Character part done and added some clause to clarify some stuff and changed "blade" to "sword". [hider=char (mod2)]Name: Brian Archer Age: 27 Gender: M Appearance: [hider][img]http://corkandforkorlando.com/wp-content/uploads/2015/08/Smiling-young-casual-man-2.png[/img](Found by googling "man")[/hider] Gear: None unusual. Abilities: Brian was given a modified infantry style training, one that does not take things like mechanical frames into consideration, as he joined the megacorp to as a pilot candidate of a mechanical frame controlled by thought. Aside from that, he practiced swordplay in his off-time in order to get some exercise. Personality: Brian is mostly a friendly person both on and off times, usually showing a gentleman-alike attitude to his opponents before and after a fight. During the fight, however, he wouldn't hesitate to attack the opponent, but only to make the mech unable to continue fighting and not to physically harm anyone. History: Brian was quite an average person when he was born, not standing out from anyone for some of the time, as he didn't have anything special to brag about. He tried to gain one by practicing swordplay, but that didn't become something special. However, his life changed when he found a recruitment for "a pilot candidate of an advanced mechanical frame", which oddly required no experience piloting the mechs. Although he was a bit wary of what would happen at first, his sheer interest in mechs inspired him to join anyway. He tried hard to keep up with the hard infantry training - something that wasn't expected out of a pilot recruitment. His rivals dropped out one by one as the training went on, while Brian was not in the list of drop-outters and remained until the training turned into actual training as a mech pilot. Brian was not a good pilot at beginning, but he strived hard to improve until he became a capable pilot, not capable of matching the aces but is better compared to the average. Surpassing all of the remaining rivals, he was among the first people to see the completed advanced prototype mech practically made for him. Extras: None [hider=Mech] Name: XMFF-21 "Snowstorm" Appearance: The Snowstorm stands at around 20.5 feet, and armors resembling the Judgement, but with more straights. The armor is painted with a white/ice blue dazzle livery. The other notable deviation from the Judgement is that the head has a thick "horn" on it, which is an autocannon mounted on the head to use it as a turret. Height: 6.2m Weight: 26 tons History and Development: One of the ideas that came out of a brainstorming session at Monthas for the next generation mechanical frame was the Direct Neural Interface (DNI) system, a system to control the mech by thought. After some more discussions, the DNI was given a go, alongside with other ideas for a next-gen "standard" mech of Monthas. After some works done, the proposal turned into a design for a prototype mech, which would become the basis of the next-gen mech if the prototype is successful enough. The prototype was based on the successful Enforcer while incorporating both next-gen and older technologies. The experimental DNI system makes the Snowstorm operate faster as there usually is no need to operate anything by hands/foot, since it reads the thought of the pilot, removing the extra time required to actually move anything. However, it needs the pilot to concentrate on controlling the machine since the system is still experimental. If the system detects that the pilot is too distracted to use the system, it will be disengaged so the pilot would fight with conventional controls instead, until the pilot decides they are ready to use the system again. Weapons and Equipment: Aside from the DNI system, the Snowstorm comes with a next-gen MMA assault rifle, lighter than an average assault rifle but is more fragile, and a supplementary head-mounted 30mm autocannon, with the latter mainly being used for anti-missile purposes and is also mounted on a vertical turret. Each magazine of the rifle comes with 30 rounds, and the Snowstorm carries four of them. The rifle also has a grenade launcher for damaging heavy armor, with the launcher coming with 5 spare rounds to be manually loaded. It also has a pop-up sword hidden in the left hand, to allow the mech to fight in close quarters. The mech also got a pair of vertically mounted missiles on its shoulder as well. The Snowstorm's armor is not heavy but is strong enough to withstand a shot or two from heavy cannons - around the same as the average mechs. It is also equipped the Electronic Hyper Propulsion System, to reduce hits. Lastly, the mech is capable of full human movement as well, in order to not have the pilot feel odd while piloting.[/hider][/hider] Also, just to clarify, the assault rifle would not require care while handling, but would require care not to step on it or have a mech attack it, as some effective shots from an assault rifle can break it.