Name: Frye Gauss Age: 51 Birthday: April 14, X841 Magic: Planetary Magic: A rare lost magic that’s very diverse and allows the user to be extremely versatile in various situations. Gravity, earth, magma, are the key types of magic that are involved with this magic. Planetary Force Series: A series of magic that consists of manipulating gravity. Planetary Crust Series: A series of magic that allows the user to manipulate the earth beneath them. Planetary Core Series: A series of magic that gives the user the ability to create and manipulate magma/lava. Magic Level: ? History: His name is Frye Gauss and for those that have heard his name also heard how his strength can be compared to a one man army. He is normally reported to work for those who can offer the highest rewards, particularly of jewels, as his highest priority when completing missions. Frye originally joined Frenzy Plant, during its days as a secret mercenary group and was one of the original founding members. He viewed the group interesting than most mercenary guilds and enjoyed their workmanship towards their job. During those early days of the group, he was known to be reckless during a few of his jobs and leaving them with a considerable amount of collateral damage. Over time, he wanted the group to take a different path by becoming a dark guild filled with magical mercenaries, but the other founders didn't agree. With his constant argument about it, he eventually resulted in him to be banished from the group. One day, he was offered a deal by a private company that would reward jewels that greatly exceeded most of the jewels that he earned from past missions. However, this mission wanted him to eradicate most of the members of his old group in an attempt to stop and disband them from their work. He was aware of the consequences of accepting a mission. But he felt he had enough power to complete such a job and found that would be an interesting challenge. In order to get the guild to disband, Frye decided challenged the current master of the mercenary group. The battle wasn’t long and ended with the Frye killing the master. With the master’s death, Frye claimed the title and ordered the guild's disbandment. Although there may have been some initial resistance, Frye dealt with them by warning them that they would face the same fate of their now decease master. After the group’s disbandment, Frye claimed his reward and began acquiring mercenary work in secret. Because of what he did, the Magic Council gave Frye a high bounty for his actions, because of the amount of damage he could cause if anyone with enough jewels acquired him for some malicious service. Eventually, enough information was found on the company that made the request for Frye’s old group’s destruction and a high bounty was put on them as well. But the bounty was quickly completed and claimed by a mysterious wizard who was later discovered to be Frye. Although he has a high bounty, he still finds some clients and employers (usually from the shady types and dark guilds) who find his skill sets useful and efficient for their jobs and a few missions that can take years to complete. Personality: Usually he appears sluggish and arrogant when dealing against simple situations. But that quickly fades when particular situations become persistence enough to not stop when he prefers them to end. He becomes more unyielding and adamant in an attempt to finish what was started. Guild and guild mark location: Was a member and leader of an old group of mercenaries with Sanders. Currently working with those who pay great and finds interesting. Team Members: n/a Three Strengths: 1. Second Origin unlocked naturally and after years of training, has an amazing control of his versatile magic. 2. Phenomenal strategist. 3. After learning magic for years, has learned how to redirect some magic attacks. Especially with the help of his Planetary Force magic series. Three Weaknesses: (Make them Applicable) 1. Will align towards those who can promise him the most appealing/highest reward. 2. Although he might have a few allies in favor of his skill sets, but the amount of enemies that a created from damage that he done to others, to Frenzy Plant, and the high bounty outweighs the amount of allies that has. 3. His overconfidence usually makes him underestimates strong opponents. Greatest Love: Wealth and power Motivation: Following his desires Appearance: [img]http://vignette1.wikia.nocookie.net/terrabattle/images/4/49/Olber.png/revision/latest?cb=20141012082435[/img] Additional Details: The scar on his face was from his fight when he tried disbanding his old mercenary group and fought against their strongest member during that time. The same person that thought Wes Gusto gravity magic. Wields a chained like lance as weapon. As seen in the appearance image.