[@Leodiensian] I have a question about the Humanity mechanic. How does becoming too detached result in a game over? I can understand that too much mental trauma can be just as dangerous as too much physical trauma. And I can definitely understand that too much stress can lead to people doing dumb stuff to escape it. But losing all empathy for or faith in the human species and starting to see other people as 'just meat'? I don't see how that could be bad enough to make a character unplayable.