[b]A note on feats[/b] If you read my character sheet, you will notice I have a section called feats. For those not familiar with D&D, feats are special acts that your character can perform that borders on the superhuman. There are a number of Feats to choose from, including a Mighty Cleave with your sword, Sheathing the Sword, death-defying acrobatics, stealth killing techniques etc. Feats are not like skills and they don't cost any points. Some feats have prerequisites, like a certain strength requirement for those wanting to master the Mighty Cleave move. You will get to choose your first feat when you get to level 3. From there, you will get to add a new feat every 3rd level. Since my character, Lord Haron, is level 6, he has two feats: Lightning Reflexes (which lets him react faster than normal when only instincts guide him) and Mounted Combat (he can fight better on a horse and his mount will be sturdier in battle). Feats are standing bonuses. You don't have to perform a feat like a sword move or a saidar weave. For instance, a person with the Acrobatics feat will always get a +2 bonus in when it comes to a question of Jumping. You either have a feat, or you don't. I will shortly publish the list of feats, but I don't want to get down to it right now. It only comes into play when you get to level 3. Once [@POOHEAD189] finishes their CS, we'll start the RP and then get down to fleshing out the feats.