[quote=@Komamisa] (Relatively) Disorganized Questions Time! I may update this as I think of more, and sorry for the huge barrage of them. [b]Relating to Aedrasil Natives[/b]: How tall are Ewori and how large/small can their wings get? Further than that, how long do they live on average and how fast do their bodies develop? In comparison to a human being, how physically strong are they? Being magical beings, do they even age as humans do? As relatives of succubi, I'd imagine they "collect" from other creatures in order to reproduce, if you catch my drift; is that how it works? In other words, do Ewori children have people they can refer to as a father? [/quote] [color=7CFC00]I'm gonna break up this stuff into quotes, so I can answer it a little bit at a time. I just woke up, so if I'm somewhat imprecise in the articulation of these answers, forgive me. The Ewori would only (on average) be a little bit taller than a human; with wings that could be either large or small. (the Ewori of old all had grand wings, so maybe having big wings is something of a status symbol) I would label them as 'about the same' as a human, on average, but the lineage of an Ewori could have an effect on something like that. Yeah, they do, surprisingly; they weren't manufactured (originally) to have very long lives, usually serving Ragar (the Mad) for about twenty years before expiration. I would say, now, that an Ewori's average lifespan would be seventy to eighty years. Yeah, [s]most[/s] some Ewori children would know their father. The Ewori tend to have voracious appetites, but no so much so as their ancestors; assuming someone can 'keep up' I don't see them deviating from standard Aedrasilian courting practices or even marriage.[/color] [quote=@Komamisa]As Ashtus is said to exist within all mortal creatures, would the energy that drives magic be referred to as Ashtus as well, or the more common "mana/manna"? On the topic of magic, how capable would be a single magician at replicating natural disasters, and does healing magic exist?[/quote] [color=7CFC00]Some call it Ashtus, some call it 'essence', 'energy', or 'mana'. Depends on who you talk to. A single (average, but capable) mage would be hard pressed to command a natural disaster and would most likely deplete their own soul attempting to conjure such a thing. They'd make it happen, probably; but it wouldn't be any fun for anyone. Yeah, healing magic is a thing.[/color] [quote=@Komamisa]Besides the Vaunted Council, is there an order of knights or anything of the sort? Edit: Do glasses exist in this world?[/quote] [color=7CFC00]Yes and yes. Crosos Granz is a Knight of Delad (albeit one recently removed from the service of the Vaunted Council) and several Guilds within Delad would label themselves as 'Knightly Orders'. Some of them may even be recognized by the Vaunted Council and expected to respond to their calls. (I like glasses...I guess...so...yeah...)[/color] [quote=@Komamisa]What happens should one continuously win against their Perso- I mean Moonscratched Doppelganger?[/quote] [color=7CFC00]Haaaaa! They get to to it again, next full moon. That's what. Right now (though this is something I aim to change, once we get a ways into the story) the Moonscratch can only grow progressively worse. That's not to imply that the shadow-self becomes stronger (though this can happen) or even, really, that the Moonscratch will deepen within its host...it's just that it won't end.[/color] [quote=@Komamisa][b]Relating to the Llangeli and their deserters[/b]: If the Llangeli have matter assemblers/disassemblers, I find it safe to assume they can arrange carbon molecules and various other elements to create some spectacularly strong materials. Just how powerful is their armor and is that level of armor protection achievable through magic or some form exotic material found in Aedrasil? Do the Llangeli prefer kinetic weaponry or energy weaponry, or are they one of those space melee types of people? Do they use combat walkers/exosuits, conventional vehicles, or prefer powersuits/infantry? I can imagine if their armor is as strong as it theoretically can be, ranged weaponry wouldn't be so feasible anymore and they'd prefer close combat. On the topic of damage that can be done, how's their medicine for physical (non-magical) afflictions? Do Llangeli absolutely require their environmental suits when outside of their establishments? My current idea is for a weapons researcher/designer with a bit of medical knowledge to be playing herself off as a sort of "witch in the woods". Though I don't mind giving her an underground bunker with a few airlocks/decontamination rooms, as well as a wooden hut at the top with a hologram projector. If the Llangeli ships are military vessels, would it be safe to say their governing powers at the moment are a type of military junta or dictatorship? [/quote] [color=7CFC00]"They can create some spectacularly durable materials and they often do, but even so it requires a tremendous amount of energy to bond the atoms to form these ultra materials as well. Adding on the fact that some of them don't actually make good armor despite their hardness, etc diamands and nano-woven carbon are not malleable or tensile to fulfil all motile parts of say, a suit. Pure carbon is also a semi-conductor, so on parts where electricity is required they would have to use an insulative and probably frailer material in place of carbon. So while their materials may be better and the walls to their bases seem nigh impenetrable, they have to make a balance between functionality and durability in many places. It is also the reason why they are harnessing the natives' magic for fuel, energy is integral to the continuation of their society." (quoted from [@potatochipgolem] who was kind enough to give their input on this section. Thanks~) There's a fair mix of kinetic and energy based weaponry within the Llangeli Armada. Frames (what we're calling mechs, these days, I suppose) are fairly commonly employed and have a diverse range of forms and functions (and paint jobs). Conventional vehicles would also exist. I would say that they're fairly adept at dealing with non-magical afflictions, as a whole. "The suits. (once again quoted from [@potatochipgolem]) They are required to prevent contamination, Aedrasilian atmosphere contains something that adversely affects them. K, is an example of someone who failed to abide the proper preventive measures and was directly exposed for a substantial period of time before. Living outside a controlled environment is hazardous and until they can solve what's causing this, they have to wear them almost constantly. (I thought it might be tied to Lunar radiation, as Kanys cursed the moon. The moon though visible at night, is there throughout the day. So their protection against lunar background emissions are what determines if a place is safe to take off their suits or not.)" Also, yes about the power structure. It's pretty much a dictatorship, at this point. Highest rank, highest power. (not that it's terribly dissimilar from the usual way things would operate) Yep. So, there's that. I like your character concept, by the way. I'm interested to see what you're going to produce~ If I've fucked up anywhere along the way and didn't properly clarify something, let me know. To be honest, though, a lot of things I am leaving up to the player; or outright vague. Some things, to me, are just more fun to toy with in the dark. (Until the time comes that it's a hugely relevant thing...then we'll deal with it) Edit; Added quotations marks to clarify. [/color]