[@Duthguy][@Antarctic Termite][@Witch Cat][@DeadBeatWalking][@duskshine749] (sorry for the wait on the post, guys, i'm drawing your camps :D) [b]Pick One Starting Bonus:[/b] [b]Splice Machine[/b] --> Determiend traits can be "locked in" and guarenteed to appear in offspring. [b]Cloning Vat[/b] --> Clones a creature. [b]Research Console[/b] --> Discover hidden genetics of creatures. [b]Incubator[/b] --> Speeds up egg hatching and growth, can be used for fossils. [b]Augmentation Chamber[/b] --> Can take well researched traits and apply to avatar, can augment creatures mechanically. [b]Extra Habitat[/b] --> To keep creatures out of their natural home in safety. [b]Cruiser[/b] --> Long Distance Travelling across the planet. [b]Beacon[/b] --> Invites travelling aliens to come visit, whether that be tourists, traders, neutrals or pirates. Upon developing your homebase further, certain aliens will be more likely to visit (e.g. if you are displaying fossils, tourists, curators and collectors more likely to drop by) [b]Atom Recycler[/b] --> Items or creatures placed within get converted to other resources, sometimes random. [b]Extraction[/b] --> Removes traits from a creature and stores them within. Traits can get damaged and start behaving in unique ways during the process. [b]Tumbler[/b] --> Traits or creatures put in the tumbler get adjusted. Recessive genes might come to the surface or genes might be replaced. [b]Data Bank[/b] --> Stores large amounts of extracted traits and virtual information. [b]Fossil Decoder[/b] --> Used to decode fossils into eggs. Depending on if the fossil has been prepped for decoding, it can last multiple uses and be undamaged. Damaged fossils have a tendancy to express strange genes [b]Terraform Pod[/b] --> Causes accelerated growth in the area for plantlife. Can be placed in an area and set to a certain biome (this affects the whole area, excluding habitats.) [b]Resource Dump[/b]--> Start with a large quantity of a resource. Examples given below. [indent]+ Wood + Stone + Food: Plant + Food: Meat + Food: Insects + Food: Fish + Ore and Minerals + Fossils (less then above)[/indent] [b]Pick One Piece of Starting Gear:[/b] [b]Machete[/b] - slicing weapon, can also clear underbrush and be used to cut foliage [b]Hammer[/b] - crushing weapon, can destroy things and break open boulders [b]Pickaxe[/b] - Good for mining resources without damaging them [b]Axe[/b] - Good for cutting down trees for high wood yield [b]Brush[/b] - Improves taming [b]Hoe[/b] - improves gardening. Unless you're getting the other kind. [b]Snorkel[/b] - Allows for spending time underwater, three - five turns [b]Construction For Dummies[/b] - increases the speed of building and the durability of all buildings. [b]Habitat Suit[/b] - Allows the user to traverse safely in more extreme temperatures (hot or cold) as well as protection from low levels of radiation. [b]Crofixium Ball[/b] - A ball of Crofixium that emits radiation, causing mutations in nearby species. [b]Whip[/b] - Keeps tamed creatures in line, increases their task speed, instills fear into low level creatures nearby. Increasing taming speed - but out of fear, not loyalty or love. [b]Doors 98[/b] - troll the internet with your low speed dial-up on this old computer. Try not to upset Friend Computer... you might want to hide it in a bush, or something. [b]Archeology Tools[/b] - Used to meticulously extract fossils to prevent damage. Can also be used on dig sites. [b]Dowser[/b] - An extremely hightech piece of equipment, this item can be used to find the location of objects, minerals, species, water, fossils and leylines. Probably other stuff, too.