[quote=@AlidaMaria] Awesome, thanks Ish! Can't wait to get started ^_^ Edit: As promised, the town of Elmend [hider=Elmend] [img]http://img09.deviantart.net/7cec/i/2014/064/d/7/medieval_port_by_kurobot-d791orn.jpg[/img] [b]Name[/b]: Elmend [b]Human or Magi Settlement[/b]: Human [b]Alignment[/b]: Lawful neutral [b]Population[/b]: Large town- Roughly 1200 inhabitants (10% magi, 90% human) [b]Government[/b]: [u]Council-Autocracy[/u] In theory a council of the most important craftsmen, guild- and religious leaders rules Elmend. The single most powerful individual is the burgomaster. He or she is the formal leader of the council, figurehead of the town, chosen from amongst the council-members and appointed for life. [b]Qualities[/b]: [u]Spiritual isle[/u]- Elmend is home to the ancient faith of Lemäika and since it's the only settlement with a very large amount of its population made up of Lemäikans (roughly 80%), it is seen as the odd one out by many neighbouring communities. [u]Strategic location[/u]- The town is located on the southern border of a large lake, which is in turn connected to many northern settlements and colonies. The town spans both shores of the largest river running south from this lake. Due to this, it has access to high-quality materials from northern colonies and a fair amount of money is made from the toll demanded from any vessel passing the town by river. [u]Artists' colony[/u]- Elmend is famous for its skilled carpenters and it's woodcarvings are said to be the best in the known world. There are quite a few skilled musicians who gather in Elmend as well, due to the high-quality musical instruments made here. [u]Guilds[/u]- The town of Elmend is dominated by guilds who run all of the production in the settlement. The most prominent guild is the Carpenter Guild, followed by the the Musicians Guild, the Fishermen, Shipwrights, Merchants and the lesser guilds. Nobody can practice his or her profession without being a member of the corresponding guild. [b]Terrain[/b]: North-West of Thalburn, North-East of Middleseed. The town of Elmend spans both shores of the river Abhainn and borders lake Leor on the north. Not far on the eastern and western side of the town, large pine forests stretch out as far as the eye can see and a few mountain tops stand proudly to the west. [b]Dangers/Disadvantages[/b]: [u]Questionable leadership[/u]- A year ago the former burgomaster was assassinated, along with a few prominent council-members. The culprits were Magi, dissatisfied with the second-class citizenship most Magi have in Elmend. This caused a turmoil with multiple factions claiming power, which was eventually solved by the high priestess of the Lemäika faith. She put forth a candidate for the position of burgomaster and acts as her most prominent adviser. It is still too soon to say that the town has returned to the way it used to be before the assassinations. [b]Imports/Exports[/b]: Imports wood and other materials from northern colonies as well as tools and metal materials from MiddleSeed?. Elmend's main export consists of its craftsmanship, such as such as extremely high quality shields, spears, staves and bows, as well as more mundane items like wooden music instruments, furniture and fishing boats. Finally, the town obviously has market days where food is traded and exported. [b]Specialized Jobs[/b]: Craftsmen, fishermen, dock workers, tavern workers, shipwrights, musicians, priestesses of the Lemäika faith [b]Currency System[/b]: The Thalburn Galleon is the most common currency aside from the more popular barter and trade. Recently an unknown party has tried to spread a new coinage system called the wooden Lemä, but it hasn't become nearly as accepted as the Galleon (partly because many faithful condemn it as sacrilege). [b]Notable NPCs[/b]: Burgomaster Elesiph Mhicio (Chaotic-Neutral, Female, Human) High-Priestess Sophie Roussin (Lawful-Good, Female, Human) [b]Player-Character Origins[/b]: Ris [b]Summery/Information[/b]: Elmend is a prosperous, decent-sized town, famous for its great carpenture which is visible in its charming architecture and carvings all around town. It's situated on the two borders of the river Abhainn and the northern borders of town are build on the shore of lake Leor. Due to rich fishing grounds and abundant mercantile activities, the harbour is one of the busiest parts of town. Home to the faith of Lemäika as well as a very small amount of magi who are merely tolerated (as long as their powers prove useful) and were never really accepted in society (least of all in positions of power). Thanks to the guild system, Magi are in practice second-rate citizens, despite outright discriminated is viewed as 'not done' by most. This view has been changing more and more for the worse since the assassination of prominent leaders a year ago. These days Magi are even less trusted and are harrassed more and more by humans. [hider=Lemäika faith] [u][b]Lemäika faith summary: [/b][/u] [i]The one who created all life is the mother, Lemä. Hers is nature The one who will end all life is the father, Ikis. His is magic[/i] The Lemäika is an ancient belief, but hasn't become very widespread over the centuries and most followers live in Elmend. While most of the Lemäika doctrine urges its followers to be kind, friendly and strong like the mother, there is a belief that has been spread over the last few decades. This additional belief says that the Magi people weren't created by Lemä on purpose. She was tricked and misused by Ikis, thus giving birth to these unnatural creatures, who aren't of nature but of magic. This belief has become(another)strong reason (or excuse?) amongst the followers of Lemä to hate all Magi. Other notable factors in the Lemäika faith are its emphasis on blood-relations and family ties and it's preference for female leaders. All members of a strong community should be (at least considered to be) kin from one another and lead by a woman (preferably a mother). [/hider] [/hider] [/quote] This is accepted! I'll update the settlement section accordingly!