[@MonstrousMan] Works for me. I think we need to answer some basic worldbuilding questions before we go on. 1) What era of the world is this? I.e. are there things that came before that shape the way the world is right now? This is good for verisimilitude in the setting and roleplay and helps avoid the cliche of having every element of the setting feel like it suddenly 'POOFED' into existence. 2) Speaking of gods, we should decide if the gods are very present or very distant in the setting at some point. 3) As for geography we should figure out if we want to have a map drawn up or leave it until later. Either way has its pros/cons. If we make a map now we are constrained to the shape of the landmasses. But we can always add or change things later. If we wait until everything is done, it will take a very long time to figure out what goes where and why. Maybe just make it as we go along? Or section off parts of the world for each player to take and shape as they please? Let me know if I'm thinking too much into this thing. I realize this is in the casual section after all. But I just want to avoid any problems we might run into as I've tried this sort of thing before in one form or another.