[h3][center] ~ ~ ~ ~ ~ ~ ~ ~ Heddwyn Price ~ ~ ~ ~ ~ ~ ~ ~ [/center][/h3] Not even the cleric’s deity could save him. Despite his prayers. Despite his dedication. Pelor’s light had failed to grace the damp stone walls shrouded in darkness. With one great gasp Heddwyn clutched at the arrows that protruded from the scale mail that he had so wholeheartedly put his trust in. Clutching at them violently he struggled to maintain grip as blood began to seep onto the shafts. Heddwyn’s legs began to wobble, turning as if twigs attempting to support their father tree. His knees buckled. The cleric dropped back, finding his balance against the stone wall. As the rest of the party burst forth into the room the cleric found his way to the floor. In the combined momentum of his own body weight and the inertia of the other members surging forth he failed to maintain any semblance of balance. Heddwyn Price’s body lay still upon the cold stone floor. Motionless. Silent. Pale. Blood slowly began to pull beneath his wounded abdomen. Nearly invisible to the human eye, the blood would hide beneath his fallen body. The viscous vitae was slow to expose itself through wounds nearly sealed by foreign bodies. The only visible sign of life was the soft cloud of dust brought to life by the cleric’s shallow breathes and the shallow words of a humble prayer. The cleric struggled to clutch the pendant of radiant sun that hung from a leather thong on his waist. His lips moved in silent prayer as his lungs struggled to combat the invading dust and blood. Heddwyn was struggling to find air, his breathes broken by fits of coughing. Suddenly, a bright luminescence filled the room, exploding from beneath the fallen cleric. A light so bright that it raped the sombor torch light into a hidden existence. A light so swiftly illuminating that it would blind those in the room. Once there vision had returned; however, they would find their dear cleric resting quietly against the wall, his breathes slow and reserved. Two particularly beautifully crafted arrows wallowing in a pool of blood. His blood. [h3][center] ~ ~ ~ ~ ~ ~ ~ ~ Hamelynn Jaegar ~ ~ ~ ~ ~ ~ ~ ~ [/center][/h3] Rubbing his eyes, the ranger approached the cleric. Upon his further inspection he found the cleric to be in an acceptable state and found his company rather disturbing. While he was no stranger to the influence of magic, his understanding was rather elementary to say the least and the distrust was strong within him. Little concern had he beyond the safety of his home at this point. Of course, he would not turn down his share of the treasure but he would not be so bold as to extend his neck for someone so clumsy. He stood with swords drawn.. Near the door they had just walked through waiting in quiet contemplating. [h3][center] ~ ~ ~ ~ ~ ~ ~ ~ Dungeon Master ~ ~ ~ ~ ~ ~ ~ ~ [/center][/h3] Upon her inspection, the Spellthief would without trouble discover the trio of elves belongings. This included three sets of studded leather armor, three light shields, three long swords, and three long bows. Kerris would also uncover a variety of coins that totaled around sixty gold pieces. Upon further inspection she would also find a key. Upon her inspection of the iron door she would find no traps. But she would; however, uncover that it is locked. Presumably she would attempt to unlock the door using the key would unlock the door prompting the party to decide what they would do next. [Hider=Dice Roll Game Mechanics] [List] [*][url=http://www.roleplayerguild.com/rolls/1429]Heddwyn Price spontaneously casts cure light wounds resulting in adding 3 hit points to his previous 0 hits points.[/url] [*][url=http://www.roleplayerguild.com/campaigns/128]A series of random treasure rolls were made.[/url] [/List] [/Hider] [@The Harbinger of Ferocity] [@yamazaki] [@aristo]