[color=662d91][center][h3][i][b][u]Nightmare Fuels and Phobias[/u][/b][/i][/h3][/center][/color] [center][img]http://i1.trekearth.com/photos/45510/castillo.jpg[/img][/center] [color=ed1c24][i]A group of teenage children were given letters to their homes that had an anonymous sender, saying that they must be sent to a lone island called "Efiapag" in the middle of the Pacific Ocean for certain needs. The address nor the island itself was never mentioned anywhere before which make people suspicious, but at the end of the letter it claims that this is mandatory or there may be consequences. There's a simple explanation before that about the island containing a school for these children to train their "powers". The definition of what that meant was unwritten. It was about advanced education and training, and the kids got to stay there for months or even years fully cared if the family sends them.[/i] [i]As most of the families agree, they put the children on a boat ride that lasts about a day or two - depending on where they're coming from - to get to the island. The multiple boats all meet up to a single wide path surrounded by thick forests. The captains only tell the children that took their boats to simply take the path - then left them there.[/i][/color] The role-play will be starting at this point, the children who were sent getting time to discuss why they're at Efiapag or, if they don't care on why they were sent there, get to know the other students while going to the castle. The headmasters will be waiting there at the entrance, and the reactions determine the [i]real[/i] start of the RP. [hider=Summary of Plot] A group of children were sent to Efiapag to be trained and taught how to use their powers, the "Phobias". It will be organized like a normal school system with the addition of basic training to the individual lessons for each of their abilities. They will have to face both their own powers plus the sudden introduction of monsters that are contained in this world. [/hider] [hider=Quick Explanation of Nightmare Fuels and Phobias] The main species called the Nightmare Fuels contain a specific destructive trait that forms both their looks and personality. The only Nightmare Fuels part of this role-play are the trio that handle the school: [i]The Judge[/i], [i]The Trickster[/i], and [i]Despair[/i]. They're much more powerful than the Phobias which is how and why there's only three at the moment. The sub-category of the Nightmare Fuels are the many Phobias in the world, and occasionally the Phobia will inhabit or even form a child that contains this trait. They either [i]have[/i] this Phobia or they're [i]fully unafraid[/i] of it. The Phobia, after forming or taking over a human, will give the person powers after they're aware of having the trait - this will happen during the introduction to the school. [/hider] [center][color=ed1c24][i]Currently : Day 1[/i][/color][/center] [hr] [color=2e3192][b][i][u]Nightmare Fuels[/u][/i][/b][/color] These are the headmasters that will be taking care of the children throughout the role-play. [color=purple][i]The Judge[/i][/color] : judgement [color=pink][i]The Trickster[/i][/color] : manipulation [color=red][i]Despair[/i][/color] : sadness [hr] [color=2e3192][b][i][u]Phobias[/u][/i][/b][/color] These are the list of Phobias that you may choose from with a summary of the fear and powers. I might be adding more if there's a lot of interest. Note: If [i]everybody[/i] trains with big effort and successfully goes through their lessons, then they will have the ability to [i]fully shift[/i] into a creature that matches their Phobia later on. [hider=Agrizoophobia] Fear of wild animals. The Phobia is given power to summon and/or control animals ranging from a simple bunny to sharks and bears. They can either have the animal tame or shift them into raging beasts as weapons. Throughout their training they will control small animals, gradually increasing the difficulty. [/hider] [hider=Arachnephobia - Blizz] Fear of spiders. The Phobia is given the power to grow two pairs of extra spider limbs on their back, and summon and/or control the whole species of spiders. If trained properly later on these spiders' size can be controlled, no matter the species, and have the possibility of spitting acidic venom. [/hider] [hider=Arsonphobia] Fear of fire. The Phobia is given the power of anything relating to fire, from the simple flame to erupting lava. They can form fire from the palms to their hands to blasting fireballs created out of the air. This is one of the easiest powers to learn but also one of the most destructive, meaning that if not trained properly, the powers can quickly go wild. [/hider] [hider=Botanophobia - Hazard Bits] Fear of plants. The Phobia is given the power to grow, control, and summon different types of plants. It may seem simple but this means they can form enormous fly trap minions, tree monsters, vine traps, etc. later on. It requires extreme training to get to that point, but it [i]is[/i] powerful. [/hider] [hider=Cheimatophobia - PokimKyOshi] Fear of the cold. The Phobia is given power over ice, snow, and frost. They can form storms, weapons, or monsters when getting deeper into their training lessons. [/hider] [hider=Myctophobia] Fear of darkness. The Phobia is given power over darkness or even night time itself. It can shut off light sources to moving shadows to solidifying the darkness into demonic creatures. Only highly experienced people containing this Phobia will learn how to control the night (aka [i]you[/i] can't). [/hider] [hider=Technophobia] Fear of technology. This Phobia learns how construct and control modern to futuristic technology from using his hands to telekinesis. Later on they will get to create their own inventions out of materials around them, pulling materials from even the ground if needed to. They can summon robot minions if needed and produce weapons during battle. [/hider] [hr] [hider=Rules] [list] [*] Please be descriptive with the posts with full grammar. The minimum length of the posts are [i]about[/i] seven lines, and the max is getting into very low advanced. [*]Color your conversations for each character (you don't have to for thoughts) so it's easier to read. Also mention anyone involved in your post so they get the notification. I don't want people forgetting about this just because they weren't mentioned. [*] I don't mind a little swearing, romance, etc. After all, they're teenagers. It's normal. Just try to keep it to a minimum or I will have to notify you about it. [*] Don't argue or have random conversations in OOC. You may ask questions, put commentary about the role-play, but that's just about it. Please be as active as possible, too. If you're going to be gone longer than three days, notify me or a Co-GM (if any) about it. [*] Post the character sheet in OOC. I have to accept it or fix up a few things before putting it in Characters myself. If you post it in Characters it's automatically declined. [*] There are only two maximum characters that you can you have so there are is more detail and you have people to interact with. [*] Yes, you're allowed to post before I do, but I have to say when you guys have permission to post in character. [*] These are my rules. Don't go against them. [/list] [/hider] [hr] Hopefully you read through all the rules to know what to do with the character sheet. [hider=Character Sheet] [b]Name:[/b] You may put first and last name or the full name of the character. [b]Nickname(s):[/b] List any nicknames that the character can be called. [b]Gender/Pronoun(s):[/b] You may have any gender and/or pronouns. There's no judging here - other maybe [i]The Judge[/i]. Actually, if you judge or argue about another person/character's gender and pronouns while an embodiment of judgement doesn't, then get outta here. [b]Age:[/b] The age range is only 13 to 19 years old. They're a group of teenagers after all. [b]Trait:[/b] List the Phobia and fear after it so people remember what it is without having to look back to the lists. (Ex: Demonophobia - demons) [b]Appearance:[/b] Explain the general look of the character without telling anything about clothing. You may say what they're wearing inside the role-play. [b]Bio:[/b] Tell us about the background of the character before the family was given the letter to send them out to the island. Yes, there can be orphans, but the character has to stay with some sort of family member like an aunt or older sibling up to the point of getting the letter. Note: This is optional. [b]Extra Info:[/b] If there's something you want to list that wasn't in the character sheet, you may put it here. [/hider]