[hider=Ainz Ooal Gown] [center][h1][color=gray][i]"You dare to chase little girls, but don’t have the courage to stand against enemies?"[/i][/color][/h1][/center] [right]-Ainz[/right] Name: Ainz Ooal Gown, formally known as Momonga, preferred to be called Ainz. Age: somewhere in late 20's but appear older Gender: Male Originates From: Overlord [hider=Appearance] [center][img] http://static1.comicvine.com/uploads/original/8/86962/5242280-0074614980-latest [/img] [img]https://encrypted-tbn3.gstatic.com/images?q=tbn:ANd9GcRl1kD4Xirlp95ri7qBoEdztabELLMvP93iSVaz94EsFDn2NCYi[/img][/center][/hider] Personality: While being a cautious and stingy person, Ainz would always tried to plan ahead and control details beforehand in order to avoid any haphazard actions that can endangers Nazarick's existence. Because Ainz doesn't underestimate his opponents, he will usually overkill them. Since being transferred to a new world and becoming an actual undead being, Ainz could feel himself becoming very cold and calculating while his emotions repressed. As he is loyal to his friends and the NPCs created by them, Ainz has become a ruler of Nazarick in the new world. This was where he then acts with a certain degree of nobility, leading his devoted followers so they can faithfully have a Supreme Being to look up to and depend on. Ainz only does things that will benefit Nazarick or himself, whether its information or prestige. Although he does have a sense of justice and doesn't hate humans as much as his followers, Ainz holds no attachment to them, and he feels nothing toward their deaths. In his dark warrior persona as Momon, he is a very dignified as a worthy adamantite adventurer yet he doesn't make others uncomfortable. He also very faithful, shown in the case that he refused Nfirea's request and to prioritize the Sword of Darkness. He also exchanged greetings with every single adventurer's group rather than meeting the princess (he send Nabe instead to prevent Gazef Stronoff from recognizing his voice), showing his caring nature and to sum up that he is as good as his strength. Items They Are Carrying: [hider=Main Equipment] [list] [*]10 Rings [Divine class]: Each of the ring is imbued with a different power. [list] [*] Ring of Ainz Ooal Gown [Divine class artifact: It allows the user to freely teleport between every room inside Nazarick. Every member of Ainz Ooal Gown was required to wear this ring. [*] Shooting Star [Divine class] (artifact): Allows user to activate over-class magic, "Wish Upon a Star" three times without consuming experience. [*] Ring that allows user to revive with little loss of exp. [*] Ring that protects user from detection by all kinds of divination-type magic. [*] Ring that protects user from behavior disturbance. [/list] [/list] [list] [*] Boots [Divine class] [*] Circlet [Divine Class] [*] Cloak [Divine class]: It has a Chaotic Aura Effect, causing a rippling dark red aura to rise from the feet, an aura that felt turbulent and sinister. [*] Gauntlet [Divine class] [*] Necklace [Divine class] [*] Staff of Ainz Ooal Gown [Guild Weapon]: This artificial weapon spews out a vortex of dark red aura when held. Sometimes it would form the face of a human in agony and crumbles away. It was so vivid that it felt as though you could hear their voices of pain. The staff has seven snakes engraved in it with gems of Divine class artifact. Each with a unique ability and the power to summon monsters level 85 and above once a day. Because it belongs to an entire series of items, after the complete collection, one can display its immense power. The Guild of Ainz Ooal Gown spent tremendous perseverance and time to complete the entire collection. In fact, one member of the guild wanted to give up on the idea during the collection. It became the symbol of power for Ainz Ooal Gown. [/list] [/hider] [hider=Dark Warrior Equipment] He uses black jet armor and twin great sword. He has overwhelming physical ability and can even fight against a devil of difficulty level 200+ (Jaldabaoth). Though his technique are rather rough and he doesn't use any martial arts at all, his great power doesn't seem to have problem with that. However, Ainz's fighting style became properly skilled and in sync with his physical power upon using the spell, "Perfect Warrior". [list] [*] Black Belt [*] Black Widow Spider Clothes [*] Crown of Mental Barriers [*] Haste Boots [*] Járngreipr: A common item that improves the user's strength. It is used by Ainz Ooal Gown members only to cover up their hands. [*] Nemean Lion [*] Sure Hit Glasses [/list] [/hider] [hider= Consumable Items] [list] [*] Horn of the Goblin General: When blown, summons a goblin troop which consists of twelve goblin soldiers, two goblin archers, one goblin mage, one goblin cleric, two goblin wolf riders, and one goblin leader. [*] Minor Healing Potion: For an undead creature, a healing potion is lethal poison, however, Ainz keeps them in reserve for emergencies. [*] Resurrection Wand: This magic item is able to fully restore a dead target back to life. [*] Cash Shop Items [/list] [/hider] Abilities: In YGGDRASIL, there were over 6000 different spells that players could learn. The normal amount of spells a level 100 player could learn was 300 at maximum. However, Ainz used his special ability "Dark Wisdom" to learn 718 different spells. Though his class and abilities are not suitable for PVP, Ainz Ooal Gown was a PVP/PKER guild in YGGDRASIL, proving he was well versed in fights and ambushes which has allowed him to win against players optimized in PVP many times. [hider=Overlord Bonus Abilities] [list] [*][b]Competence in Evil Language[/b] [*][b]Create High Tier Undead (4/day)[/b]: Ainz can create both a Eyeball Corpse and Pale Rider by using this ability. If Ainz were to use his experience points, he can even create level 90 monsters. (Overlord Wiseman / Grim Reaper Thanatos). [*][b]Create Middle Tier Undead (12/day)[/b]: Ainz created Death Knight, Jack the Ripper and Corpse Collector by using this ability. [*][b]Create Low Tier Undead (20/day)[/b]: Ainz can create both a Wraith, Skeleton and Bone Vulture by using this ability. [*][b]Dark SoulDark Wisdom[/b]: Allows the user to increase the amount of spells one can learn by experiencing a sacrifice-ritual event. He is also able to steal spells from dead corpses with Dark Wisdom. [*][b]Despair Aura I[/b]: Has a chance of causing Fear. [*] [b]Despair Aura II[/b]: Has a chance of causing Panic. [*] [b]Despair Aura III[/b]: Has a chance of causing Confusion. [*] [b]Despair Aura IV[/b]: Has a chance of causing Insanity. [*] [b]Electric, Poison, Ice Invalidation[/b] [*] [b]High Tier Repel Resistance III[/b] [*] [b]High Tier Magic Invalidation III[/b]: Nullifies all low tier spells. [*] [b]High Tier Physical Invalidation III[/b]: Nullifies all low level attacks (below level 60). [*] [b]Immortal Blessing[/b]: Can sense other undead beings. [*] [b]Negative Touch[/b]: Deals negative-type damage to the object being touched, attacked, or skill-attacked by Ainz. Acquired by Elder Lich level up. Can toggle On/Off. [*] [b]Negative Guard[/b] [*] [b]Negative Blessing[/b] [*] [b]Status Damage Ⅳ[/b] [*] [b]Slashing Weapon Resistance V[/b] [*] [b]Strengthened Magic Vision[/b]: See Through. [*] [b]Piercing Weapon Resistance V[/b] [/list] [/hider] [hider=Basic Undead Race Traits] [list] [*] Critical Hit Invalid [*] Dark Vision [*] Doubled damage by Fire [*] Energy Drain Invalid [*] Food, Drink, and Breathing are Unnecessary [*] Ineffective Mental Function [*] Necromancy Resistance [*] Physical Penalty Resistance [*] Poisoning/Sick/Sleep/Instant Death/Paralysis Invalid [*] Positive, Light, Holy Weakness Ⅳ [*] Recover by Negative Energy [*] Status Damage Invalid [*] Status Penalty in Positive / Holy Area [*] Striking Weapon Weakness Ⅴ [/list] [/hider] [hider=Over Rank Magics] While magic only goes up to the 10th rank, Over Rank Magic is said to go beyond that, but it acts more like a special ability than an actual spell. Magic casters can unleash it without consuming any of their MP. The number you could learn is one for each level after level 70. When it is first learned, it can only be used once a day. However, it can be used once more for every additional ten levels. The average player who has reached level 100 can use Over Rank magic for at least 4 times. Furthermore, Over Rank Magic has a weakness that it could not be activated consecutively. Firstly, it has an activation period and certain amount of damage done to the magic caster will interrupt the casting. Secondly, although it is possible to use cash items to remove this activation period, Over Rank Magic has a cooldown time for the whole party members, that cannot be removed. [list] [*] Creation: Changes field effect.Fallen Down: Calls down a huge pillar of blue light from the sky that will burn so bright and hot that it will appear like the whole world has turned white. After a few seconds, it will leave behind an area burned to cinder, devoid of life. This spell deals massive damage, especially to undead-type enemy. [*] Iä Shub-Niggurath: Summons a black cyclone and kills everything in the area. The victims are sacrificed to summon monsters over level 90, "Dark Young". The number of summoned dark young is proportional to the total number of sacrifices. [*] Wish Upon A Star: Consumes caster's experience points to grant a wish. Ainz used this spell by using a special item, but he said that he has also learned the spell. [*] Pantheon: Summons 6 level 80, "Cherubims Gate Keeper" through the use of an Over Rank, holy-type magic under his command. [/list] [/hider] [hider=Normal Spells] [list] [*] Absorption [*] All Appraisal Magic Item [*] Anti-Life Cocoon [*] Anti-Information Magic Wall: It is a type of spell that prevent surveillance by others. [*] Astral Smite: Attack that is effective against Ethereal beings. This also counts against beings, who are temporarily Ethereal. [*] Black Hole: Magic that cast a void would absorb the enemy inside. [*] Bless of Magic Caster [*] Body of Effulgent Beryl: 10th-Tier spell. Reduces strike-type damage. If the user reactivate this spell during duration, it negates single strike-type attack. [*] Burst [*] Call Greater Thunder: Summons Large thunder bolts that are fused by multiple strands of lightning. [*] Charm Person [*] Complete Invisibility: It was a spell that was far superior to ‘Invisibility’. Ainz would be completely invisible to anyone unless they used specialized magic to see him. The highest-ranked undead could even see through this spell's effect. [*] Conflict Karma [*] Control Amnesia: 10th-Tier spell. Controls memory of target. [*] Create Greater Item [*] Cry of the Banshee: Shout that has an instant death effect, and can also be used with his special skill to widen AOE. [*] Discern Enemy [*] Distant Vision: A spell that would display what it saw on a flat, magical screen. The screen could also be expanded or shrunken at will. [*] Draconic Power [*] Delay Magic: True Death: A ninth-tier spell, which invalidates the effect of low resurrection magics. [*] Delay Teleportation: Spell that slows teleportation down, which is effective against Greater Teleportation. [*] Dragon Lightning: Shoots out a lightning bolt in the form of a dragon, that then seeks out it target. [*] Drifting Master Mine: A mine that, as the name implies, "drifts" and locks on to targets that enter it's range. [*] Explode Mine: A trap magic that explodes when it is near the enemy. [*] Explosion [*] Extend Magic - Bless of Titania: A ninth-tier spell that summoned forth a tiny fairy. [*] Extend Magic - Lead of Yatagarasu: A ninth-tier spell that created a three-legged crow. [*] False Data: Life: Gives the user the ability to fake his/her HP. [*] Focus Magic: A seventh-tier spell that can be used on an ally. [*] Fireball: Shoots out a big ball of fire that burns it's target. [*] Fly: Gives the caster the ability to fly. [*] Freedom [*] Gate [*] Grasp Heart: 9th-Tier spell. Kills the target instantly, if the target resists, the target becomes stupefied. This is said by Ainz to be his favorite spell. [*] Gravity Maelstrom: A spiraling black ball of gravity. [*] Greater Break Item [*] Greater Full Potential [*] Greater Hardening [*] Greater Luck [*] Greater Magic Seal [*] Greater Magic Shield [*] Greater Rejection: Cancels Greater Summon. [*] Greater Resistance [*] Greater Teleportation [*] Haste [*] Heavenly Aura [*] Hell Flame: This spell shoots out a very small flame that will then latch onto a target and become a raging inferno that burns anything to ashes with black flames. [*] Hold of Ribs: A spell that restricts a target's movement with bones. [*] Indomitability [*] Infinity Wall [*] Life Essence [*] Magic Arrow: Shoots out an arrow made of mana that will pierce a target. [*] Magic Boost [*] Magic Chanter Blessing [*] Magic Ward: Holy [*] Mana Essence: Identifies MP of the target. [*] Mantle of Chaos [*] Mass Fly: Gives a group of people the ability to fly. [*] Message: Able to talk to a targeted person through telepathy. [*] Meteor Fall [*] Napalm [*] Negative Burst: Sent out a burst of negative sphere of energy from around the caster's body. [*] Obsidian Sword: Creates a large obsidian sword that will lock on to a target and hone in like a missile. [*] Paranormal Intuition [*] Penetrate Up [*] Perfect Warrior: A transformation type of spell that allows Ainz to become a level 100 warrior imperfectly in comparison to the original, converting from his magic caster stats to warrior stats with no class skills or abilities. While in this form, he can now bypass class restrictions such as being able to use Touch Me's World Champion armor without suffering any penalty. This would also include utilizing any weapons and its abilities during his fight with Shalltear. As a result of the transformation, the spell does come with another cost, where he is unable to use neither of his magic or spells during the duration of that time period. More so, sustaining the transformation spell and other magic would both lower his mana and mana recovery rates to zero. However, he make up for this weakness by summoning elemental weapons stored within his pocket dimension like Frost Pain Modified, etc and then throwing it at his target to initiate a spell. [*] Rabbit Ears [*] Reality Slash: A tenth-tier spell that is top class in damage dealing, but consumes a lot of mana. The spell is considered to be a lesser version of 'World Break'. [*] Repel Undeath: A spell that create a barrier to ward off low-level undead. [*] Sense Enemy [*] Sensor Boost [*] Silent Time Stop [*] Sharks Cyclone: A spell that invokes a tornado (100 meters high and with a 50 meter diameter). Within the tornado lie 6 meter long sharks waiting to devour anyone unlucky enough to be sucked inside. [*] Thousand Bone Lance: A spell that throws an uncountable amount of bone spears at the target. [*] Time Stop: Time magic that stops the enemy for a specific amount of time. [*] Touch of Undead [*] True Dark: Deals none-type damage with darkness. [*] Undeath Slave Sight: A spell used on the skeleton. A small window appeared in the corner of Momonga’s field of vision, allowing him to see through the skeleton’s eye sockets. [*] Ultimate Disturb: A tenth-tier spell that increases an ally's magic resistance rapidly, at the price of wrecking their ability to cast spells. [*] Wall of Protection from Arrows [*] Wall of Skeleton: Creates a wall of skeletons that can move and fight to a certain degree. [*] Widen Magic - Complete Vision: A spell that could pierce and see through the fog up to a distance of 200 meters ahead of him. [/list] [/hider] [hider=Special Skill] The Goal of All Life is Death: This special skill is one of Ainz's most powerful abilities and comes from the Eclipse class, which is one of the hardest classes to get because it requires the overlord class with spells specialized in necromancy and instant death type magics. The Eclipse class lets the user become a true lord of death, a life consuming Eclipse. This spell delays other instant death type spells for 12 seconds, but allows them to ignore any types of resistance - even invalid. Ainz used this spell with '(Widen) Cry of the Banshee', and it killed everything in 200m. The cooldown of this spell is 100 hours duration. It is not possible to resist this spell, with the only counter being that one must use a either an item or skill that would cause them to be revived before the 12 seconds pass. Unnamed Skill: He has a special skill, which allows him to summon forth 2 level 90 "Eternal Death" under his command. [/hider] [hider=Summons] High Tier Undead [list] [*] Death Emperor [*] Death Empress [*] Eternal Death [*] Eyeball Corpses [*] Grim Reaper Thanatos [*] Overlord Wiseman [*] Pale Rider [/list] Middle Tier Undead [list] [*] Corpse Collector [*] Death Knight [*] Elder Lich [*] Jack the Ripper [*] Soul Eater [/list] Low Tier Undead [list] [*] Bone Vulture [*] Skeleton [*] Wraith [/list] Spirits [list] [*] Primal Air Elemental [*] Primal Earth Elemental [*] Primal Fire Elemental [*] Primal Star Elemental [*] Primal Water Elemental [/list] Other Summons [list] [*] Cherubim [*] Gatekeeper [*] Dark Young [*] Death Cavalier [/list] [/hider] Bio: When Momonga first started playing YGGDRASIL, he was very close to quitting the game because of being discriminated as a member of the Heteromorphic Races. Therefore, Momonga himself was seen by other players as a monster who only exist to be killed. However, he was then saved by Touch Me, which the two of them together with seven others formed the First Nine, who started out the PVP/PKER guild, known as the Nine's Own Goal. After the dissolution of the Nine's Own Goal, Momonga becomes the guildmaster of Ainz Ooal Gown and leading its members to conquered the Great Tomb of Nazarick Henceforth, the other players started to perceive the guild of heteromorphic races as evil beings. This way, the guild members of Ainz Ooal Gown including Momonga thought that it was only proper for them to become real monsters. Since Ainz doesn't have any real family or friends to support him outside the game, he dedicated his whole life instead to the game itself being YGGDRASIL and just his guild alone. Ainz's daily livelihood to the game has even go so far to the extent, where he almost used up all the money financially obtain by him as a salary man in order to spend time playing it. Even though all the other members had left, he still continue to stayed behind and kept the guild's base called the Great Tomb of Nazarick up and running. This was so in the hopes that his guild members would one day return back to the game and played with him. Even until arriving to the New World, Ainz would continued to reminisce about the past journey he has with his fellow guild members back then in YGGDRASIL. Fun Facts: [center]- He was pulled into his favorite game - Won't use all of the spells or abilities unless needed or forced too - Doesn't use the Higher Tier abilities or spells unless needed or forced too - Most abilities and Spells require a lot of mana - Has the mana to cast half of the spells and abilities - Won't use the Abilities or Spells most of the time[/center] [/hider] [hider=Ken Kineki] Name: Ken Kaneki Age: early to mid twenties. Gender: Male Originates From: Tokyo Ghoul Appearance: [hider][center][img] http://vignette3.wikia.nocookie.net/tokyoghoul/images/c/c7/Kaneki's_Mask.png/revision/20160519211510 [/img] [img] http://statici.behindthevoiceactors.com/behindthevoiceactors/_img/chars/ken-kaneki-tokyo-ghoul-3.84.jpg [/img][/center][/hider] Personality: At the beginning of the story Ken Kaneki is a kind, sweetheart-ed and at times naive person. Even after the horrific incident with Rize and being a ghoul Kaneki still manages to hold those same traits. This all begins to change after his torture at Yamori's hands. Kaneki becomes ruthless and cold-hearted towards his enemies. He even kills another ghoul for the first time in is life. He is still shown as kind and caring towards his friend but, can change in a heartbeat to those he doesn't trust. Items They Are Carrying: [list] [*] Eye Patch to cover his left eye [*] Mask to hide his identity, but reveals his left eye [*] [b]Backpack[/b]: this backpack that he carries with him holds a small cooler. [*][b]Cooler[/b]: This cooler contains packaged meat, but who is to say what kind of raw meat this is. [/list] Abilities: [list] [*][b]Rinkaku Kagune[/b]: After the organ transplant, Kaneki also inherited Rize's kagune. Rize's kagune is special because it has an abnormal regenerating factor even among the Rinkaku types. While his body is soft and fragile, his kagune focuses on providing enough brute force to take down even the toughest enemies. So far, his kagune can produce four tentacle claws that provide him with muscular blades to cut or pierce foes. [/list] Bio: Originally born as a human, his encounter with a female ghoul under the name of Kamishiro Rize forced him to undergo emergency surgery procedures after his assault by her. Cunning and manipulative, Rize uses her charms and Kaneki's attraction toward her as a means of getting her next "meal." After the attack, Kaneki is rushed to the hospital in a half-dead state with Rize. A doctor of the name Kanou, who secretly experiments with ghouls, humans, and half-ghouls, transplants what Kaneki believes to be a kidney into his body as a means of saving his life in the dire situation. Soon he learns that he had part of Rize's kagune transplanted into him, becoming the first of many human-ghoul experiments Kanou will conduct. Due to the unnatural abundance of RC Cells now present in his body because of Rize's kagune, Kaneki loses the ability to stomach human food, often getting sick or vomiting when ingesting any, and gains the powers of regeneration and kagune usage as a result. Because of his morals and attachment to humanity, Kaneki refuses to consume human beings as a means to sustain himself, even when the meat is obtained through non-violent means, rather he consumes large amounts of coffee, and, when absolutely necessary, will cannibalize other ghouls. Later, he joins with several ghouls, Banjou and Tsukiyama Shuu, in order to reduce the amount of ghouls that cause havoc in the world to make the lives of humans better. Due to the nature of his ghoul mask and physical features, Kaneki earns himself the name "One-Eye" among the ghoul-community, and eventually "Centipede" when his kagune takes the form of one after he is put under immense stress, pressure, and anxiety. The CCG eventually dub him to be an SS-Rated ghoul. Fun Facts: [center] - Won't attack unless provoked - is dub as a "Ghoul" but tries to be "Human" [/center] [/hider]