[h1][center][b][u]Pokemon: Hoenn – Make a Wish[/u][/b][/center][/h1] [h2][center][b][u]Setting[/u][/b][/center][/h2][quote]The Hoenn in this RP will be an Alternate Universe to that of the game, anime, and manga. Natural sources of energy (wind, hydro, compression, heat, etc.) are gathered to power all of Hoenn. Mauville City oversees all collections and distributions of energy but also reports to the Fairfax Association. This allows all of Hoenn to be largely pollution-free. The culture of this RP’s version of Hoenn will be considered liberal (socially, sexually, morally, whatever.). Most believe technology and nature can work together in harmony and that if technology negatively impacts nature, it does not belong. Consider this the baseline for your character’s involvement/opinion/role in this RP. There are 18 Gyms, one of each type. The Gyms do not reside in the same places as the game/anime and they do not reside only in towns or cities. All 18 badges are required to challenge the Elite Four, which are stationed on Victory Road. The Pokemon League is where the Championship takes place, which is held in the summer each year. Participants are only required to have "successfully" defeated their region's Elite Four to compete in Hoenn’s Championship. Mega Evolution has not yet been discovered, though there may be those investigating the possibility of Mega Evolution. I'd like to explore this mechanic throughout the RP where appropriate. There is no maximum to the number of Pokemon to which an individual has immediate access. All are stored in one’s Gauntlet or carried on their person (should they not wish to have a gauntlet). There is no PC system and trading is performed by hand. You may create any type of character you wish, there is no restriction (this includes age, occupation (Gym Leader, Scientist, Breeder, etc.), race, nationality, or even religion). Whether they interact with Pokemon is up to you. I only ask you keep in mind that there is intent to interact with the plot (which will be introduced ICly when the time comes). The nature of this RP will work like a D&D campaign mixed with Sandbox. No two characters are required to interact with each other. You may decide to start the RP together or meet at a designated location along the way. I, as the GM, will be interacting with each player individually, however. I will introduce NPCs and plot points. I might guide certain characters together, but you all decide how your own story plays out, ultimately. I encourage collaboration (privately or publicly is fine) with each other as well as with me.[/quote] [h2][center][b][u]Rules[/u][/b][/center][/h2][quote]- No God-modding, power-playing, meta-gaming, etc. etc. - There is no minimum or maximum post length. However, it [u]must[/u] add to your plot or the plot of others should you be interacting with other players. - Please be conscious of grammar. Ironically, my reading comprehension is lower than average and good grammar will help things along tremendously. - Criticism, from all parties, should be constructive and respectful. Over PM is always best. - Character Sheets should be PM'd to me before posting in the Character Tab. I do not want to see CSs in the OOC. I do not want to see WIPs anywhere in the thread. Make a PM for yourself to work on or send the WIP to me and I'll help you finish it if you have concerns/questions/etc. - There is no limit to the number of characters you may employ. However, if issues occur, you will be asked to let any number of them go. - Posting will be once after each of my own posts. Exceptions to this rule may occur. - Contributing to aspects of technology, landscapes, and landmarks is encouraged. - This list may change.[/quote] [h2][center][B][U]Noteable Technologies[/U][/B][/center][/h2][h3][center][B]Trainer Gauntlet[/B][/center][/h3][quote]This light metallic devise wraps around the user's forearm when a Gym Leader or Professor acknowledges you have obtained your first legitimate Pokemon (ultimately up to the individual). The touch screen wraps around the arm and does not glare from the sun and cannot be scratched or smudged. It is fully waterproof and virtually indestructible. It comes in a variety of basic colors. They can materialize stored items, including but not limited to money, berries, Pokeballs, and bicycles.[/quote] [center][U]Standard Applications[/U][/center][quote]Pokedex Pokemon Encyclopedia Map/GPS Pokemon Storage/Trading Bank Item Storage[/quote] [center][U]Applications for Purchase[/U][/center][quote]Training System Pokemon Rentals Customized Skins[/quote] [h3][center][B]PokeStations[/B][/center][/h3][quote]These have replaced Pokemon Centers and Marts. They connect with the Trainer's Gauntlet to heal Pokemon and make purchases that will be digitally transferred from the station to the Gauntlet. They are unmanned and about the area of a phone booth but half the height and open. They are completely weatherproof.[/quote] [h2][center][b][u]Pokemon Mechanics[/u][/b][/center][/h2][quote][list][*]Pokemon can know and use any number of moves. They are not restricted by the game mechanics, canon from the anime or manga or any other forum. However, there will be other restrictions. [*]Moves must align with the Pokemon’s type and species (Starmie cannot know Thunderbolt or Gyro Ball, but can know Water Spout and Extrasensory. Bisharp can learn moves like X-Scissor and Guillotine, etc.). [*]TM’s and HM’s don’t exist. Teaching/Tutoring/etc. is enough to teach a Pokemon a new move, but it takes time. [*]Waterfall/Rock Smash/Cut/etc. are literally field moves. Surf does not create a tidal wave. Fly does not crash into the opponent. Strength does not throw the opponent around. Either other maneuvers should be utilized or new moves can be created for the same in-game effect. [*]Moves may be combined, but their power/effectiveness does not stack or add onto each other. They meld together to an average between the two. [*]Pokemon will perform the same move differently. One Butterfree uses Double Team and creates 3 free-moving forms. Another Butterfree uses Double Team and creates 20 mirror images that imitates the real one. As per this example, make sure to make maneuvers scale in ability to a reasonable level. However, this level will differ when certain techniques are trained to become more superior than the average. [*]Abilities are not limited to the games' discretion. The Ability should match the species/type of the Pokemon and Abilities of Legendary Pokemon are off-limits. [*]Pokemon have their own strategies and techniques upon which they rely. One Butterfree uses more passive/defensive methods and has a strong Light Screen, Poison Powder, Sleep Powder, and Stun Spore but has a below-average Bug Buzz, Silver Wind, and Aerial Ace. Another Butterfree can be the opposite, with above-average offense and below-average defense. Keep this in mind when creating your Pokemon. [*]Battle is real-time. Stats are largely irrelevant (no Pokemon is held to a max or min of any stat). Typing is somewhat irrelevant (any type can learn to withstand any weakness, but this must come at a cost). Of course, where a Pokemon exceeds others, there must be areas where they do not meet the standard. Feel free to min-max as much as you want. There will be no mention of stats in this RP, however. [*]Winning a battle is not always determined by knocking out the opponent. There are skills and behaviors between Pokemon and trainer which may be judged when considering a victor or deciding whether a badge has been earned. Example: The Gym Leader of Petalburg looks for grace with precision in both the trainer and their Pokemon. Perhaps the challenger's Pokemon are knocked-out, but they are awarded the badge because they showed precise grace. Perhaps the challenger completely overpowered the Gym Leader, but they are not awarded the badge because they did not exhibit precise grace. The expectations of the Gym Leaders may range from utilizing a specific move, utilizing a specific type or species of Pokemon. This may not be consistent with all challengers or the expectations may shift slightly or be thrown out all together as it is completely up to the discretion of the Gym Leader. [*]Pseudo-legendary Pokemon will be restricted and Legendary Pokemon are off-limits. [*]Pokemon may have and additional type added to their species. They may also have types omitted. This goes for Pokemon moves, as well. This is largely for the sake of flavor.[/list][/quote] [hider=Example Pokemon][B]Masquerain[/B] [Swift Swim] Bug/Flying/Water 2'02"|7 lbs. Forrest's mother was teaching a class about catching Pokemon on Route 103. During a lunch break, Forrest wandered into Route 102 without her knowing. He came across a wild Surskit. He snuck up behind it, knowing he didn't have a Pokemon of his own to weaken it, and threw the Pokeball he'd stolen off her desk. Now, they're inseparable. She is the only Pokemon that cares more for the aesthetics of performance than pure effectiveness. She's certainly developed highly effective methods, but if it doesn't look perfect in her eyes, she's quick to throw a fit. If a Pokemon disrupts her, she makes sure to punish them, and often with ten times the force. She takes pride in her beauty and wishes Forrest would perform in more Coordinator Competitions. [u][b]Field Moves[/b][/u]: Sweet Scent | Gust | Tackle | Bubble [u][b]Default Moves[/b][/u]: Quiver Dance | Whirlwind | Quick Attack | Scary Face | String Shot | Rain Dance | Aqua Ring | Reflect | Light Screen | Agility | Double Team [u][b]Standard Moves[/b][/u]: Bug Buzz | Bubblebeam | Air Cutter | Air Slash | Aerial Ace | Signal Beam | Water Pulse | Aqua Jet [u][b]Occasional Moves[/b][/u]: Hydro Pump | Glare | Hurricane [u][b]Sacrificial Moves[/b][/u]: Water Spout[/hider]