I knew I forgot something! Or...not really forgot, but...forgot. But what's your opinion on the Martial Training feat line for Cursed Razor? Do you think it'll hold everyone else back somehow? Or make it necessary to change too much? Also, debating dropping the Underground Chemist thing. I mean, I still kinda want it for the ability to take (specific) alchemist discoveries (from a short list, but they're all good), but...it's really eating up my rogue talent slots >< (Bomber, Bomber's Discovery...not much, really, but it's still stuff I'm only taking because the archetype encourages it and not taking them would mean I was basically wasting the potential of the archetype at low levels). That, and it was a holdover from the campaign this character was originally made for, where she was stalking the alchemist. >.> I hadn't even finished her before scrapping her for a class exclusive to that campaign (a homebrew totemist conversion -purr-). Unsure if I'll just drop it, take a different archetype, keep it, or just give in and play vivisectionist alchemist (because I like to pretend they're more adorable, and overall it's a better combat rogue), yet. For all we know, I'll have a fighter by the end of this.