Well, I thought I should post what I have for my cs so far, see what you guys think. [center][hider=WIP] [h3]Name:[/h3] Shawn Gorgonzolla [h3]Age:[/h3] 17 [h3]Gender:[/h3] Male [h3]Race:[/h3] Human [h3]Appearance:[/h3] [img]https://pp.vk.me/c631418/v631418203/49d6e/z9lYBEWMmko.jpg[/img] [h3]Kingdom of Origin:[/h3] Mistral [h3]Personality:[/h3] Shawn is a serious and level-headed fellow. (Define your character through actions here) [h3]History:[/h3] (Define your character through stories here) [h3]Weapons:[/h3] [b]Crepitus[/b]: A large right-armed gauntlet that extends from the hand to the elbow. Thin metal plating covers the top of the forearm and the back of the hand, but is surprisingly effective at blocking and deflecting attacks due to the way the plating is layered, curved, and angled. The hand is studded around the knuckles, allowing for more damaging punches. The rest of the gauntlet is metal covering on top of a mechanisms that holds 3 forms of Dust in a revolving chamber and delivers it to the hand portion of the gauntlet. -Fire: Fire Dust will have the hand catch fire, adding additional burn damage to his attacks. -Wind: Wind Dist deals far less damage than a normal attack, but allows for greater knockback. -Lightning: Lightning Dust allows the gauntlet to act as a tazer of sorts, as electricity can be seen crackling around the hand. [b]Eagle's Aegis[/b]: A square shield, carried by Shawn's left arm. The shield has a painting of an eagle on the front. The back of the shield is lined with joints, as the shield itself is a composite of metal bars. Because of the joints, the shield can bend to form a large cylinder, which can attach itself to Crepitus to concentrate the Dust on its hand. As a result, this combination forms a Dust launcher of sorts, granting the gauntlet a new range of attacks based on the Dust used. -Fire: Launches a ball of fire that explodes on contact with any surface. -Wind: A ball of condensed air is fired out of the launcher. It cannot harm anything, but it knocks away anything from the point of contact with powerful gusts of wind. -Lightning: Launches a ball of electricity that creates an electrical field upon impact, which lasts a few seconds before dissipating. [h3]Semblance:[/h3] [b]Hermes[/b]: With his aura focused on his feet, Shawn will float half a foot off the ground and be able to glide around at the speed he would travel on foot. Shawn is also capable of changing direction as he moves with just a twist of his foot. When in the air, Shawn will slowly descend to the ground as he continues to glide through the air. Unfortunately, Shawn is not capable of moving directly upward, or even hovering in open air, with his Semblance and must rely on outside forces to compensate. [h3]Strengths:[/h3] -Powerful defense with his shield and gauntlet, for obvious reasons. Capable offense with the same weapons, due to certain tactics such as shield bashing. -Versatile attacks through the use of Dust. -Skilled footwork for proper positioning when defending and attacking, as well as using his Semblance to its fullest potential. -With the use of the Wind projectile and the Hermes Semblance, Shawn can propel himself into the air and stay afloat for extended periods of time as he rains down a barrage on his enemies. [h3]Weaknesses:[/h3] -He tends to be more defense-oriented as he uses his shield and gauntlet, preferring to let others go on the offense before he follows up. -With his right gauntlet being his main melee weapon, his attack directions are mostly focused on the right side, making his attacks somewhat easy to predict, and therefore block or dodge. In addition, his punches are powerful, but slow. -In the air, as he is focused more on attacking, he is a choice target for any enemy capable of ranged attacks, and Shawn has little in the way of dodging attacks without losing altitude. -Not as fast as he would like to be, considering how heavy Crepitus and Eagle's Aegis are. [h3]Relationships:[/h3] [list] [*] [*] [*] To be updated as rp progresses. [/list] [h3]Other:[/h3] [/hider][/center]