Well in any case, if no one feels like sharing their thoughts--I myself was kind of hoping for a more...um...RP feel to this game. While [@pugbutter]'s idea is definitely creative and frankly, amusing, I'm not really sure how exactly to pull that off as an RPG--at least, not very well. If I knew how exactly to make it work, I'd be totally down with it if that's what everyone else wanted, but again, I kind of want more than one idea going so we can start discussing this whole thing.