Hidden 7 yrs ago 7 yrs ago Post by Polymorpheus
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Hidden 7 yrs ago Post by SpookySquid
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SpookySquid 3 Spooky 5 Me

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@catchamber Ah, auto-correct. TP = RP

Also, I agree with your point about keeping nations and states the same
Hidden 7 yrs ago 7 yrs ago Post by Polymorpheus
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Hidden 7 yrs ago Post by Hiro Dark
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Definitely agreed there. I feel like a lot of things with this 'genre', for lack of a,better term, timeskip ahead because it's easier than playing out the initial chaos. But easier isn't always better, y'know?
Hidden 7 yrs ago 7 yrs ago Post by Polymorpheus
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Hidden 7 yrs ago Post by SpookySquid
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SpookySquid 3 Spooky 5 Me

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Time skipping saves you from the necessity of explaining how the worlds crossed over and is easier if you time skip far enough ahead. But I definitely think we should do it during the actual "collision."

Also, it's been a while since the creator of the thread has said anything. I'm going to remake the interest check, however, I don't know if I would be comfortable GMing, at least not without a Co-GM, due to the lack experience I have with nation RPs and my schedule.

I'll probably remake this in roughly an hour with some details regarding things that we have already established we would like and put the link for it up here, if that's okay.
Hidden 7 yrs ago Post by SpookySquid
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Hidden 7 yrs ago Post by Skepic
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Skepic Spookbuster

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Be sure to tag people about this.
@SpookySquid
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