[quote=@Mr Allen J] Also, do you guys want a pre-built lore... or do you just want a loose lore to build up from? Because I'm cool with either. [/quote] If you've got a specific plotline in mind (I usually do), a more pre-built lore would in theory help you achieve it, but - for the sake of allowing for the diverse cast you want people to bring across - I'd imagine a looser lore is more ideal. Since you've got the character sheet available, I'll see if that character in my head will work. Not only is this sort of setting something I've - as previously mentioned - worked with [i]plenty[/i] before, and continue to work with even [i]now[/i], but I've even got the blueprints written out for a fighting game version of my main story project. Speaking of which, will we be registering an actual move list sort of like a fighting game character? I'm pretty good at creating those. Edit: Don't worry about my question -- I just got back from being out most of the day, and noticed the CS includes moves. Shouldn't have rushed my reply (to answer your lore question) without looking over the sheet first.