[quote=@Cyrania] Like the character. Just wondering something. Does having IT make Seth snobbish, come out as snobbish, or not snobbish at all? Just to get an idea of the character first impressions. [/quote] It really depends on how you react to it. Generally IT makes Seth come across as an extremely charming and likeable fellow. However, if you're one of those that are unaffected by IT I guess he could come across as a snob, or something equally "bad". [quote=@Holy Soldier] Your skills are a little vague. I need to know how many opponents your "Cleave" move can hit; and as for your "Cry of Valor" move, I need to know what it does exactly for the party. What aspect does it buff? Also, no more fighter classes and no more "Great Swords." I think two Great Swords is already enough for such a small party. [/quote] Cleave - I kind of modelled this after the feat in DnD, but wanted to have a bit more free flow to it, but now that I think of it I really think we can skip the whole "hitting multiple opponents"-thing and just have it as an unblockable. Cry of valour - I was thinking a general morale boost. So no real stat boost... In gaming terms I guess it would boost Initiative or AP. Also, my first thought for the character was to make him a knight with shield-based abilities. I read No a bit too quickly and didn't realise you'd gone with a great sword as well. Most barbarians use axes :P If you're alright with it I'll change cleave into either a shield bash-ability or some kind of "Block a lot of incoming attack"-kind of deal... [quote=@Cyrania] The character could easily become a Paladin/Knight class to fit the tank position. That way the character could still be of noble birth with basically the same skills. The only changes would be for a long sword and shield or two long swords instead of a great-sword and a different special attack. Or you could be a thief-type wielding a rapier that picks locks for the fun of it (Holy Soldier probably wants a Thief type with that skill at least if not the pick-pocketing). Whatever you decide. [/quote] Thanks for the tips. Knight was my first thought, but I found an old character I made ages ago and thought it would be fun go give him a go in a game like this. If the GM is up for the change I'll go Knight instead.