[@Fetzen] Lol, pretty much, yeah. Emmanuel's basically something I just put together from how I imagined a storyline working for all the various mages I usually play in various RPG/MMORPG/etc games, though admittedly I often create the main character of my story project in those games when I'm able to, which is why I actually severely watered down a few elements of that character and adapted them into Emmanuel. I normally only like role-playing using my project's setting, but with how easy going this RP is I was able to relax a bit, which isn't something I normally do. Some of the factors include a retuning of certain elements that are based off that main character (the soul destroying curse/seal on his powers, him being an enemy of a powerful organization/conspiracy, etc) and just made less powerful/broken for the sake of this setting, and he also adopted the concepts of having bad luck and health issues from that main character too (though in the case of my story character, both of those drawbacks play out far differently to how I imagine them working here).