[center][img]https://s-media-cache-ak0.pinimg.com/originals/3d/39/1c/3d391cb5b7330a21303e7b812d23d73a.jpg[/img][/center] [center][color=orange]Grida Cairnu[/color] [color=orange]∇[/color] 35 [color=orange]∇[/color] ♂ [color=orange]∇[/color] 5'11 [color=orange]∇[/color] Force Sensitivity N [/center] [sub][color=orange][b]Δ Appearance[/b][/color][/sub] [indent]Grida is a dark green skinned Rodian standing at around 5'11 (Just above average height for his species). Like most of his species he's thin with not much substance, giving him a weak look compared to other species who tend to show off lots of muscle mass. His eyes are a very dark blue, with light blue speks inhabiting them giving him the starry eyed look that most of his species possesses. One thing that his dark skin hides is that he's never truly clean. He could have stayed in a five star hotel in Coruscant for a week but still have a layer of dirt on him one way or another, he's used to skulking in dark caverns and through ruins. He's not terribly clean. His body is lean, as mentioned above, but at the same time it isn't frail. It's obvious that he's an active individual, though in group situations his body language conveys someone who is trying not to get bogged down. Someone anxious and worried, even if he shirks it off. He typically wears the same dark clothes, and even if he does change he never gives up on wearing his hat. [/indent] [sub][color=orange][b]Δ Weltanschauung[/b][/color][/sub] [indent]As described in his history, Grida is a thief through and through. He see's what other people have, and wants it for himself. Though it's more than petty greed. While Grida is greedy there's also an element of thrill to it. Anyone can kill to take something that isn't theirs, but it takes [i]skill[/i] to take something without violence. Having (previously) earned enough money to live on he began to do it purely for the thrill. He carries a blaster and a knife, but he's not terribly skilled with them (Though he is a quick draw), but tends to prefer using his wit and charisma to get out of difficult situations. People would class him as a 'coward', though he tends to avoid killing as he realises it brings in itself more complications. The authorities take a killing more seriously than something being stolen, as do the actual victims. They're less willing to spend money on a bounty after having items stolen than if someone is killed. Though he is quick at his trade that doesn't mean he'll rush a job. Sure he can be a pickpocket, though he tends to case out a job for weeks or even months and planning it to perfection before executing his move. That said, he has a nasty habit that if he is foiled that he will tweak the plan but then return until he gets what he wants. [/indent] [sub][color=orange][b]Δ History[/b][/color][/sub] [indent]Grida was a street rat on the industrial shipyards of Kuat. He wasn't quite sure what his parents were, if they had been travellers or workers on the station who couldn't afford a child. He had grown up in an orphanage within the giant rings orbitting the planet that housed millions of workers for the shipyards. From a young age he had a knack for getting into trouble, for as soon as he was old enough to act sneaky he started to steal. He didn't see the problem with it, as far as he saw it if the person truly cared about the item they'd care for it enough that it wouldn't get stolen. This got him into trouble on more than [i]one[/i] occasion. Until eventually, when he was old enough, he was sent away to a juvenille correctional facility on the planets surface in order to [i]set him straight[/i]. In defence of the program it worked for a period of time, though while he spent some time working legit as a small time contractor for Kuat Drive Yards, life lacked the excitement of the steal. The casing out of a target, and the acquisition of the item. Why should he work long hard hours for [i]nothing[/i] when he could get so much more by [i]taking[/i] it? Granted he didn't want to get caught, especially as war now coursed through the Galaxy. Stealing from a shipwright during a time of war was an especially bad idea. So he worked on improving his [i]craft[/i]. He spent time perfecting his art, picking up just enough skill to help him get by. Though he learnt his lesson, and wouldn't stick around after pulling a particularly large job. His first big job was stealing an old ship from the Kuat Drive Yards, finally leaving the ring that had kept him trapped for his whole life behind. He drifted through the war for a while, war time was excellent for rogues of all trades. He lapped up the opportunity during wartime, and the transitional period between the Republic and the Empire. Obviously with the Empire he struggled more, the Imperials had a more proactive stance on 'security'. They had garrisons on planets, patrols of cruisers and even Star Destroyers. His job became harder unless he went beyond the mid-rim. The issue then was that there wasn't as much to [i]steal[/i]. His most recent job took him to Polus where he attempted to steal one of the Pyn'ganis carbonite guns that he had heard so much about, recognising the value of a gun that could literally freeze everything. Though the Pyn'gani saw right through him, and while he managed to steal the gun it was damaged beyond his capabilities to repair it. After this he heard tale of a Hutt on Nar Shadda who had attracted the Empire by a caché of 'Artifacts'. Unable to stop himself from seizing the opportunity Grida journeyed to Nar Shadda. That said Grida arrived at Nar Shadda and almost immediately got dragged into a barfight. He lost everything to the Hutts after that, including his freedom. Now he's forced to work with a crew till he gets his freedom back. [/indent] [sub][color=orange][b]Δ Equipment[/b][/color][/sub] [indent]A DC-15s Sidearm, DH-17 Blaster Rifle, datapad.[/indent] [sub][color=orange][b]Δ Skills[/b][/color][/sub] [indent]He can slice through most security systems, he's patient and a planner. Through his travels he's broken into many different structures and into several ships. As such while he's not an assassin he can get himself into places just as easily. He knows how to fire his weapons, though he's no good against someone with actual training/practice. He's obviously rather accomplished at sleight of hand, picking physical locks and picking pockets.[/indent] [sub][color=orange][b]Δ General Notes[/b][/color][/sub] [indent]Grida has a small network of informants, more or less just people who typically fence his stolen goods and let him know when there is something worth stealing. [/indent] [sub][color=orange][b]Δ Relations[/b][/color][/sub] [indent] [color=c4df9b][b]Mus Rosh[/b][/color] - His person of interest. She's the one sent in by the Hutts, that means she must have the control to the explosives. He'll be watching her carefully, all he needs to do is find the trigger and steal it. By the time the Hutts find out he'll have had someone remove it. Then he can pay of his debt [i]his[/i] way without risking his life. [color=0072bc][b]Mokra Tem[/b][/color] - Nothing of excessive value that's worth interest, though he does have a knack for getting into computer systems which may come in handy down the road. [color=lightgreen][b]Relloc Provnor[/b][/color] - Someone who can potentially fix his carbonite gun. [color=0072bc][b]Rytthik Darhask[/b][/color] - From what little Grida knows, Rytthik could be a good fence to keep in mind for another day. [color=Mediumorchid][b]Xymone[/b][/color] - Like a lot in the criminal underworld she seems to underestimate him. That's fine with him, he's not going to discourage her 'mothering' of him as it will probably come in use sooner or later. Especially with her combat skills. He may hate it, but for appearances he'll go along with it. The pay off will be worth it. [color=8C4E47][b]Rymi Ketres[/b][/color] - From what little he's managed to gather on the pilot so far is that she's impulsive. That's not something Grida likes very much, he'll need to keep a close eye on her to ensure she doesn't get him killed. [/indent]