/center] [/hider] [hider=Digimon partner] [center] Baby Name: Metalkoromon Attribute: None Family: Metal empire Gender: Male Personality: Metalkoromon is bit of a coward preferring to run from battle if at all possible, though he will fight if pushed in a corner. He is also bit distrusting of strangers but in most cases quickly warms up to them as he gets to know them. Appearance: [img]http://vignette1.wikia.nocookie.net/digimon/images/c/c8/MetalKoromon_b.jpg/revision/latest?cb=20090616063459[/img] Techniques- 1: Jamming Powder: Releases iron grains to cause temporary disorder in the opponent's AI, then flees while the opponent is confused. In-Training Name: Kapurimon Attribute: None Family: Metal Empire Gender: Male Personality: Braver than before Kapurimon will fight if he has the advantage, either in numbers or something else, or to protect a friend or when can't run. He will try to befriend any Digimon that doesn't pick a fight with him or his friends. Appearance: [img]http://vignette1.wikia.nocookie.net/digimon/images/9/9d/Kapurimon_b.jpg/revision/latest?cb=20090128050524[/img] Techniques- 1: Howling Blow: Generates a resonance between its two horns, creating a sound wave that will paralyze even a large Digimon. Rookie Name: PawnChessmon (White) Attribute: Virus Family: Metal Empire Gender: Male Personality: Unlike his previous forms Pawnchessmon is far less likely to run from battle. Though he wont start fights without good reason. He prefers to leave the decision making to others while he takes care of the boring but necessary tasks, this doesn't mean he just lets other walk over him though. [img]http://vignette4.wikia.nocookie.net/digimon/images/6/65/PawnChessmon_%28White%29_b.jpg/revision/latest?cb=20150522143239[/img] Techniques- 1: Pawn Spear: Stabs with its spear. 2: Pawn Buckler: Charges with its buckler held up. 3: Pawn Lightning: Fires a shockwave with a lightning fast strike. Class: Support Champion Name: KnightChessmon (White) Attribute: Virus Family: Metal Empire Gender: Male Personality: Easily the most aggressive form so far. Knightchessmon practically lives for the chance to test his combat skills and is in fact likely to attack anyone he believes opposes the goal of his allies and himself. That said he will treat anyone on his side with respect whether he likes them or not. Appearance: [img]http://vignette1.wikia.nocookie.net/digimon/images/6/6b/KnightChessmon_%28White%29_b.jpg/revision/latest?cb=20090607032656[/img] Techniques- 1: Big Darts: Charges foe at a high-speed gallop. 2: Gallop Whole: Leaps high into the sky and lands with a blow that tramples the opponent. (3:) Knight Lancer: Tilts the Darts and charges the opponent. Class: Heavy hitter Ultimate Name: BishopChessmon (White) Attribute: Virus Family: Metal Empire Gender: Male Personality: No longer interested in testing his strength Bishopchessmon instead prefers to end fights as fast an with as little risk to him and his allies as possible. He is not afraid to speak his mind and will let those he doesn't like know it. Appearance: [img]http://vignette3.wikia.nocookie.net/digimon/images/8/82/BishopChessmon_%28White%29_b.jpg/revision/latest?cb=20110422074722[/img] Techniques- 1: Bishop Laser: Fires a long ray of light from its staff. 2: Bishop Cross: Annihilates the opponent with a cruciform magic circle. 3: Magical Stick: Freely wields its staff in close combat to bewitch the opponent. Class: All-rounder Mega Name: KingChessmon Attribute: Virus Family: Metal Empire Gender: Male Personality: While not as cowardly as his first two forms Kingchessmon prefers to avoid endangering himself and help from the sidelines, as he believes survival is more important than victory. However if necessary he will sacrifice himself for his "subjects." Appearance: [img]http://vignette2.wikia.nocookie.net/digimon/images/c/cd/KingChessmon_%28White%29_b.jpg/revision/latest?cb=20090127185700[/img] Techniques- 1: Checkmate: Attacks by itself as a last resort. If its own life is at stake, this technique possesses superior offensive power. 2: King Stick: Produces a body double of itself using the King Stick. 3: King Dash: Quickly runs away. (4:) Class: Squishy Wizard, [/center] [/hider]