[hider=Raurfen Almanes][b]Name[/b]: Raurfen Almanes [b]Age[/b]: 30 [b]Gender[/b]: M [b]Nationality[/b]: Andoran [b]Race[/b]: Human [b]Class[/b]: WolfBrother [b]Appearance[/b]: Rugged and shaggy and is the best way to describe Raurfen at first glance. He often looks as if he's been sleeping in a barn, and he often has, if not under the stars in the wilderness. His eyes are yellow and piercing, which offputs those who would appreciate his handsome facial features and lean but powerful form. He's often seen wearing his versatile armor over his civilian clothing. He does his best to keep himself well shaven to appear less conspicuous, however that means he has a perpetual 5 o'clock shadow. He looks a lot like a wolf that hasn't eaten in a few days...lean, rough, statuesque, but dangerous nonetheless. [b]Background[/b]: Raurfen was born in Andor to a leather maker and a seamstress, growing up modestly and only lacking a few times in his life. He grew up strong and handsome in Baerlon, finding the woman of his dreams, Mara, at age 17. They wed and started a family when Raurfen was 20. He'd always been athletic, and found his calling as a soldier. Unfortunately, the Aiel War broke out and took him away from his hearth and home. For two bloody years, his battalion of Andor soldiers fought the Aiel all along the Westlands, being pushed back but giving the Aiel hell for every inch of ground taken. He'd personally slain a few (not at the same time, mind), though many of those kills were luck, he'd wager. They fought hard and he often didn't think he would live to see the next battle. He admired them, however. They moved like wolves, something he had grown an appreciation for in recent years... The Damodred king was slain, and the Aiel fled back to their homeland like whipped dogs. Raurfen was apart of one of the pursuit parties, attempting to harry the Aiel as they moved eastward back to their land. In one of the skirmishes, he was kicked down a hill and knocked unconscious. He found himself lost come night time. Still, somehow he could feel as if there were others around him. His...vision was funny as well. Images began to flash into his head, of trees and forests, lakes and streams. He couldn't quite fathom what was occurring until Wolves padded up to him, and he realized the beasts were offering to guide him home. He accepted, and the next few weeks before he made it to Baerlon was quite the learning experience for him. Perhaps this...gift was not too large of a deal. Hopefully other than this, and his new Wolf Brothers, he would live a normal life with Mara and their child Coulsen now. It was not to be. His wife accepted him readily enough, but his neighbors began to shun him and one day he found the mark of the Dragon Fang on his door. He began to hear rumors the Whitecloaks were coming to find a 'yellow eyed' Darkfriend. He fled his home to keep his family safe, living among the wolves until one fateful day when he was found by a Whitecloak patrol. He killed two with his bare hands, but is captured and taken back to town. He realizes there that the Whitecloaks had interrogated, and then killed his wife and child, labeling them Darkfriends as well. He breaks out of the jail they were holding him in, killing three more Whitecloaks before escaping into the wilds once more, searching for a new purpose in this life... [b]Desired equipment at the start of the game[/b]: [list] [*]Ruined Coat of Plates [*]Shaggy linen clothing [*]Arming Sword [*]4 pounds of Jerky [*]Various fruits and berries [*]Hunting dagger [/list] [b]My attributes[/b]: Strength - 18 [color=green]+4[/color] (Very high due to a life of being a soldier and also of being a wolfbrother) Dexterity - 13 [color=green]+1[/color] (Normal.) Constitution - 15 [color=green]+2[/color] (High due to a rugged life in the wilderness.) Intelligence - 11 [color=silver]+0[/color] (Normal.) Wisdom - 15 [color=green]+2[/color] (High due to being a Wolfbrother) Charisma - 9 [color=red]-1[/color] (Low due to being a Wolfbrother.) Your hitpoints = 12 (for being a wolfbrother) + 2 (your constitution modifier) = 14 You have (4 + intelligence modifier) x 4 = [b]16 skill points[/b] [hider=Skills] Int: Knowledge of Tel'aran'rhiod (Trained) (bonus) Knowledge of Nature (Trained) Dungeoneering Knowledge (Trained) --------------------------------------------- Swim (Untrained) (bonus) Dex Survival (Untrained) (bonus) Wis Spot (Untrained) Wis Sense Motive (Untrained) (bonus) Wis Move Silently (Untrained) (bonus) Dex Listen (Untrained) Wis Jump (Untrained) (Bonus) Str Intimidate (Untrained)(Bonus) Cha Handle Animal (Trained) (Bonus) Cha Climb (Untrained) (Bonus) Str Balance (Untrained) Dex Concentration (Untrained) Con Ride (Untrained) (Bonus) Dex [/hider] [/hider]