[@Synthesis] well technically you can have a medium chassis with 4 cores, because that's what they're supposed to have- the 'next gen' medium chassis have 5, but I get your point. The reality of it is, the RP is balanced around the 'old/current-gen' system and is balanced to give you as much firepower as you'd possibly need for this rp- If for some reason you don't have enough power and weight requirements to put on the weapons/accessories you need/want, chances are you have too many weapons for the chassis you've chosen. It shouldn't feel so much limiting as it should the standard. The next-gen machines give you a little bit more flexibility, but its really only by a factor of 5 power points. If you pop a peek over at the [url=http://www.roleplayerguild.com/topics/77610-falling-skies-7th-mobile-armor-suit-team/ooc]other RP thread[/url] you'll see that the players of this RP have even more freedom than the players of the old one- the 7th MAS team players have to deal with reserving power points for operational time. The next-gen ones are for those that don't want to go through the process of making a machine, but still want to be competitive with player made machines. The vast majority of enemies you will be facing will still be sporting old/current-gen machines, really only enemy aces or elite units will be using next-gen machines, and since this group will be roleplaying as an elite unit themselves, they also have access to next-gen machines.