[quote=@Shoryu Magami] [@Halvtand] It's an interesting concept, that's for sure. With my project I try to focus heavily on both the characters and the story, but admittedly one usually does take priority over the other in all forms of narrative, no matter what type of work it is. Of course, when you imply we have that much impact on the story, you do realize that just makes me want to introduce some type of trope-based villain somewhere down the line, right? Quick question, since I'm about to see if I can get this CS going (I came up with the basics already); I never saw anything resembling a mention to character appearance in the CS, so does that mean we're not supposed to put up a picture or write what the character looks like? [/quote] Realize? I'm expecting scores of trope-based opponents for us to face. Picture / physical description seems to be an oversight. I'll edit the CS to fix this. [@FickleSickle] Excellent character. I would pose the question if you really want to start with dragondeath, instead of finding it on our wild adventure? But if you want it, you got it. You can add that guy to the character-tab. [quote=@FickleSickle] Honestly I just thought about the most stereotypical "Dark Knight" character I could and it basically just wrote itself. =P [/quote] That's the spirit! [@Shoryu Magami] Well, both the youngling with fresh ideas and the old fart are well-used stereotypes. So either one works fine, I would ask, which one do you think will lead to a more interesting adventure? As characters are starting to come in I'll get started on my own. I'll be doing the sneaking for the group, probably some kind of thief by the looks of the group. Just like that we're heading for an anti-hero-game instead. Love it. EDIT: Fixed CS!